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salyur

 
Tavern Dweller
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posted February 21, 2008 04:57 AM |
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This mod allows to share the Xazardous_Menu_Mod and the H5/HoF Campaigns for ToE, but it is Russian.
[URL=http://img104.imageshack.us/my.php?image=scrnshot020208093939382yu0.jpg] [/URL] [URL=http://img104.imageshack.us/my.php?image=scrnshot020208093944920fq0.jpg] [/URL] [URL=http://img259.imageshack.us/my.php?image=scrnshot020208093958229nm1.jpg] [/URL] [URL=http://img104.imageshack.us/my.php?image=scrnshot020208094152364rl3.jpg] [/URL]
[url]http://ifolder.ru/5194094[/url]
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sfidanza

  
    
Promising
Supreme Hero
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posted February 24, 2008 10:03 AM |
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Hi guys,
since I got an internet connection for the week-end (I'm moving home and my new flat has no internet yet), I'm trying to catch up here... 
About the cutscenes file issue, it's because it generated much traffic on heroes.fr, and our host blocked the download. I just fixed it yesterday, by mirroring it on another host, and I hope it won't be blocked this time. It's still available from the same url on the H5/HoF Campaigns page:
http://www.heroes-fr.com/downloads/All_campaigns.cutscenes.h5u
Thanks to Gnoll_Mage for uploading it in the meantime.
About the light in C5M5, it might be due to the light files being changed in ToE. I'll check that when I have some time.
@DarknessDragon: Death Knights are not in Necropolis faction, and are not supposed to join Markal. You were just lucky the first time. Read the manual, you'll find lots of useful info there. 
Finally, great work Salyur, for the Xazardous_Menu compatibility mod!
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DarkShadow

 
     
Legendary Hero
Cerise Princess
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posted February 24, 2008 10:13 AM |
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What???death knigth's always joined me in H5,always.
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yche2990

 
Tavern Dweller
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posted February 24, 2008 10:56 AM |
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Edited by yche2990 at 11:01, 24 Feb 2008.
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glad to see you back sfidanza..
i encountered another problem when i played hof compaign. in A1C1M2, i am supposed to win the game after i defeat an inferno troop. However, after the troop appeared in the game, it did not move normally. And even I defeated it, there was no sign to indicate that I won.
Also in c4m3 of the original h5 compaign, the inferno ally troops did not move their intended path to attack. It seems that they only stop at the same place.
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Borsook

 
 
Adventuring Hero
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posted February 24, 2008 11:51 AM |
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Quote:
Also in c4m3 of the original h5 compaign, the inferno ally troops did not move their intended path to attack. It seems that they only stop at the same place.
Yes, and in couple other missions too. We've run into this during the testing and it seems that the scripts are ok, just TOTE AI seems to use those troops differently. It seems they do move depending on the difficulty and the size of player's army.
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theGryphon

 
Tavern Dweller
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posted February 24, 2008 06:43 PM |
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Oh it's great to see that you didn't leave us sfidanza! I'm trying to follow heroes-fr.com forums too but being unable to understand French makes is particularly difficult then again thanks to Google translate!
I'd like to report a bug too: at C5M1, on day 4 (I guess) week 1 of month 2, the automated video showing Biara came up without Biara herself breaking and entering. Then I opened the map using the cartographer and saw that she, Lucretia and Vladimir do not move at all. Overall the Teal player is much less aggressive too. I continued playing another month but nothing, the map is impossible to accomplish. Then, I loaded a previous saved file and did somethings differently and at that time Biara attacked, but I was unable to check if the Teal players were active. I can't say what's wrong...
salyur! You gave me the missing piece in the puzzle, many thanks! I was unable to download the file using the link you provided here though, I had to track it down at heroes-fr.com. I experienced a bug with your mod too: when you lose the game (which I did intentionally to see if borders are working at C5M1), the interface is all mixed up with the original menus. I was able to reproduce this with other maps too...
Oh ye great modders, the game is much more fun thanks to you! 
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Borsook

 
 
Adventuring Hero
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posted February 24, 2008 08:53 PM |
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Quote: when you lose the game (which I did intentionally to see if borders are working at C5M1), the interface is all mixed up with the original menus. I was able to reproduce this with other maps too...
Restart of the game will fix that. Also using the "original look'n'feel" pack should eliminate the problem too.
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shvihka

 
Tavern Dweller
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posted March 02, 2008 12:35 PM |
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Hi,the MOD doesn't seem to work for me.I put all the files into the usersmod folder but nothing happens.
Any suggestions?
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theGryphon

 
Tavern Dweller
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posted March 02, 2008 01:47 PM |
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The folder should be named "UserMODs", though I'm not sure if it's case-sensitive...
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Borsook

 
 
Adventuring Hero
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posted March 02, 2008 01:55 PM |
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Quote: Hi,the MOD doesn't seem to work for me.I put all the files into the usersmod folder but nothing happens.
Any suggestions?
Have you downloaded the mod using Internet explorer 7?
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Borsook

 
 
Adventuring Hero
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posted March 09, 2008 12:56 PM |
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Quote: Oh God!!! I need help!!!
By the Gods I can't get this to work!!!
Is there a simple read me to explain how I do this,or can someone please help a girl!!!
I've put the files in the UserMods folder, the way they were downloaded (winrar format), I've extracted them there, but by the hells of the nine voids it just won't work!!!
I've tried it with Look-en-Feel and the damn campaigns page is just empty! HELP!!!
What am I doing wrong?
Most probably you have a problem that has been described in this thread more then once... I assume you've downloaded the mod using Internet Explorer. You should not unpack the files (never-ever) the trouble is IE has renamed the files. Look through previous pages of this thread for instructions.
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Markuskg

 
Tavern Dweller
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posted March 28, 2008 07:08 PM |
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Edited by Markuskg at 19:09, 28 Mar 2008.
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Quote: The H5/HoF campaigns for ToE are available on heroes-fr:
[url]http://www.heroes-fr.com/en/original_campaigns.php[/url]
Hey really great work, but I've some problems regarding the cutscenes, don't know if you were involved in the work, I hope so.
I have some problems when I'm trying to Replay some cutscenes from HoF. When I click onto some scenes, the loading screen appears but afterwards I'm immediately redirected to the game. Some other scenes work however.
Hope you can help me on this one.
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Borsook

 
 
Adventuring Hero
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posted March 28, 2008 10:49 PM |
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Quote:
Quote: The H5/HoF campaigns for ToE are available on heroes-fr:
http://www.heroes-fr.com/en/original_campaigns.php
Hey really great work, but I've some problems regarding the cutscenes, don't know if you were involved in the work, I hope so.
I have some problems when I'm trying to Replay some cutscenes from HoF. When I click onto some scenes, the loading screen appears but afterwards I'm immediately redirected to the game. Some other scenes work however.
Hope you can help me on this one.
Can you give an example of a cutscene that does not work?
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Markuskg

 
Tavern Dweller
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posted March 29, 2008 01:17 AM |
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Quote: Can you give an example of a cutscene that does not work?
Thx for the swift response. I can't load the following scenes:
The Choice - Dialog 3
The Ambush - Dialog 2
The Guerrillas - Dialog 2
The Brothers - Dialog 3
The Brothers - Dialog 4
Laszlo - Dialog 2
Laszlo - Dialog 3
Hope you can help me here.
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sfidanza

  
    
Promising
Supreme Hero
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posted March 30, 2008 01:52 PM |
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Edited by sfidanza at 13:52, 30 Mar 2008.
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Indeed, after a quick investigation, it appears these scenes do not work. Thanks for the list.
I think these scenes are actually not used in the campaign (they actually contain nothing, and they are not called from the maps scripts). I guess they were planned, but removed or not finished on time for the release. They only appear in the dialogs replay list because I put them in the AllDialogScenes.(DialogScenesList).xdb file by mistake. This file didn't exist already for HoF (it was added only in 1.5 and ToE).
Spoiler caution: do not read below as it contains clues about the HoF campaign story
The first dialog was written already, the others were only presented, but these texts give us more details about the story:
The Choice (A1C1M5) - Dialog 3
Freyda: Well fought, Duncan. Thank you. I... must go now to free my father.
Duncan: Come! We have a duchy to free. I won't be happy until the imprint of my boot is firmly marked on Laszlo's retreating buttocks.
Freyda: I can't go -- I must save my father.
Duncan: I understand. I too would like to see the old knight by my side. But I must see to my people.
Freyda: Certainly. It is your duty. I'll be back as soon as I can. I would see you again... side by side on the field of battle.
Duncan: Really? I would see you again... at the top of the highest tower in Horncrest, in a robe, the last rays of sunset turning your hair to red-gold fire.
Freyda: First things first, Duncan. We have an Empire to restore.
Duncan: You're right. But I sincerely hope that second things will come second.
Freyda: You are a dangerous man, Duncan. Fare thee well!
Duncan: And you. Until we meet again.
The Ambush (A1C2M2) - Dialog 2
Biara or her agent appears and corrupts Rolf and Hangvul.
The Guerrillas (A1C2M3) - Dialog 2
When the celebration of the victory (seized gold) is in full swing, a messenger from the King arrives to Wulfstan's headquarters, telling that Wulfstan is a traitor and should be brought to the Dwarven capital immediately. The messenger incites Wulfstan's warriors to bring their commander to justice, but the Dwarves are loyal to our hero and side with him.
The Brothers (A1C2M4) - Dialog 3
Rolf has escaped; Wulfstan interrogates a captured warrior who tells him that the Rebels, led by Duncan (who has been set free) are making war somewhere nearby. Rolf's next mission was to eliminate them. Wulfstan decides to join forces with Duncan.
The Brothers (A1C2M4) - Dialog 4
The two friends' happy reunion, learning news about Freyda (she left to save her father); their further plans are to seize the town and then to punish Laszlo.
Laszlo (A1C2M5) - Dialog 2
Godric dies. Freyda burns with the desire of vengeance. Time has come to eliminate Laszlo.
Laszlo (A1C2M5) - Dialog 3
Laszlo dies. A messenger brings news of two vast armies approaching Stag Duchy: the Imperial army comes from one direction, and the army of the Dwarven King from the other. The winners' plight is desperate.
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sfidanza

  
    
Promising
Supreme Hero
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posted March 31, 2008 10:48 PM |
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About the C3M3/C3M4 issue with Cyrus (pointed out by bobkane), coming from a conflict with the UnlockHeroes mod, I finally added the fix to the UnlockHeroes mod (where it belonged).
You can get the updated version on its own thread:
http://heroescommunity.com/viewthread.php3?TID=24168
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theGryphon

 
Tavern Dweller
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posted April 02, 2008 05:25 AM |
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I just played "The Choice" with ToE using your mod, all dialogs worked fine, including the third. Didn't play the others yet...
Thanks for the info though!
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Borsook

 
 
Adventuring Hero
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posted April 06, 2008 01:13 PM |
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Quote: In C1M5 the heroes that are supposed to attack my town do not move.
First of all Agrael just sits there in the middle of nowhere and waits until I come and attack him (instead of attacking my town).
Also the 2 other heroes that spawn at the portals later will not move after spawning. I have to attack them by myself.
Yes, this is known, AFAIK it is caused by differences between TOTE and HOMM AI. From my testing it appears that those armies may move, it depends on the difficulty you're playing at and the force ratio.
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SoD

 
Tavern Dweller
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posted April 09, 2008 05:53 PM |
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The last scene in the Haven campaing when Nicolai is fighting the Demon guy is not working T_T can I somehow watch it?
Or there is any one who can uppload it or something? I want to see what happens
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Tygore

 

Hired Hero
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posted April 11, 2008 02:34 PM |
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Edited by Tygore at 16:08, 11 Apr 2008.
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First of all I wanted to thank you guys for the great MOD However, I ran across a strange problem: If you use the mod together with the ClassicAI-Mod some missions wonīt work properly. So far, Iīve only played the Haven Campaign and the missions that are not working are C1M2, C1M3 and C1M5. In all cases the problems are similar:
In C1M2: The only objective is "Isabel must survive". The new objective does not trigger when you visit the Redwood Observatory.
C1M3: The only objectives are "Isabel must survive" and "Build Training Grounds and upgrade them". Instead of the objective "Kill all Demon Scouts" thereīs only the box and no text written. You can fulfill the objective about building the Training Grounds but nothing happens when all the demons are killed and the Inferno Hero does not appear.
C1M5: The objectives are "Godric must survive" and "Capture any town within 1 week". However, as soon as you capture the town, the second objective is fulfilled and nothing happens.
In all missions no ingame cutscene is played. Missions 1 and 4 work perfect. Do you have any idea how to fix that problem?? When I start the game without using the ClassicAI mod everything works just fine...
Edit:
I just noticed that the maps, that donīt have an AI opponent are the ones that work fine, while as soon as there is an enemy AI around things donīt work anymore. Still, I would really like to know how to fix this
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