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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Creatures - New ones needed!
Thread: Creatures - New ones needed! This thread is 6 pages long: 1 2 3 4 5 6 · NEXT»
Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 22, 2004 01:21 PM

Creatures - New ones needed!

I think WoG has too few new creatures. I would like some fresh ideas for for new ones. (i have plenty of them myself)
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"Heed to my call, denizens of All poor countries! Viva la revolt!"

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Greek_god_su...
Greek_god_superman


Famous Hero
Bringer Of Light
posted February 22, 2004 08:04 PM

*Ghost riders:
they would be some kind of horses recoloured to white with ghosts mounted on their back. Could be a black horse with wight or wraith too.. For stats, they could fly and of course, be undead, no enemy retaliation suits fine too

*Some cavalry archers should be in the game, even though they have no tactical usage in combat. they would fit perfectly and not only because there wasn´t any in original game.
*small, red gargoyles, just like those you see in old games like heretic and hexen etc. but not for the tower people (maybe for dungeon).

*healer, with ability to cast cure/resurrection for allied troops

*leprechaun

*frost dragon, could cast cold ring around himself

*raven

*mind flayer
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After all, marriage and murder are not too different - one ends your life and the other is a crime

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted February 25, 2004 03:29 AM

dragon golem that is immune to mind spells and 50% less damage from air and earth spells

serpent, snake or wurm that gets first strike and posion




____________
slayer
whos your daddy and what does he do?

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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 03:40 PM

Quote:
dragon golem that is immune to mind spells and 50% less damage from air and earth spells

serpent, snake or wurm that gets first strike and posion






Dragon golem already exists. Crystal Dragon are a kind of dragon golem.
____________
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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 03:51 PM

Quote:
I think WoG has too few new creatures. I would like some fresh ideas for for new ones. (i have plenty of them myself)



How about a Dark Shadow??? It's a thing that is not too dangerous, but because its a shadow, only 50% of the time it will be retaliated against!
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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 04:04 PM

AMtwis, your Dark Shadow should not be retaliated against anytime since it's a shadow, and since it's a shadow, it should only be damaged by magics and not physical damage. How's about it?
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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 04:08 PM

Quote:
AMtwis, your Dark Shadow should not be retaliated against anytime since it's a shadow, and since it's a shadow, it should only be damaged by magics and not physical damage. How's about it?




That sounds to me like a very good idea! But in that case, the attack skill of the shadow should be like 2, because if you don't have any magical units and you don't have a spellbook, how should you kill it?



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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 04:19 PM

Quote:
Quote:
AMtwis, your Dark Shadow should not be retaliated against anytime since it's a shadow, and since it's a shadow, it should only be damaged by magics and not physical damage. How's about it?




That sounds to me like a very good idea! But in that case, the attack skill of the shadow should be like 2, because if you don't have any magical units and you don't have a spellbook, how should you kill it?





Maybe it should learn non-magic folk to stay out of it's way until it's learned some magic.
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"Heed to my call, denizens of All poor countries! Viva la revolt!"

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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 04:22 PM


Maybe, but if it tokk damage by arrows, it wouldn't be so godd, because i don't really go magical with my guys
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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 04:36 PM

I have an idead for a hideous creature called the Abomination. It's stats are like this:

Alignment: Evil
Level 9 Creature
Undead
Off: 18
Def: 22
HP: 1300
Dmg: 60-90
Movement: 7
Hex size: 2

Abilities: Death Cloud (all adjacent enemies get poisoned - loses small amount of hp for 5 turns), Terror (no retaliation against), Unholy Rage (receives + 2 to off and def when attacking good troops)
____________
"Heed to my call, denizens of All poor countries! Viva la revolt!"

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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 04:37 PM

Quote:
I have an idead for a hideous creature called the Abomination. It's stats are like this:

Alignment: Evil
Level 9 Creature
Undead
Off: 18
Def: 22
HP: 1300
Dmg: 60-90
Movement: 7
Hex size: 2

Abilities: Death Cloud (all adjacent enemies get poisoned - loses small amount of hp for 5 turns), Terror (no retaliation against), Unholy Rage (receives + 2 to off and def when attacking good troops)



Souds like you have  been playing wc3
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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 04:43 PM

Quote:
Quote:
I have an idead for a hideous creature called the Abomination. It's stats are like this:

Alignment: Evil
Level 9 Creature
Undead
Off: 18
Def: 22
HP: 1300
Dmg: 60-90
Movement: 7
Hex size: 2

Abilities: Death Cloud (all adjacent enemies get poisoned - loses small amount of hp for 5 turns), Terror (no retaliation against), Unholy Rage (receives + 2 to off and def when attacking good troops)



Souds like you have  been playing wc3


Why not? An abomination is a undead creature as well as it is tough. I think wog needs it.
____________
"Heed to my call, denizens of All poor countries! Viva la revolt!"

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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 04:52 PM

Quote:
Quote:
Quote:
I have an idead for a hideous creature called the Abomination. It's stats are like this:

Alignment: Evil
Level 9 Creature
Undead
Off: 18
Def: 22
HP: 1300
Dmg: 60-90
Movement: 7
Hex size: 2

Abilities: Death Cloud (all adjacent enemies get poisoned - loses small amount of hp for 5 turns), Terror (no retaliation against), Unholy Rage (receives + 2 to off and def when attacking good troops)



Souds like you have  been playing wc3


Why not? An abomination is a undead creature as well as it is tough. I think wog needs it.


Yes, but wc3 players may react on that, thinking: "He copied it from wc3!!"
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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 04:59 PM

Quote:
Quote:
Quote:
Quote:
I have an idead for a hideous creature called the Abomination. It's stats are like this:

Alignment: Evil
Level 9 Creature
Undead
Off: 18
Def: 22
HP: 1300
Dmg: 60-90
Movement: 7
Hex size: 2

Abilities: Death Cloud (all adjacent enemies get poisoned - loses small amount of hp for 5 turns), Terror (no retaliation against), Unholy Rage (receives + 2 to off and def when attacking good troops)



Souds like you have  been playing wc3


Why not? An abomination is a undead creature as well as it is tough. I think wog needs it.


Yes, but wc3 players may react on that, thinking: "He copied it from wc3!!"


I think they would say: "Who-ho! Another reason to play Homm3 WoG!!"
____________
"Heed to my call, denizens of All poor countries! Viva la revolt!"

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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 05:01 PM


I think they would say: "Who-ho! Another reason to play Homm3 WoG!!"



hehe yes, maybe
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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 05:19 PM

Another idea of mine are the Boss creatures - lone creatures with over 5000 hp that is kind of hard to defeat.
For example:

(using the grand elf)
Elf King:
Alignment: Good
Lvl 10 creature
Off: 25
Def: 20
Shots: 160
Hp: 11350
Dmg: 30-45
Movement: 6
Hex Size: 1

No Abilities except double shot

(using the battle dwarf)
Dwarf King:
Alignment: Good
Lvl 10 creature
Off: 30
Def: 27
Hp: 10450
Dmg: 25-40
Movement: 5
Hex Size: 1

No Abilities except double hit and retaliation

(using the zealot)
Arch Bishop:
Alignment: Good
Lvl 10 creature
Off: 20
Def: 15
Shots: 60
Hp: 13550
Dmg: 20-30
Movement: 6
Hex Size: 1

Double shot and no range or barrier penalty
, prayer, cure

(using the sharpshooter)
Grand Bowmaster:
Alignment: Neutral
Lvl 10 creature
Off: 15
Def: 15
Shots: 180
Hp: 12550
Dmg: 40-60
Movement: 6
Hex Size: 1

No abilities except double shot and no range or barrier penalty

(using the power lich)
Lich King:
Alignment: Evil
Lvl 10 creature
Off: 20
Def: 20
Shots: 40
Hp: 17500
Dmg: 50-70
Movement: 9
Hex Size: 1

Double shot and no range or barrier penalty, Death Cloud attack, Curse, Animate Dead

(using the enchanter)
Sorceror:
Alignment: Neutral
Lvl 10 creature
Off: 20
Def: 20
Shots: 180
Hp: 19000
Dmg: 30-60
Movement: 10
Hex Size: 1

Double shot and no range or barrier penalty, random spell attacker

More to come...
____________
"Heed to my call, denizens of All poor countries! Viva la revolt!"

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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 05:22 PM

Quote:
Another idea of mine are the Boss creatures - lone creatures with over 5000 hp that is kind of hard to defeat.
For example:

(using the grand elf)
Elf King:
Alignment: Good
Lvl 10 creature
Off: 25
Def: 20
Shots: 160
Hp: 11350
Dmg: 30-45
Movement: 6
Hex Size: 1

No Abilities except double shot

(using the battle dwarf)
Dwarf King:
Alignment: Good
Lvl 10 creature
Off: 30
Def: 27
Hp: 10450
Dmg: 25-40
Movement: 5
Hex Size: 1

No Abilities except double hit and retaliation

(using the zealot)
Arch Bishop:
Alignment: Good
Lvl 10 creature
Off: 20
Def: 15
Shots: 60
Hp: 13550
Dmg: 20-30
Movement: 6
Hex Size: 1

Double shot and no range or barrier penalty
, prayer, cure

(using the sharpshooter)
Grand Bowmaster:
Alignment: Neutral
Lvl 10 creature
Off: 15
Def: 15
Shots: 180
Hp: 12550
Dmg: 40-60
Movement: 6
Hex Size: 1

No abilities except double shot and no range or barrier penalty

(using the power lich)
Lich King:
Alignment: Evil
Lvl 10 creature
Off: 20
Def: 20
Shots: 40
Hp: 17500
Dmg: 50-70
Movement: 9
Hex Size: 1

Double shot and no range or barrier penalty, Death Cloud attack, Curse, Animate Dead

(using the enchanter)
Sorceror:
Alignment: Neutral
Lvl 10 creature
Off: 20
Def: 20
Shots: 180
Hp: 19000
Dmg: 30-60
Movement: 10
Hex Size: 1

Double shot and no range or barrier penalty, random spell attacker

More to come...



That is like music to my ears! But one thing: i Think some of them have a little too much hp
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted February 25, 2004 05:28 PM

Quote:
Quote:
dragon golem that is immune to mind spells and 50% less damage from air and earth spells

serpent, snake or wurm that gets first strike and posion






Dragon golem already exists. Crystal Dragon are a kind of dragon golem.


lol no they don't
cystal is no where near a dragon golem

golem = machine

is a cystal dragon made of metal?
____________
slayer
whos your daddy and what does he do?

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Stormrage
Stormrage


Known Hero
Tucker is not a duck
posted February 25, 2004 05:36 PM

Quote:
Quote:
Quote:
dragon golem that is immune to mind spells and 50% less damage from air and earth spells

serpent, snake or wurm that gets first strike and posion






Dragon golem already exists. Crystal Dragon are a kind of dragon golem.


lol no they don't
cystal is no where near a dragon golem

golem = machine

is a cystal dragon made of metal?


What happened to the diamond golem? I cannot think of that it would be a machine.
____________
"Heed to my call, denizens of All poor countries! Viva la revolt!"

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AMtwis
AMtwis


Famous Hero
Wannabe-Pixelguy
posted February 25, 2004 05:51 PM

Quote:
Quote:
Quote:
Quote:
dragon golem that is immune to mind spells and 50% less damage from air and earth spells

serpent, snake or wurm that gets first strike and posion






Dragon golem already exists. Crystal Dragon are a kind of dragon golem.


lol no they don't
cystal is no where near a dragon golem

golem = machine

is a cystal dragon made of metal?


What happened to the diamond golem? I cannot think of that it would be a machine.



Also, the gold golem is't much of a machine
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