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VaRuAs
Famous Hero
Only The Chosen Will Survive
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posted January 03, 2005 02:42 PM |
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CAN WE??
I wish that in the WOG option we can modify our own monsters and caslte. Like changeing their power,look and so on.
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Ste
Promising
Famous Hero
Passed away
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posted January 03, 2005 10:35 PM |
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Quote: There should be a wog option to replace the Necro dragons with something else(like with the rampart)recoloured Angels and Archangels or something....
What can we replace them with?
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The ultimate WoG tester
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted January 04, 2005 10:40 PM |
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let me add that recolouring angles and using up creature slots just for that is out of the question
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FiurtheFallen
Tavern Dweller
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posted January 05, 2005 11:56 AM |
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Here's an idea:
Lvl 7eath Bringer
Upgraded Fallen Angel
But Replacing would bring up problems.If we would use angels a mutual hatred would arrise because the bone dragons were put as the oposit of the green dragons
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tiker
Tavern Dweller
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posted January 06, 2005 07:18 AM |
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If you like being thief in a fantasy game:
Another idea for future updates could be,like,your hero is a thief, you visit taverns, buy bottle of drinks, steal and sell treasure maps and earn lots of coins.
Also it could be like if you sell real treasure map you would earn your coin and the buyer would disapper,and if you sell a fake map you have to fight a battle cause of fooling him,how about it.
Bottle of drink would also give you some extra points in the game.
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IveGotThePower
Adventuring Hero
ninjasuperkingheromutantsnail
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posted January 06, 2005 03:41 PM |
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I think this sounds like something the wog team could only do if they get the source code.
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"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!
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VaRuAs
Famous Hero
Only The Chosen Will Survive
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posted January 10, 2005 12:52 PM |
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HELP!!
Can anyone teach me how to use HMM In the Wake of Gods script. I can't understand. Do we have a help book or others things that i can understand.
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frost
Tavern Dweller
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posted January 10, 2005 01:06 PM |
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yeah
Quote:
Quote: Well, here are the chances for my units(4 or 5):
1.Archbishop(Commander)
2.Warden(Commander)
3.Cultist(Commander-there already exists a cool necro so the competition is hard-or unit)
4.Valkyrie(as a unit)
5.Claw Viper(as a unit)
The thing is, I changed the creatures a lot and the Valkyrie(you guyz haven't seen that one, and you won't) and Claw Viper won't be commanders because commanders only have 1 hex!
What happened with my dear Wyvern Root?
I have a few ideas about new creatures and they are very cool i'll show you after few day's
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VaRuAs
Famous Hero
Only The Chosen Will Survive
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posted January 12, 2005 02:03 PM |
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What about this ideaS?
We have all kind of artifacts to grow resoures, we have artifact for:>
1.Mercury
2.Sulfur
3.Crystals
4.Gems
Can we have artifacts to grow Mithri.
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FiurtheFallen
Tavern Dweller
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posted January 18, 2005 04:09 PM |
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An artifact to grow mithril?It would be too powerfull
Ex:start of the game,i find a lvl 7 dwelling,i use mithrill to enhance it,lvl 8 creature(if you enable the option)and if it's titan........
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VaRuAs
Famous Hero
Only The Chosen Will Survive
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posted January 19, 2005 08:03 AM |
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Er....... something like it grow 1 after two weeks or somethink like.
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Knight_of_Nee
Tavern Dweller
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posted January 20, 2005 11:30 AM |
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idea:
in the doungeons and dragons setting, the 'upgraded' version of the lich, is not a lich king, but rather the demi-lich - a floating skull with all kinds of uber-powers. i would sugest perhaps either changing the lich king to demi lich, or enabling another upgrade - say only in a hill fort of the lich king to a demi lich.
as far as graphics go, i don't know how to create them, but i do know that 'baldurs gate 2' has a demi lich - floating skull, and also in the game 'planescape:torment' one of the main characters is a floating skull... perhaps the graphics could be taken somehow from one of them?
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DoddTheSlayer
Promising
Famous Hero
Banned from opening threads
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posted January 21, 2005 07:57 PM |
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I think with any changes that are made to necro the WoG team are looking to make it more useable and less likely to be banned in games. Same with Flux, so any suggestions for these towns should bear this in mind.
If these towns are considered by most to be too poweful then there is little point in making them more powerful.
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Retaliation is for the foolish. Silence is wisdom
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TrangOul
Known Hero
Lord of Darkness
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posted January 22, 2005 06:13 PM |
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Quote: Can we have artifacts to grow Mithril.
I think it may be upgraded Cornucopia (Town of Plenty) which gives 1 Mithril per week. If it would be a normal artifact (not combined), which gives 1 Mithril per day, it definitely will be too powerful.
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greek_god_su...
Famous Hero
Bringer Of Light
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posted January 22, 2005 07:51 PM |
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Itīs not too powerful, IMO. Make it relic if you feel itīs too powerful. And as suggested before, there could be a hero too with mithril generation specialty.
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After all, marriage and murder are not too different - one ends your life and the other is a crime
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TrangOul
Known Hero
Lord of Darkness
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posted January 22, 2005 09:19 PM |
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Quote: Itīs not too powerful, IMO. Make it relic if you feel itīs too powerful. And as suggested before, there could be a hero too with mithril generation specialty.
One mithril per DAY is not too powerful?! Mithril is the most powerful resource so it must be rare.
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted January 23, 2005 11:18 AM |
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Quote: Mithril is the most powerful resource so it must be rare.
Agree. I even think one of the enhanced estates scripts that let's you choose the resource produced each day when on expert level is too much.
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FiurtheFallen
Tavern Dweller
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posted February 01, 2005 04:07 PM |
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what would you say about long range shots that miss or hitt the wall during sieges
i always found it stupid how a master always gremlin hitt his target on the other side of the wall
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greatergnoll
Tavern Dweller
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posted February 01, 2005 08:08 PM |
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Quote: what would you say about long range shots that miss or hitt the wall during sieges
i always found it stupid how a master always gremlin hitt his target on the other side of the wall
as an extension of that idea, I would be interested in variable decreased long-range damage instead of a flat 50% less. then each archer could have a his own "Accuracy" statistic. and of course, the secondary skill "Archery" could boost accuracy as well as boosting damage.
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DoddTheSlayer
Promising
Famous Hero
Banned from opening threads
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posted February 15, 2005 05:53 PM |
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Have you considered?
Ok. I am going to go slightly off topic here. There are currently many scripts within 3.58f that are not as yet working in multiplayer.I have heard that it is the WoG teams intention to eventually make them all playable human v human game.
So i would like to ask you all which features of the game that we allready have would you like most to see being fixed for multiplayer.
I believe that if the WoG teams focus goes into this for now that once they start work on 3.59 it will be a better upgrade since the team will have more knowledge oh how to create MP compatible scripts.
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Retaliation is for the foolish. Silence is wisdom
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