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wog_edn
Promising
The Nothingness
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posted January 20, 2007 05:56 PM |
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Quote: The mod looks impressive, bu.. uhh.. ranged lifedraining demons?
It is good, a really lift up for Inferno, 2 shooters is almost a must.
Quote: And War Zealots giving all damage spells?
It is pretty good, Castle is good and their name War Zealot has a meaning now... they have offensive spells
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Yanzhangcan
Known Hero
*Dance*
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posted January 24, 2007 09:59 PM |
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*Nods* Well, I sorted out the mod last night. I was in for a shock, as the detailed animations are better than most of WOG's, and having the gods changed abilities is cool.
A lot of new content, easy to adapt to, and well set out. 5/5.
If you don't have it, get it now from the official site.
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted January 25, 2007 08:47 AM |
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Thanx man
I will release a little update soon (some fixes and maybe new monster).
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HoMM3Lite
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Yanzhangcan
Known Hero
*Dance*
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posted January 25, 2007 08:58 AM |
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Lol, the demons are werewolves, the dark eyes are halflings, and the hell miners are peasants. LOL can you tell me what happened?
Other than that, very nicely done.
*Edit*
The life draining ability is really cool, it uses the vial of lifeblood icon to attack, and uses the wraiths mana drain effect on the opponent, and gives your demons health. It's not overpowered at all, and the demons come in at 3 a week as opposed to the 4 on WOG.
Other units are updated (Imps have 8 health!) and the whole game is rebalanced for fairness.
Good job, Jocker.
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted January 25, 2007 09:59 AM |
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Quote: Lol, the demons are werewolves, the dark eyes are halflings, and the hell miners are peasants. LOL can you tell me what happened?
what do you mean? they didn't convert at all or they converted but reconverted back again?
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HoMM3Lite
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Yanzhangcan
Known Hero
*Dance*
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posted January 25, 2007 10:10 AM |
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They are what they are meant to be, but their stats and pictures are of the corresponding creatures.
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted January 25, 2007 02:52 PM |
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Quote: They are what they are meant to be, but their stats and pictures are of the corresponding creatures.
Hm...can't be so....Try to reinstall it.
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HoMM3Lite
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EliteKill
Promising
The Starless
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posted January 25, 2007 05:00 PM |
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Hi Bigjoker. I heard about this mod and looked it up, but then my computer crashed and I couldn't be a beta tester . Can you please send a download link?
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VokialBG
Honorable
Legendary Hero
First in line
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posted January 25, 2007 06:15 PM |
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Edited by VokialBG at 18:17, 25 Jan 2007.
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And I want to say:
Quote: Hi Bigjoker. I heard about this mod and looked it up, but then my computer crashed and I couldn't be a beta tester . Can you please send a download link?
The same without the "computer crashed" part
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wog_edn
Promising
The Nothingness
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posted January 25, 2007 06:58 PM |
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Check his signature, it is a link to his page.
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VokialBG
Honorable
Legendary Hero
First in line
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posted January 25, 2007 09:06 PM |
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Cool, but I need pass to open the arhive
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted January 25, 2007 09:37 PM |
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Quote: Cool, but I need pass to open the arhive
you need to be a member...is it so hard?
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HoMM3Lite
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VokialBG
Honorable
Legendary Hero
First in line
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posted January 25, 2007 10:14 PM |
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Edited by VokialBG at 22:15, 25 Jan 2007.
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I'm tolking for this:
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Yanzhangcan
Known Hero
*Dance*
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posted January 26, 2007 12:48 AM |
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You have to go to the official site and sign up. Upon doing so you may download the game from the downloads section, and the password is given to you on the page. I would tell you but Jocker says to keep your password to yourself to stop mass downloads from strangers. He wants feedback, so that is why there is a password.
*Edit*
A direct quote: "As there are many applicants for the beta I decided to make it available for download for all people who registered here. enjoy."
You have to sign up to his website http://quicksilver.ucoz.com/
There you can sign up and download QS from there. Just give him positive feedback, because he wants to keep the update as smooth and useful as possible.
Jocker - I reinstalled it, there are no problems now except my greater basilisks upgrade to ancient wyverns. I'm not fussed, I never use fortress.
I am willing to bet that more time went into the animations for QS then there was for WOG, the movements are so fluid! The monsters are awesome. Upgrades here and there are very useful and welcome.
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EliteKill
Promising
The Starless
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posted January 26, 2007 07:13 AM |
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Wow Thanks! It looks awesome! although I have some wierd upgrading and namecalling... Blood demons are calles werewolves and other stuff. Also, Liquid Elementals upgrade to Medusa Queens?
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Yanzhangcan
Known Hero
*Dance*
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posted January 26, 2007 07:36 AM |
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I had that problem, delete any other patches you have installed and make sure you have the WOG options fixed correctly
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted January 26, 2007 08:28 AM |
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Vokial, if you try to download QS again you will notice a pass in one place written
Yanz, thanx. And I will see where the problem is with basilisk upgrade. As it was working fine to me.
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HoMM3Lite
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Yanzhangcan
Known Hero
*Dance*
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posted January 26, 2007 11:51 AM |
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Everyone is having unique problems with it, and it only seems to be the upgrades
I will review the WOG options for clashes
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EliteKill
Promising
The Starless
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posted January 26, 2007 05:07 PM |
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Well it works perfectly now! Also, some of the names and abilities of the upgrades are messed up.
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Yanzhangcan
Known Hero
*Dance*
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posted January 26, 2007 10:21 PM |
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Quote: Well it works perfectly now! Also, some of the names and abilities of the upgrades are messed up.
Yes, I find that if I put any different WOG options it has a bizzare effect of making the monsters others things Eg Dark eyes are halflings, hell miners are peasants, and wasps are gorynyches!
This seems to happen when I have enabled "Town upgrades" as it trys to do things such as mineral elementals where the game is saying it is meant to be a rock elemental.
Other small things *Such as the dwellings* have varied effects on the monsters. They will be a wasp in battle, but have a gorynych sprite on the adventure screen, as well as the stats. I'm sure this is a bug that is clashing with the original game system, but disabling "Town upgrades" fixed it for me.
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