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Thread: ULTIMATE CONSOLE BATTLE!!! | |
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mvassilev
Responsible
Undefeatable Hero
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posted September 19, 2005 01:26 AM |
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ULTIMATE CONSOLE BATTLE!!!
Part 1:
In this corner... we have the NES!
In this corner... ... ... we have the Sega "Master" System...
In this corner, we have the pre-SNES Genesis!
Graphics (in general): Genesis>"Master" System>NES
Games: NES>Genesis>>>>>>>>>>>>>"Master" System
Controller: Genesis>NES>"Master" System
Overall: NES>Genesis>>>>>>>>>"Master System
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Eccentric Opinion
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TitaniumAlloy
Honorable
Legendary Hero
Professional
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posted September 27, 2005 12:31 PM |
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Nice idea, but mvass has given it a rest...
Playstation Portable
Ninetendo Dual Screen
GAMES
PSP/DS (Wipeout Pure/GTA/Final Fantasy vs Super Mario Bros./Metroid Prime/Wario Ware Touched) Pretty equal. More kids games on DS whereas there is more mature games on PSP)
CONTROLS
DS>>>PSP (Joystick vs. Touch Screen)
FEATURES
PSP>>>>>>>>>>>>>>>DS (Music/Video/Internet Access/Add ons vs Pictochat/Calendar/Organizer)
LOOKS
PSP>>>>DS (Black with Silver vs. Plain Silver)
GRAPHICS
PSP>>>>>>>>>>DS
OVERALL
PSP>>>>>>>>>>>>>>>DS (However it depends on the audience. Kids might prefer DS games)
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mvassilev
Responsible
Undefeatable Hero
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posted September 27, 2005 01:59 PM |
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I can't believe you compared the PSP and DS. PSP is better in every way.
NEXT!
Turbografx-16 vs. SNES vs. Genesis + Sega CD + 32X
Turbografx-16
Genesis + Sega CD + 32X
SNES
Graphics (in general):32X>Sega CD>SNES>Genesis>Turbografx 16
Games: SNES>Genesis combo>Turbografx 16
Controller: SNES>Genesis combo>Turbografx 16
Overall: SNES>Gennesis combo>Turbografx 16
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Eccentric Opinion
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Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
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posted June 23, 2006 11:01 PM |
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NES and SNES will forever be the best consoles in existence.
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Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
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mvassilev
Responsible
Undefeatable Hero
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posted June 23, 2006 11:30 PM |
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You're crazy. Every good NES/SNES game can be found in GBA/PS1/PS2/GC/Xbox compilations.
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Eccentric Opinion
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Lith-Maethor
Honorable
Legendary Hero
paid in Coin and Cleavage
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posted June 24, 2006 12:03 AM |
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amateurs...
PC rules all
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You are suffering from delusions of adequacy.
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Gom_Jabbar
Promising
Famous Hero
Revealer of Truth
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posted June 24, 2006 09:29 AM |
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PC games are and will be forever the best. I doubt it that you guys play HOMM on a console!
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william
Responsible
Undefeatable Hero
LummoxLewis
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posted June 24, 2006 10:27 AM |
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Edited by william at 10:35, 24 Jun 2006.
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XBOX AND PS2
Here are the statistics for both the Xbox and PS2 and I will name which one has better stats and stuff.
Xbox Specs
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* Name
* Xbox
* Type
* Game console
* Weight
* 8.8 lbs
* Color
* Black
* Height
* 3.1 in
* Width
* 11.8 in
* Depth
* 7.1 in
* Media Type
* DVD-ROM
Processor
* Type
* Intel Pentium III 733 MHz
* Instruction set
* X86-to-RISC
Memory / Storage
* RAM installed size
* 64 MB
* Cache size
* 128 KB
* HDD Capacity
* 8 GB
Video
* Video Output
* 256-bit 2D/3D graphics acceleration
* Supported Video
* NTSC S-Video Installed, Component video Installed, Composite video Installed
* Max resolution (external)
* 1920 x 1080
* Graphic Effects
* Shadows, Fog effects, Pixel Shaders, Vertex Shaders, Texture lighting, Bilinear filtering, Trilinear filtering
* Fill Rate
* 4000 million pixels/sec
Memory
* Max supported RAM
* 64 MB
* RAM technology
* DDR SDRAM
Audio
* Sound Output Mode
* Stereo
Input Device
* Input device type
* Game pad
Display
* Type
* None.
* Display (projector) type
* None.
Telecom
* Max transfer rate
* 100 Mbps
Memory Card
* Type
* Flash
* Color
* Black
Expansion / Connectivity
* Total free slots
* 2
Power
* Operational power consumption
* 100 Watt
* Battery
* None
* Power device frequency required
* 60 Hz
* Voltage Required
* ± 10% 60 Hz
Communications
* Modem / Comm.
* Integrated
Connections
* Input/Output connections
* 1 x Xbox AV output (Xbox AV connector), 4 x Game controller (RJ-45), 1 x Network
* Expansion Slot(s) Total (Free)
* 2 2 Installed Memory
Thats the xbox specs.
Now here is the ps2 specs
PS2 SPECS
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PlayStation 2 System Features and Specifications*
*Updated for model number SCPH-39001
CPU: 128-bit CPU
System Clock Frequency: 294.912 MHz
Cache Memory: Instruction: 16KB, Data: 8KB + 16 K(ScrP)
Main Memory: Direct Rambus (Direct RDRAM)
Memory Size: 32MB
Memory Bus Bandwidth: 3.2GB per second
Co-processor:
FPU (Floating Point Unit)
Floating Point Multiply Accumulator x 1
Floating Point Divider x 1
Vector Units:
VU0 and VU1
Floating Point Multiply Accumulator x 9
Floating Point Divider x 3
Floating Point Performance: 6.2 GFLOPS
3D CG Geometric Transformation: 66 million Polygons per Second
Compressed Image Decoder: MPEG2
GRAPHICS
Graphics Synthesizer
Clock Frequency: 147.456MHz
Embedded DRAM: 4MB
DRAM Bus Bandwidth: 48GB per second
DRAM Bus Width: 2,560 bits
Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
Polygon Drawing Rate: 75 million Polygons per second
Screen Resolution: Variable from 256 x 224 to 1280 x 1024
SOUND: SPU2 + CPU
Number of Voices: ADPCM: 48 ch on SPU2 plus definable, software programmable voices
Sound Memory: 2MB
Output Frequency: Variable up to 48 KHz (DAT quality)
IOP: I/O Processor
CPU Core: PlayStation (current) CPU (R3000)
Clock Frequency: 33.8688MHz or 36.864MHz (selectable; PlayStation/PlayStation 2 mode)
IOP Memory: 2MB
Sub Bus: 32-bit
Interface Types: IEEE1394 i.LINK, Universal Serial Bus (USB) x2, Controller Port x2, Memory Card slots x 2
DISC DEVICE: CD-ROM and DVD-ROM
Device Speed: ROM 24x / DVD-ROM 4x
ADDITIONAL FEATURES
Drive Bay (for 3.5 hard disc drive)
Expansion Bay (for network peripherals)
DVD Player software built in; no memory card required to play DVDs.
GENERAL
Power Requirements: 120V AC, 60 Hz
Power Consumption: 79W
Dimensions (approx.):
301 x 78 x 182 mm (w/h/d)
(12 x 3-1/8 x 7-1/4 inches)
Mass (approx.):
2.2 kg (4 lbs. 14 oz)
Operating Temperature:
41°F-95°F (5°C-35°C)
Laser Diode Properties:
Material: GaAlAs
Wavelength: l = 650/780nm
INPUTS/OUTPUTS CONSOLE FRONT
Controller ports (2)
Memory Card slots (2)
USB Connector (2)
S400 i.LINK connector (1)
OUTPUTS CONSOLE REAR
AV Multi Out connector (1)
Digital Out (Optical) connector (1)
Expansion Bay (1)
IMHO I think that Xbox will overshadow the PS2 anyday, but its your decision here members, you may decide what console is the best.
But XBOX WILL RULE ANYDAY IMO!!!
EDIT: Here is the Gamecube, as some people may think that GC is better than ps2 and Xbox but yeah.
Here is the picture and its stats:
Gamecube
Thanks to the cross-platform gaming engine at its core and the way in which the processor and disk drive operate totally in sync, the GameCube from Nintendo provides a richly satisfying gaming experience and loading times are barely noticeable. Despite being just 3" in diameter, Gamecube discs contain up to 1.5Gb of information - massively expanding gameplay potential. The unique design is equally innovative and compact.
Features
Contemporary cube shape
4 controller ports
2 memory card slots
Capacity for future modem/broadband connection
485MHz custom CPU with 162MHz custom graphics processor
40MB total memory; 2.6 GB per second memory bandwidth
12M polygons per second; texture read bandwidth 10.4 GB per second
64 audio channels
Dimensions 4.5" x 5.9" x 6.3"
Technical Data
ATI Flipper
162 MHz
4 pixel pipelines
1 texel per pixel pipeline
4 texels per clock cycle (4 pixels with 1 texel per pixel)
Maximum of 8 texture layers per rendering pass (done in 8 clock cycles)
650 megapixels per second
650 megatexels per second
Point, Bilinear, Trilinear, Anisotropic Mip-Map Filtering
Perspective-Correct Texture Mapping
Bump Mapping
Environment Mapping
24-bit Z Buffer
S3TC Texture Compression
Subpixel Anti-Aliasing
Geometry and Lighting Engine
33 million polygons per second (peak)
6 million to 12 million polygons per second (with effects)
Hidden Surface Removal (HSR) based on early Z-test
Virtual Texture Design
2MB Embedded Frame Buffer
1MB Embedded Texture Cache
10.4 gigabytes per second texture cache read bandwidth
scene texture data stored in 24MB 1T-SRAM main memory
8.6 GFLOPS
Custom Macronix 16-bit DSP Sound Processor
81 MHz
64 voices
ADPCM encoding
sound data stored in 16MB A-Memory
IBM Gekko CPU
PowerPC
485 MHz
32-bit integer
64-bit floating-point
64KB L1 cache (32KB instruction + 32KB data)
256KB L2 cache
1125 Dhrystone 2.1 MIPS
1.94 GFLOPS
CPU external bus
64 bits wide
162 MHz
1.3 gigabytes per second bandwidth
Main Memory
24 Megabytes MoSys 1T-SRAM
64 bits wide
325 MHz
325 megabits per second per pin
2.6 gigabytes per second bandwidth
A-Memory
16 Megabytes DRAM
8 bits wide
81 MHz
81 megabits per second per pin
81 megabytes per second bandwidth
Storage
3-inch Optical Disc Technology (1.5 gigabytes)
memory cards
____________
~Ticking away the moments that
make up a dull day, Fritter and
waste the hours in an off-hand
way~
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Gom_Jabbar
Promising
Famous Hero
Revealer of Truth
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posted June 24, 2006 12:03 PM |
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Hmmmm... Long... but useless. Seems like copy/paste still works haaaa
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william
Responsible
Undefeatable Hero
LummoxLewis
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posted June 24, 2006 12:04 PM |
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umm actually that wasnt useless.
It was quite informative for people who are interested in games console producing or people interested in seeing whats in consoles and all of the technical nitty gritty.
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Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
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posted June 25, 2006 05:03 PM |
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Everyone who fits said description say 'aye'!
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Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
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LadyGuenivere
Known Hero
Spam Deep-Fryer Mod-Repellant
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posted June 26, 2006 04:23 AM |
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AYE! I'm a gamecube addict. But it's bing overshadowed by the wii now. I hate the "wii". It's a stupid name too. (pronounced,"wee")
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What happened to Lady Guiniwhere anyway?
- FoG
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TitaniumAlloy
Honorable
Legendary Hero
Professional
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posted June 26, 2006 11:57 AM |
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Xbox owns all the competition of it's era, being the latest released of the generation.
XBOX 360 is the first of the next gen, and who knows what will be the best.
____________
John says to live above hell.
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william
Responsible
Undefeatable Hero
LummoxLewis
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posted June 26, 2006 12:16 PM |
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Well Xbox rules the competition because it has one thing that all the other consoles do not have.
Thats DirectX, which is microsoft made, and is therefore implemented into Xbox which is Microsoft.
PS2 is developed by Sony and Gamecube by Nintendo and both of these major league companies do not have DirectX.
Thats the major downside to Gamecube and PS2 because they do not have as good graphics as Xbox has.
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mvassilev
Responsible
Undefeatable Hero
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posted June 29, 2006 11:59 PM |
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Next, we have the PS1 vs. Saturn vs. N64
PS1
Saturn
N64
Graphics: N64=PS1>Saturn(but not by much, Saturn is the best in 2D)
Games: PS1>N64>Saturn
Controller: PS1>Saturn>N64
Overall: PS1>N64>Saturn
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Eccentric Opinion
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dread_knight
Known Hero
Converting Vegetarians
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posted June 30, 2006 01:11 AM |
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OK.. about william's post on Xbox360 vs. PS2
Controllers
PS2>>>XBox360
Games available
PS2>>>>XBox360
Compactability
PS2>>>>Xbox360
I don't care about better graphics, and I think it's a downside that microsoft made XBox since i'm sure it has more bugs than any other consule.
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Trogdor
Legendary Hero
Words in a custom title
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posted June 30, 2006 08:33 AM |
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Graphics
1. N64
2. PS1
3. Saturn
Games
=1. N64/PS1
3. Saturn
Controllers
1. N64 (because of their durability)
=2. Saturn/PS1
N64 wins hands down.
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"Through the power of the dollar you can communicate with the dead." - Artu
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mvassilev
Responsible
Undefeatable Hero
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posted July 14, 2006 01:41 AM |
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Quote: Graphics
1. N64
2. PS1
3. Saturn
Yes, but can N64 have FMVs like the PS1? Didn't think so.
Quote: Controllers
1. N64 (because of their durability)
=2. Saturn/PS1
N64 wins hands down.
I have never had any controller of any console break. As for the N64 controller, it's simply stupidly designed (IMO).
NEXT ROUND!!!
Dreamcast
vs.
PS2
vs.
Gamecube
vs.
Xbox
Dreamcast
PS2
Gamecube
Xbox
Graphics: Xbox>PS2>Gamecube>Dreamcast
Controller: PS2>Xbox>Dreamcast>Gamecube
Games: PS2>Xbox>Dreamcast>Gamecube
Online: PS2=Xbox>Dreamcast>Gamecube
Overall: PS2>Xbox>Dreamcast>Gamecube
____________
Eccentric Opinion
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william
Responsible
Undefeatable Hero
LummoxLewis
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posted July 14, 2006 02:14 AM |
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I already posted about Xbox vs ps2 vs Gamecube, what was the point in reposting it
Anyway Xbox is stil the better in this competition, mainly because of the "newness" of it, and its being newer than ps2 and gamecube, and the graphics with xbox is very very good.
____________
~Ticking away the moments that
make up a dull day, Fritter and
waste the hours in an off-hand
way~
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mvassilev
Responsible
Undefeatable Hero
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posted July 14, 2006 03:14 AM |
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Quote: I already posted about Xbox vs ps2 vs Gamecube, what was the point in reposting it
Anyway Xbox is stil the better in this competition, mainly because of the "newness" of it, and its being newer than ps2 and gamecube, and the graphics with xbox is very very good.
Graphics aren't everything.
Wait, I need to clarify that.
GRAPHICS AREN'T EVERYTHING! The gameplay of the games is more important. How are you supposed to play a game with great graphics with a sucky controller?
____________
Eccentric Opinion
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