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Heroes Community > Age of Heroes Coliseum > Thread: ICTC: Stronghold of the North
Thread: ICTC: Stronghold of the North This thread is 6 pages long: 1 2 3 4 5 6 · «PREV
panduwana
panduwana


Adventuring Hero
posted January 29, 2006 04:56 AM

Quote:
I am really sorry when whenever I do that and even now I feel like a jerk.

It's ok rl, no problem. This is your town anyway, so it is your prerogrative to decide how it should be. But maybe it'll be nicer if you can give some explanation of why do you think this idea is bad, etc.

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phoenixzs
phoenixzs


Adventuring Hero
posted February 05, 2006 02:35 PM

-I think centaurs ability should diminish with higher levels attacked.If had such creatures in battle ý would always attack the last levels since one turn of skipping their turn(since it happens 1/3 at a time) could bring a huge advantage.

-There is a confusion with the Fenrir summon thing,in the text says it summons at a 1/4 ratio but in the ability it says 1/1 ratio.Probably you have mistyped it.

-Its strange for Valkyers to ride a winged horse but not fly.Just make the definition thay they hoover on the ground without touchig it,it makes more sense.

-I think the boulder hurling is not so neccesarry near the abilities of blizzard and frost wind,ý recommend you to drop it.It sounds too much "rocish".

-Lastly some town specific buildings could be cool,

Sorry that ý wrote at the last moment,ý hope it helps good luck with the contest.

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rldragon
rldragon


Known Hero
posted February 06, 2006 01:01 AM

Stronghold of North is officialy done!

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Oakwarrior
Oakwarrior


Famous Hero
posted February 06, 2006 01:55 PM

[Quote=Ratings]Ready or not, here we come!


Race: 9 (Excellent!)
History: 9 (Great!)
Creatures: 8 (Great! I like the mythology)
Balance: 7 (Good. Very mighty units )
Originality: 7 (Good)

TOTAL: 40
The highest yet.

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TheNordicKing
TheNordicKing


Adventuring Hero
Dark Lord of the Smith
posted February 06, 2006 04:54 PM

Rating:

Exact same as Oak Warrior
____________
Knowledge is Power, Magic over Might. Solmyr is the Best.
Check out my town. ICTC The Artic Town

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Oakwarrior
Oakwarrior


Famous Hero
posted February 06, 2006 04:57 PM

You should post the same scores nonetheless, but nevermind I guess

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phoenixzs
phoenixzs


Adventuring Hero
posted February 06, 2006 08:36 PM
Edited by phoenixzs on 6 Feb 2006

Race: 7
History: 8
Creatures: 8
Balance: 7(I still think that centaur is unbalancing)
Originality:7

Total:37/50

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TheNordicKing
TheNordicKing


Adventuring Hero
Dark Lord of the Smith
posted February 06, 2006 08:42 PM

Quote:
[Quote=Ratings]Ready or not, here we come!


Race: 9 (Excellent!)
History: 9 (Great!)
Creatures: 8 (Great! I like the mythology)
Balance: 7
Originality: 7 (Good)

TOTAL: 40


Excelent!

____________
Knowledge is Power, Magic over Might. Solmyr is the Best.
Check out my town. ICTC The Artic Town

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frakel
frakel


Adventuring Hero
posted February 08, 2006 01:25 AM

This a town I´ve been looking forward to rating:

Race: 7 (A great concept, richly detailed. But I think you use too strong references to Nordic mythology. It clashes somewhat with H5 IMHO)
History: 9 (Consistent, explains the great variety of creatures)
Creatures: 8
Balance: 8
Originality: 8 (Again its the many direct references to nordic mythology that prevents you from getting a 10)

Overall: 40

Good luck!

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MasterSandro
MasterSandro


posted February 08, 2006 05:07 AM
Edited by MasterSandro on 7 Feb 2006

FINALLY FINISHED!!!

Ok, good faction, here is the rating:

Race: 7 (As most as it fits the world, they have some features I didn't apreciate. Besides, their philosophy, as good as it is, is TOO long (like MUCH in this faction) and looks like the advice of a father right through it)
History: 6 (It was good, but again, too long, it took much to read, and there are other proposals here, I can't spend all my time on only one, besides, these histories were supposed to be RESUMED)
Creatures: 6 (There is just a history sticked with every creature, again, a feature that should be RESUMED, we don't need to know old long legends. Besides, the logic behind the snow wolves double attack is confusing, why it attacks twice because it has claws and fangs? If I'm not wrong, an wolf uses its teeth and claws together in an attack, like a single factor. By this logic dragons would have 5 attacks, since they have claws, fangs, powerful wings, tail... finally, you don't give us ANY idea of how some abilities works, like the artic eagles rock hurling)
Balance: 8 (And I'm pretty sure this is just because I don't understand the abilities that are ACTUALLY overpowered)
Originality: 7 (Basically all sucked up from nordic mythology at the botton, with the implement of some old Heroes leftovers without that much inovation)

Total: 34 (this would be much better if you hadn't been carried over the idea, trying to add too much and giving me endless text to read that could be easily resumed to few lines)

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kookastar
kookastar


Honorable
Legendary Hero
posted February 10, 2006 11:59 AM
Edited by kookastar on 31 Mar 2006

Race 9
History 9
Creatures 8
Balance 8
Originality 8
42/50

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BoogieMan
BoogieMan


Famous Hero
The John of Spades
posted February 11, 2006 02:28 PM

Race: 8

Good, one of the classic takes on barbarians, but with a well envisioned background.

History: 6

Big penalty here for forcing Norse Mythology into the world of Ashan.There's absolutely no need for anything else than dragons in the H5 pantheon. Also, a great inconsistency: there was supposed to be a sea of storms parting the island from the mainland of Ashan and keeping the other races out. Doesn't that mean that it would keep the northmen in?

Creatures: 8

Well chosen and well portrayed. Solid background for each of them, except for the centaurs because of the inconsistency above. A minus for some abilities not being properly defined (Blizzard, Battle Clash, Boulder Hurling - does that mean Zephyrs are ranged units?).

Balance: 6

33% freeze for a level 2 creature is too much, the rest is fine. However, I can't give you more because I don't have a clear picture of how all the abilities work.

Originality: 6

Average, nothing to get me out of my seat. It's got thoroughness rather than originality

BONUS +2 for having a massive amount of free time on your hands (j/k, I applaud your effort)

TOTAL: 36
____________
The BoogieMan wrote ... and saw that it was good.

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FriendOfGunnar
FriendOfGunnar


Honorable
Legendary Hero
able to speed up time
posted February 16, 2006 12:56 AM

Last one whoo hoo!
With only 3 minutes to spare

Stronghold of The North
Race(3 +4 )=7
History(2 +5 )=7
Creatures(3 +4 )=7 there’s three repeats dragging you down and the whole faction doesn’t feel cohesive.  Just a bunch of creatures stuck together.
Balance( 2+ 5)=7  special skills are all things we’ve mostly seen before.  
Originality=5

This is a good solid faction.  I just can’t find anything that grips my imagination and holds on.

(plus one for thoroughness)
Total Score=34  

How I graded these:
Race (Originality [1-5]+Compatibility with HOMM5 universe[1-5])
History (How interesting is it to me [1-5] +Compatibility with HOMM5 universe [1-5])
Creatures (Originality [1-5] +Internal Consistency [1-5])
Balance  (are the special skills inventive [1-5] + Does it have a variety of flyers, shooters, walkers, spell-casters [1-5]
Originality (all the originality scores added up and divided by two.  This means that creativity counts twice. [1-10])


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Valeriy
Valeriy

Mage of the Land
Naughty, Naughty Valeriy
posted February 23, 2006 06:34 AM

Race: 8
The race and its description are enchanting.
The mix is varied and yet coherent.
Lands and buildings are described well.
The logo is a bit too complex, but well designed.
Philosophy is explained, important dieties named.
The race can fit into the game nicely, but almost nothing is said about its relationship with other HOMM5 races.

History: 7
In some places a bit simplistic, but nonetheless interesting and eventful.
There is a mention of common enemies which Valkyries and Centaurs join to fight against, but those common enemies are never named.
It is also unclear why great fortresses are built and warriors trained when the times are peaceful. Revenge is unexpectedly announced at the end.
Events are good, just need a bit more depth and coherency.
Stories: characters should be introduced, otherways it's hard to follow, better format and editing advised.
Need integration with other HOMM5 races.

Creatures: 9
The array of creatures fits together and is described well.
A very interesting mix for a town that might otherways lack variety.
Naming is very good. Some descriptions have poor editing.
Several special abilities are too powerful and some impractical - this affects Balance score.

Balance: 8
Several creature special abilities are too powerful and some are impractical.

Originality: 8
A very original take on the stronghold, which is not the easiest town for originality.

Judge Rating: 40
I enjoyed reading your town, it is a very solid entry that just needs some more work to unleash its full potential.


Oakwarrior: 40
Phoenixzs: 37
TheNordicKing: 40
Frakel: 40
MasterSandro: 34
Kookastar: 42
BoogieMan: 36
FriendOfGunnar: 34

Visitor Rating Average: 38

FINAL AOH ICTC RATING: 78
____________
You can wait for others to do it, but if they don't know how, you'll wait forever.
Be an example of what you want to see on HC and in the world.
http://www.heroesofmightandmagic.com

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