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Heroes Community > Tavern of the Rising Sun > Thread: funny towns
Thread: funny towns This thread is 2 pages long: 1 2 · NEXT»
titan
titan


Known Hero
posted September 07, 2001 05:43 AM bonus applied.
Edited By: titan on 6 Sep 2001

funny towns

just for fun

i came up with this thread when i was reading hexa's thread

this was hexa funny town  idea

1st House cleaners on flying broomsticks
2nd Dentist with very scary equipment
3rd Laundry man (as third level shooter shooting suspenders)
4th Mobile brigade on horseback (arresting specialty like paralyzing).
5th Garbage man (fear specialty just like the Azure dragons)
6th IRS-man (HUGE money drawing specialty)
7th Advocate of the devil (resource drawing specialty and flying like
archdevils do with that same stench)

every1 can put his funny town idea here

____________
If we ever will time travel in the future . Why haven't people from the future visited us yet

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LordPaul
LordPaul


Promising
Famous Hero
Crazy Bat Guy.
posted September 07, 2001 09:30 AM

Memories . . .

It's been a year, but I'll give it a try:
Quote:

HighSchool
Heroes 4 Town

Level 1 - Freshmen, walker (to school).  Very little experience and often makes mistakes.  Intimidated by higher levels.  Pikemen can take them.

Level 1 - Stoners, flyer (you know what I mean!).  Can take a lot of damage, but does little damage themselves.  Slow moving.  Immune to mind control spells.

Level 2 - Goths, walker.  Causes terror.  Hard to find more than a few of them.  Immune to most death spells, and your mean comments.

Level 2 - Nerds, spell-caster.  Opponent will always target them first in battle.  Easily affected by the charm spells (especially from females).  Attack (& confidence) doubles when they have the computer artifact.

Level 3 - Thugs, shooters.  Will rush into battle (in berserk mode).  Beware of posers, they will run at the first sign of trouble.  

Level 3 - Loners, walker.  If they take too much damage they become kamakaze units.  Principal will take them away after battle.

Level 4 - Jocks, walker (tank) units.  Very tough, but often cannot understand beneficial spells enough to be able to use them.  Will attack lower levels first, before attacking higher levels in battle.

Level 4 - "Cool" Kids, spell-casters.  Appear to be strong units, but really aren't.  All enemie units are -3 morale when against them.  150% damage against opponent's "cool" kids, and any freshmen.  Low confidence (always -1 morale), except in the presence of freshmen.




I bet you saw yourself in there somewhere!  Trust me, once you're out, you wonder what all the fuss is about.  And whatever you were in high school won't matter in college!


____________

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Gunnrunner
Gunnrunner


Adventuring Hero
The Mail Order Bride From Hell
posted September 07, 2001 12:10 PM

Republican Town
All Republican units perform 150% damage to Democrat units

Level 1: Republican
Type: Shooter
Attack: Shotgun, Club
Spell: None
Special: None
Upgrade: Redneck

Level 2: Jenna Bush
Type: Walker
Attack: Bottle
Spell: Slow, she gets you drunk with her
Special: Takes 5% of enemy gold away each turn if enemy has Republican units
Upgrade: Jenna trying pixie dust

Level 3: Butterfly Ballot
Type: Flyer
Attack: Sharp Edges
Spell: Forgetfullness, you cant understand the damn thing
Special: -1 to enemy luck
Upgrade: Butterfly Ballot in Spanish

Level 4: Ballot Counter
Type: Walker
Attack: A Stamp
Spell: Disguise, Can turn a Democrat vote into a Republican
Special: Ressurects Dead Units into Butterfly Ballots
Upgrade: Mexican Ballot Counter

Level 5: Radical Religious Right
Type: Shooter
Attack: The Bible
Spell: Prayer, especially in schools
Special: 200% Damage to Nader and Gore
Upgrade: Buchanan

Level 6: Dick Cheney
Type: Walker
Attack: Falls on top of enemy during heart failiure
Spell: Implosion when he falls on you
Special: Takes all damage aimed at Bush
Upgrade: Next Republican Candidate

Level 7: George Dubya Bush
Type: Sitter
Attack: Hits you over the head with a can of frozen embryos,  makes ass of himself
Spell: None, hes to dumb to cast a spell
Special: None
Upgrade: Monkey

____________
Cry 'Havoc' and let slip the dogs of war!

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Gunnrunner
Gunnrunner


Adventuring Hero
The Mail Order Bride From Hell
posted September 07, 2001 12:31 PM

Democrat Town

Level 1: Democrat
Type: Shooter
Attack: Sub-Machine Gun, Pepper Spray
Spell: None
Special: None
Upgrade: HillBilly

Level 2: Bill Clinton
Type: Walker
Attack: Rough Copy of His Memoirs
Spell: Fly, He tried Pixie dust with Jenna Bush
Special: Takes 5% of enemy gold if enemy has Democrat Units
Upgrade: Boris Yeltsin

Level 3: Blue Dress
Type: Flyer
Attack: Sight of Old Stain
Spell: Frost Ring, it was worn by Monica wasnt it?
Special: -1 To your luck if you have Bill Clinton
Upgrade: Monica Lewinsky

Level 4: Linda Tripp
Type: Walker
Attack: Tapes your conversations and uses them as evidence
Spell: Blooslust, Everyones pissed at her
Special: -1 to your luck if you have Bill CLinton
Upgrade: Linda Tripp with Video Camera

Level 5: Tree Hugger
Type: Shooter
Attack; Throws environment safe grenades
Spell: Scuttle Boat, Them Green Peacers are at it again
Special: 200% damage to Buchanan and Bush
Upgrade: Nader

Level 6: Hillary Clinton
Type: Walker
Attack: Releases New Yorkers into the rest of the US
Spell: Armaggeddon, just watch her when she finds out Bill slept with someone else again
Special: Resurrects Democrats into New Yorkers (Zombies)
Upgrade: Next Democrat Candidate

Level 7: Al Gore
Type: Inventor of the Internet
Attack: Clones himself to annoy you to the point of heart failiure
Spell: None, because you cant cast spells over the net
Special: None
Upgrade: Robot
____________
Cry 'Havoc' and let slip the dogs of war!

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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted September 07, 2001 08:50 PM

The Mothers:
Weapons: Vacuum/Butter Knife
Specialty: Locks enemy in chains and spanks them till they die.
Upgrade: Grandmothers
____________
Life is like a carousel. Spinning fast you got to ride them well. The only time you speak is in your dreams.

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Oldtimer
Oldtimer


Honorable
Supreme Hero
Please leave a message after..
posted September 07, 2001 09:01 PM

Mafia Town

Hero: Godfather
Starts with Estates and Order Magic(It is organized crime after all)

Level 1: Bag Man -> Flyer
Special: When defeated he leaves attacker "holding the bag" to be attacked by his allies

Level 1: Pimp -> Strutter
Special: B!tch slap
Immune to charm

Level 2: Soilder -> Walker
Special: Kneecapping (breaks opponants knees so they can't move)

Level 2: Made Man -> Shooter
Special: faggetaboutit (gets an extra shot after he kills a creature which makes stack immune to ressurection and necromancy)

Level 3: Capo -> Magic user
Special: Can turn bag men and pimps into soildiers

Level 3: Moll -> Walker
Special: 50% chance of charming attacker, if charm fails she quickly stabs you in the back, no retailiation

Level 4: Underboss -> Magic user
Special: ability to summon Made Men

Level 4: Consigliari -> Lawyer
Special: Makes enemies unable to attack by swamping them with legal papers
Beware his acid tongue

When the mafia take over an enemy town they immediatly give it back to the opponant.  The opponant must then pay the mafia 15% of the towns worth every day until the opponant pays back the full value of the town(Value of all buildings and creatures in the town) plus 20% to the mafia Godfather.  The 120% town value payment must be paid at one time.(the daily 15% payments are just finance charges)

Once the town is paid off opponant must pay 5% protection payment to the Godfather.  This payment will continue until Godfather is put in town's prison.
____________
<PLEASE DO NOT WAKE THE OLD MAN!>

"Zzzz...Zzzz...Zzzz..."

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Still
Still


Famous Hero
Your Ultimate Slayer
posted September 07, 2001 09:23 PM

Insect town

Level 1: Maggots
Level 2: Flies
Level 3: Mosquito
Level 4: Giant Ants
Level 5: Praying Mantis
Level 6: Your Mama!

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LordPaul
LordPaul


Promising
Famous Hero
Crazy Bat Guy.
posted September 07, 2001 11:27 PM


Sad but True, that godfather town would make a good neutral (non-playable) town.  Good Job OT!


____________

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UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted September 07, 2001 11:59 PM

By request: a repost from the archives (original post last month)

Disclaimer: the following is as humor. No insult to any member of the community, except maybe myself, is intended

The Community:
This town is associated with ALL schools of magic, and builds 2 extra libraries. However, as it is open to all, its city defenses are very low and easily entered.

All Community troops are immune to mind attacks.
Level 1:
The Tavern Dweller: recruited from the Disreptutable Inn. These level 1 walkers have a very broad range of damage, making them respected despite their low level.
The Lurker: recruited from Cyberspace. These shadowy flyers have a very high growth rate and are virtually undetectable.

Level 2:
The Scholar: recruited from the Quality Post. A shooter that can put certain units to sleep or inspire others to great deeds. As each library is built, their growth rate increases.
The Gamesmaster: recruited from the Tactics Threads. A strong walker with blocking and first strike ability.

Level 3:
The Sarcastic Wit: recruited from the Unrelated Threads. This powerful ranged unit can shoot almost any other unit down easily.
The Creature Creator: recruited from Smoke and Mirrors. This fast flyer flits about the battlefield, summoning illusions of phantasmagoric creatures. Powerful, unless disbelieved.

Level 4:
The Moderator: recruited from the Website. These powerful walkers have a wide range of spells at their disposal, as well as a devastating ranged attack.
The Administrator: recruited from the Carnival. This feared flyer can cause entire stacks to die with one word. Even Archangels tread lightly in his presence. No retaliation is possible to his attack. Unlimited retaliations.

Might Hero: Goldstars. Never learn Tactics, as Tactics increases your ability to control troops and Community troops are not easily controlled. Gets high combat and archery skills.

Magic Hero: Redstars. May learn any school of magic to Expert level. May specialize in one school of magic to Grandmaster level. Gets adequate combat skills.

Grail Structure: Direct Line to 3DO. In addition to the normal financial and creature growth aspects , the Direct Line gives a random beneficial bonus to all Community troops and Heroes each week. These bonuses include: Morale, Luck, Spell Points, Combat bonuses, and lifting the Fog of War for a week. This bonus lasts only for that week. In addition, the Direct Line disables all cheat codes for the game.

____________
Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

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Oldtimer
Oldtimer


Honorable
Supreme Hero
Please leave a message after..
posted September 11, 2001 05:07 AM

Western Town

Hero: Marshall

Level 1: Prospector (Walking)
Attacks with his pick
Special: Expert Mining

Level 1: Town Drunk (Flying)
Attacks with roundhouse punch
Special: 20% to go berserk

Level 2: Dance Hall Girl (walker)
Attacks with hidden knife
Special: +2 morale

Level 2: Indian Brave(Shooter)
Attacks from horseback
Special: Can move and shoot at same time(mobile shooter)

Level 3: Cowboy(Walker)
Attacks with speed because is a mounted troop
Special: 40% chance to lasoo opponant and tie him up(paralyze)

Level 3: Medicine Man (magic user)
Attacks with spirit guide
Special: Has spell book

Level 4: Gunslinger (Shooter)
Attacks with gun or Bowie Knife
Special: Showdown; if targeted by a ranged troop of lesser speed has 75% chance to "fire first" and have no damage done to him while inflicting his damage, if attacked by equal or greater speed "showdown" chance is 25%.

Level 4: Sheriff (Walker)
Special can summon cowboys to form a posse that will chase down enemy heroes.


____________
<PLEASE DO NOT WAKE THE OLD MAN!>

"Zzzz...Zzzz...Zzzz..."

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Hexa
Hexa


Responsible
Legendary Hero
posted September 11, 2001 08:29 AM

hhahahahah

You huys have obviously given it a lot of thought!
Nice towns indeed!
____________
If you want to realize your dreams >>> you have to wake up!@

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Still
Still


Famous Hero
Your Ultimate Slayer
posted September 15, 2001 09:04 AM

Quote:
hhahahahah

You huys have obviously given it a lot of thought!
Nice towns indeed!


Indeed, it was! I'll try to think of some more!
____________
Slayin' all evil for good!

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Gimmickless
Gimmickless


Promising
Known Hero
Cannon Maker
posted September 15, 2001 09:53 AM

Back from the near-dead...Kung-fu Flick town!

Level 1: Street thug->Black Ninja (speed of a Fairie, growth rate and hit points of a Peasant)

Level 2: Hanger-on->Evil Sidekick (actually can get a hit in, but slower than Ninjas)

Level 3: Smart-ass->Plucky Good Sidekick (more HP and stronger than Lvl2, but slower growth rate)

Level 5: Old-Man->Wise Teacher (+150% to counterattack)

Level 6: Young Student->Young Master (useless as student, almost nigh-invulnerable as Young Master with speed and power always +1 of fastest creature in opposite stack)

There ya go...
____________
Lyricist's Lounge Champion Wanna test your skills?

Johnny The Ball:... too long to display...

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Still
Still


Famous Hero
Your Ultimate Slayer
posted September 15, 2001 10:05 AM

LMAO! I like that one gimmickless!
____________
Slayin' all evil for good!

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted September 16, 2001 07:29 PM

Hey, these are really good towns! I sure hope there'll be a lot more! Maybe 3DO will make something like a comedy add-on for HoMM4, including some of these towns?
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Oh_Smeg
Oh_Smeg


Adventuring Hero
posted September 16, 2001 07:39 PM

Ok...The Simpson's town

Level 1. Maggie...shooter(duh..obviously in the blood..anyone who can kill Montgomery Burns with one shot has special skills in this department) Critical hit against ANY creature 10 %

Level 2. Lisa..target 5% chance of being convinced to change sides. 20% chance of it questioning motives to point of complete inactivity. Otherwise 1 % damage.


Level 3 Bart...special skateboard attack...triple attack 50% damage only...5 % chance of total destruction of target stack.

Level 4 Marge....nagging attack...target slows 33% per attack...reduced to stone after 4 attacks...thereafter reduced to rubble with 1 tounge lashing.

Level 5 Grandad...ages target 200% per touch. When launches into special monologue target instantly reduced to dust.

Level 6 Random town creature...various special attacks from Imprison (Chief Wiggham) to Drunk (Barney).

Level 7 Homer...eats any lesser creature in one bite...any equivalent creature in 2 bites.
____________

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Shadow_Phoenix
Shadow_Phoenix


Known Hero
Shadow Ruler
posted September 21, 2001 11:46 PM

Computer Town for heroes 4

1st level
User-very week walker that has a huge growth rate. Can make a stupid phone call to a enemy stack that makes him go beserker. Can also cast Bless on allied Beta Tester(see level2)
Computer Salesman-shooter. He can remove beserker from any friendly stack just by talking with him.

2nd level
Network Manager-spellcaster. Can cast chain lightning
Beta Tester-walker. Can see all things before any other person. Because of this he has first strike ability. He can also cast curse on any enemy programmers (see level 3)

3rd level
Programmer-spellcaster. Can cast Bug Swarm on any enemy stack (bug swarm reduces target defence to 0)
Script Kid-a walker that has old spellbooks of the level 4 spellcasters but they don't really know how to use it. They have the ability of randomly destroy any stack of Users in battle (allies included)

4th level
Hacker-ranged. He searches for bugs on any friendly stack and removes it (can dispell bug swarm from any friendly stack). His apearance on the battlefield puts any enemy User unde the efect of horror (horror paralises enemy Users during the first turn of the combat and slows them in the other turns)
Cracker-spellcaster. This guy searches bugs on enemy units has the ability to destroy any enemy stack that is affected by bug swarm)

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Zune
Zune


Adventuring Hero
of Tatalia
posted September 23, 2001 01:54 PM
Edited By: Zune on 23 Sep 2001

What about this?

Town: Football Stadium

Hero: Manager

Level 1:
Football: Flyer. The speed increases when the Football is beside a Goalkeeper, Defender or Attacker, because they can kick the ball.
Spectator: Shooter who can throw bottles at the opponent, but he won’t do so if the team seems to win the battle. +1 morale to allied troops.

Level 2:
Referee: Has 0 attack and 0 damage, but can give a card when an ally gets attacked. Red card means the creature has to stay out of the battle and the two next battles (if its hero wins anyway). Two yellow cards in one battle equals one red card, three yellow cards in three different battles means the creature can’t participate in the next battle. The Referee gives a yellow card in 30 % of the cases and a red card in 10 %.
Commentator: Can three times per battle use his loud, hysterical voice. Then everyone within five hexes start laughing and lose their turn.

Level 3:
Reserve: Can be converted to Goalkeeper, Defender or Attacker if the creature in question isn’t present, but the Reserve gets slightly worse stats. If Goalkeepers, Defenders and Attackers are all present, the Reserves temporarily stay out of the battle, but can step in later.
Goalkeeper: Has an 80 % chance of blocking a shot on a creature within 3 hexes and a 50 % chance of blocking shots within 6 hexes. The Goalkeeper himself can’t be shot.

Level 4:
Defender: Has a good defence. When the Defender attacks, he gains more speed per hex travelled and attacks with a sliding tackle, which is more effective the more speed the Defender has. The enemies can’t retaliate because they lose their balance.
Attacker: Shooter who shoots footballs. Has high attack stats. At close range he can use sliding tackle with no hand-to-hand penalty. Not as trained at sliding tackles as the Defender, so the enemy can retaliate.

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Hexa
Hexa


Responsible
Legendary Hero
posted September 24, 2001 09:01 AM

Hmmm shouldn't we all be getting paid by 3Do for this?

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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted September 24, 2001 05:06 PM

Great towns everybody!

I'm not that creative myself, but I have Incubus
So here is his funny town:


Fighter Town

Level 1
Mario (Smash Brothers) (Shooter) (Fireball) (Grow:more defence and more Magic resistance) (Super Cape: he attacks all his suroundings)
King (tekken) (Walker) (Roar:All Friendly creatures in his team are immune to shooters for 1 round)

Level 2
Mileena (Mortal Kombat) (Teleporter/Shooter) (Sai Throw) (Death Stare)
Vega (Streetfighter) (Hate Gorgons and mintotaurs):because he is an bull fighter (Attack 2 times)

Level 3
Morrigan (Dark Stalkers) (Flyer) (Charm) (Succubus hate males and morrigan is an succubus)
Silver Samurai (X-Men) (Teleporter) (Silver Destroyer:Kills enemy in only one hit/level 1 only!)

Level 4
Sauron (Primal Race) (Shooter) (Primal Scream:Hit all enemies on screen) (energy bolt)
Sabrewolf (Killer Instict) (Walker) (Turn into werewolf) (Infest Bite)

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