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Heroes Community > Library of Enlightenment > Thread: Bad things about HOMM3
Thread: Bad things about HOMM3 This thread is 3 pages long: 1 2 3 · «PREV
MrCash
MrCash


Adventuring Hero
posted September 09, 2008 02:56 AM

I personally have something against the titan who is too expensive, considering he's weaker than black dragons, arch devils and arch devils. His ranged attack wont work on them because these mosnters can get to the titan in one turn. Even without a melee penalty, the titan loses against all three of these guys. And yet titans are more expensive?

Titans are also preety useless in castle sieges because of the ranged penalty . AA's are far better and can revive fallen units all for about the same price. Anyway, thats more of a personal rant than anything else.

I also hate some of the overpowered artifacts which include: Angel wings, golden bow, orb of inhibition, all four tomes of magic, the titan's gladius...

Overall, its still a great game but with a few flaws.

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Hell_Wizard
Hell_Wizard


Famous Hero
posted September 13, 2008 10:56 AM

I know many other games, but this is the best i have ever seen. I think that the bad things are the ERM Scripts (For WoG only). I don't say that they are bad, I say that they are hard. For Triggers, I preffer the Age of Empires II editor (and AOEII-Conquerors Expansion). For everything else I preffer the HOMM3 editors
____________

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 13, 2008 11:05 AM

They are not so hard. Many people here far away from being computer geeks understood them and their use. I managed to script in about 2 weeks of study. And I know nothing about computers and their language.

Hopefully there are tons of maps out which allows us to learn fast: Fnord, Vlaad, Yunings's maps and many others. You just must not give up too fast. If scripting would be so easy then every game would be great and this is not the case.

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