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Thread: travel magic, is better or worse now? | |
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MKLTHRKNGL
Known Hero
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posted June 06, 2006 06:55 AM |
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travel magic, is better or worse now?
what do you guys think? i'm noticing in the campains it is a hellish pain in the @rse that you're no longer able to TP to a specific town, the shortened D-Door doesn't bother me as much as it was way to powerfull before anyways. i think the limitting of it is a good thing but god please give me back my TP to my choice of towns!!
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Ghasteater
Known Hero
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posted June 06, 2006 08:02 AM |
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I think that traveling magic very good...
1) Spells granted in mage guild.
2) Very good rextriction. DD need only to go trough border guards, and Town Portal obtained only on 20 lvl and with lvl 5 mage guild.
3) Easy to locate nearest Town (for TP) with Summon Creatures spell.
P.S. I still hope, that on some maps strategy of pumping 2-ndary hero(es) will arise... But of course it will need 10 min turns or even more.
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Arangar
Famous Hero
Weak ranger - lost viking
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posted June 06, 2006 09:13 AM |
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Quote:
P.S. I still hope, that on some maps strategy of pumping 2-ndary hero(es) will arise... But of course it will need 10 min turns or even more.
This will definitely happen..
And the 10 min turn part is already happening
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Arangar
Norwegian viking
ranger of the north
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mklthrkngl
Known Hero
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posted January 02, 2008 10:27 AM |
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wahhhhh!!!
i still want my TP back like in homm3, it's just a pain in the you know what now
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OK!! So i cann't spell well! So shoot me!!
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