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Heroes Community > Library of Enlightenment > Thread: Rampart strategies
Thread: Rampart strategies This thread is 2 pages long: 1 2 · NEXT»
Gimmickless
Gimmickless


Promising
Known Hero
Cannon Maker
posted September 19, 2001 08:02 PM
Edited By: Hexa on 26 Jan 2002

Rampart strategies

Hell, let's continue the series!

Pros:
Lots of magic resistance.  
Underrated 7th level creature.
A kick-arse upgraded range unit.
Defense-heavy heroes.
The Treasury.

Cons:
Those upgraded range units get dropped quickly.
Only one flyer.
Attacks seem to be a lot weaker than other towns.


So is this an early conquest town or a scavenger?  I'd rather play it as a commerce town myself in an 8-player game...

Edit: revived!@
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Gravdragon
Gravdragon


Known Hero
Barbarian
posted September 19, 2001 08:22 PM

One flyer? in rampart? You must be mistaking..the gold dragon, and the...Pegasus.
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L´ombre fatal - The shadow of death

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StormWarning
StormWarning


Promising
Famous Hero
Archmage of Thunder
posted September 19, 2001 10:58 PM

1) Never underestimate Dendroids, especially when defending a siege. If the enemy can't take down your gate, just wait for someone to come into the moat and keep them there with the Dendroids. With SoD, the moat does 70 damage a turn, and if the creature is dumb enough to wait it'll take it twice!
2) Protect those Elves as well as you can. Anti-Magic seems to come to me often in Rampart, so drop that on them first round. If that doesn't work, keep your Unicorns nearby for the aura of magic resistance and get your hero Resistance. The Pendant of Second Sight is actually worthwhile here to keep your Elves in combat.
3) As with any town that has breath attackers (Dungeon, Conflux), always watch for the opportunity to get the double shot. Also watch out for the potential that they can trick you into giving a double-shot (I've had the Pegasi up two spaces attacking someone else, then another creature comes right in between them and the Dragons. Very bad.).

A strategy against Rampart (most people know it, but it's highly entertaining):
Berserk the Dendroids. You take two stacks out of combat for a round maybe, deal some damage, avoid some damage to your troops, and set up a line for any Dragons or Phoenixes to take advantage of. It's even more fun when they hit another stack of Dendroids - neither stack can move until the other dies! And against wandering Dendroids that are in multiple stacks, a single Sprite can win against legions of Dendroids if you can berserk them all enough to get them stuck to each other. (It takes a very, very long time, but you can win that way.)
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Coldfyrius
Coldfyrius


Promising
Famous Hero
Vice-God for Marketing
posted September 19, 2001 11:19 PM

On paper, Rampart looks awesome.  It has the highest HP per week of any town when fully upgraded, and it's pretty cheap.  You even get five level fours per week.  But there is a problem with it.  It has four walkers.  The two flyers aren't that bad, assuming that you can the Dargons early enough to make a difference.  But the fact that it has only one shooter is lethal.  Sure, it's a whooparse one, but there's always Blind.  Without help from other towns or the Pendant of Second Sight, Rampart has a very hard time taking a town defended by a superior spellcaster.  That isn't that much of a problem for your opponent, as the average level 20 Druid looks like 3 5 7 8, compared to an average level 20 Wizard who stacks up at about 3 2 8 10.  Rampart needs some shooter support from another town.  My suggestion is to add Cyclopes.  With maybe 8 of those a Rampart army can be very difficult to stop.
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UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted September 20, 2001 09:12 AM

Pendant? We don't need no stinking pendant!!

You don't need the Pendant of Second Sight ..all you need is the much easier to come by Badge of Courage. Although officially it only gives +1 morale, it also renders your army immune to Blind and Berserk. This makes most of the common anti-Rampart strategies discussed above obsolete. Cheer when it pops out of a treasure chest instead of that 2000 gold you wanted.

I don't recommend hauling Dendroids with you unless you have Ryland as a hero (who is one of the better choices as Ranger), but they are a killer defensive unit as others have mentioned. Add Teleport or Haste, and life is good.

Normally, I leave the Dwarves and Dendroids at home to guard the castle, and run with Grand Elves, Centaur Captains, Silver Pegasi, Unicorns, and Gold Dragons later in the game. This gives you a very fast army, and room for joiners, or troops from another town. With this combination, and expert Tactics (not hard to develop in a Ranger), you're usually in good shape. If these are all the troops you have, I usually split the elves and the centaurs, which also cuts down on the Blind problem.

Finally, remember to sell off excess resources on day 7 to take advantage of the Treasury's interest. The Rampart's strength lies not only in the number of HPs per week, but also in the fact that you can generally afford to buy them all. Oh, and don't hire Ulfretin.
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Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

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Nova
Nova

Tavern Dweller
posted September 20, 2001 05:32 PM

Yup, Rampart rules. With those Centaur captains you can easily clear castle's surroundings in first week, and you get all the mines needed. Dendroids rule also, if you use their ability wisely you may easily defeat any fast/flying enemies.
And Mephala of course. Her Armourer specialization gives heavenly defense to her troops, they turn to be made of steel for her enemies, 11 arch-devils hardly killing one gold dragon with luck as I said in prev. topics

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Ash-NIR
Ash-NIR


Known Hero
the Black Warlock
posted September 20, 2001 06:19 PM

I usually play with Rampart and 99% of the time Ryland is my main hero... his "Dandroids" special is as usefull as is his Diplomacy (at least early in the game -imagine 50 Grand Elves and 20 Dendroids joining you for free ) you can always live him watching the castle with Dwarves and Dendroids but that would waste Diplomacy... so, get him running and welcome the new recruits...
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"ana:l nathrakh, u:rth va:s bethud, dokhje:l djenve"  

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Dajek
Dajek


Known Hero
Psychedelic Knight
posted September 23, 2001 11:28 AM

Treasury! Lets say you have 3 other towns and then rampart. You buy troops only before attacks or if you need to defend the town. So Youll have soon enough money for everything.
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SirDunco
SirDunco


Responsible
Supreme Hero
posted September 23, 2001 04:01 PM
Edited By: SirDunco on 23 Sep 2001

Rampart!

Rampart is my favorite town.
When using it keep these things in mind:
Use Elves speed to destroy other shooters first.
Defend them with Dendrionds if u can. Dendroids will stand alot of beating so just keep them there guarding those elves.
Use centaur captains as your first or second strike line because when there are alot of them they will not only be sort of invinsible, but also super strong(try to get around 200). If u ever get a legion of them(like me) then use haste or teleport and just watch them kill.

Dwarves are a very usefull and underestimated unit. Upgrade them as soon as u can then get godd numbers of them and just chare up the middle. They will atract alot of atention and like dendroids they can stand alot of beating.

Pegaus is ur special ops. unit or fast strike. Just come up to the shooter or a creature they have in large numbers and atack. If u see that u are loosing them just move them and make them atack some creature somewhere else. u can use them to aid creatures fighting 7th level creatures.

Unicors. also get these upgarded as soon as u can. They will prove to be an excelet ground troop unit. Their magical aura can protect your creatures who are fighting side to side with it. Be sure to get at least 20 or more for a long batlle.

And finally Dragons. Also upgrade them as soon as u get the resources. Gold Dragons are good for casting Armagedon when in your army. They have a 1-4 lv spells imunity so Armagedon won't affect them. When u fight use them to attack the Lv.7 creature if there is any, if not then move to lv6. These Dragons are again underestimated, but very strong and useful.

Personaly my favorite hero is Gelu(if u enable him), if not then I use Ivor.

Those are my Rampart strategies.  
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Obsidian
Obsidian

Tavern Dweller
Mind Invader
posted September 25, 2001 03:57 AM

   This is my problem with Rampart : Defending against a siege. I heard a strategy plan that went like this ... !!! Must protect the Elves!
How you do that : 1. Some say Antimagic...( Waste of spell points ) 2. Others say to place the Unicorns next to the elves ... doesn't work ! and even if it did how can you fight a battle with your best unit out of the battle...
 3. Dendroids are a good creature to defend the Elves ...but allmost everybody just can't wait to use Berzerk on them
 4. My personal tactic is to place the Dwarves next to the archers for protection
    I say that defense against a siege is a problem for Rampart especially when playing against Dungeon or Castle...
my one shooter can't compare with 2 in Dungeon and the Harpyes ... allmost every time i'm forced to exit the town even with the Dendroids ...
    Well if anybody has any ideeas... please mail me :
obsidian@smilenet.ro
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The time is near

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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted October 02, 2001 06:22 PM

My strategy is...resign and try to get a different castle the next time.
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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted October 02, 2001 06:25 PM

Whahaha... You're just so funny...
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StormWarning
StormWarning


Promising
Famous Hero
Archmage of Thunder
posted October 02, 2001 09:09 PM

Rampart's not bad, Gootch. It's a pretty good town, one of the better ones in my experience. It's not the best, but it's still good.
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The calm before the storm is about to end.

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Shae_Trielle
Shae_Trielle


Honorable
Famous Hero
of Heroes
posted October 03, 2001 11:17 AM

Coldfyrius, even though you're not here, I have no idea where you pulled those stats for level 20 heroes from. They don't make any sense at all. If you've got a level 20 hero, then most of the heroes stats should be in the high teens, if not low 20s or even 30s if you've taken out a few utopias.

I don't play with Rampart a lot, but whenever I do, I always try and use the resistance trait that most other rampart players rely on. If you've got good magic resistance (let's say 50%+) and expert armoury, then the enemy will be forced to take the offensive against you. Shore up all the hexes around your grand elves with a few sturdy units and cast a few beneficiary spells upon them, like precision. Grand elves are given the advantage of two shots per turn, which is almost as good as having two shooters anyway...

The problem with the dendroids and being beserked to death is simple. Haste them and get them into the middle of the battlefield. If you hold the dendroids back close to friendly units, then you're just asking for beserk. Once they're in the thick of it, turning enemies into temporary walls, back them up with your gold dragons for secondary strike and use the good speed of the pegasi to finish off any stragglers. I guarantee you if you can tie up the opponent and have him casting defensive spells for a round or two, he won't be casting beserk on your droids. If any quick units avoid the dendroids and move into your defensive areas, then they'll have to deal with dwarves AND unicorns.

If you thought that fortress was amongst the best of the defensive towns then it's quite clear that you haven't really played with Rampart.

*smile*


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StormWarning
StormWarning


Promising
Famous Hero
Archmage of Thunder
posted October 03, 2001 11:06 PM

Shae, those are base stats without visiting any stat-booster places or having any artifacts. They add up to a little above 20, so that's probably what it is.
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The calm before the storm is about to end.

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Shae_Trielle
Shae_Trielle


Honorable
Famous Hero
of Heroes
posted October 04, 2001 10:54 AM

Base stats for a level 20 hero are as meaningless as base damage scores are for lightning bolt are with a 20th level magic hero. Regardless of where the increases in statistics are placed, you can more than likely make up for lack in other areas by visiting stat boosters.

*smile*

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rychenroller
rychenroller


Promising
Supreme Hero
posted October 04, 2001 11:45 AM

Er...I play toh, therefore I play toh maps. I have never built a treasury,there is never enough time. I have never seen a legion of centaurs, if you havent been killed by the time you get 200 centaurs, you may as well be playing a 5 year old. Nobody mentioned Kyrre either. How can you talk about rampart and not mention Kyrre? Trees suck, they are too slow and unhfortunately for rampart, Castle, Dungeon, Stronghold, Necro, Fortress and Conflux all beat it. The only thing that is worse than rampart, is tower, so there
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Myctteakyshd

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Shae_Trielle
Shae_Trielle


Honorable
Famous Hero
of Heroes
posted October 04, 2001 01:36 PM

Rychee, you obviously haven't seen Queenie play with rampart. She rocks! I know most of us ain't a match for your highly tuned HoMM skills (the only ToH maps I see you play are random ones, LOL!), but never would I rate rampart as far down the ladder as you have.

*smile*

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pluvious
pluvious


Promising
Adventuring Hero
posted October 04, 2001 08:03 PM

I play all random maps which means I usually have a variety of towns to choose from.  What I look for in creatures in my army is speed and durability.  Slow creatures like dendroids or 1st level creatures like centaurs simply do not help that much.  A good player can simply avoid slow creatures and easily eliminate those with few hit points.  For Rampart I use dragons, unicorns, and pegasi without hesitation.  The other creatures I only use for secondary heroes or if I'm having a bad game.
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...Pluvious...
-The Storm Before the Calm-

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted December 27, 2004 10:39 AM

Revived.
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Better judged by 12 than carried by 6.

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