Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 8+ Altar of Wishes > Thread: Cratures
Thread: Cratures
Dajek
Dajek


Known Hero
Psychedelic Knight
posted September 23, 2001 12:11 PM

Poll Question:
Cratures

I think that there should be more creatures in HOMM4 than 66. I think that more opportunities mean more fun. So what more castles and creatures that more fun!
I mean they could just convert old creatures from previous HOMMs and give them special skills... Or search new creatures from mythology - they haven`t used them all!

What do You think?
____________


________ _ _

Responses:
There should be more towns and creatures.
There should be more towns.
There should be more creatures.
There are enough creatures.
There should be less creatures.
 View Results!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted September 23, 2001 01:46 PM

What I think...

Yes, there could be more creatures and towns...
If you have any ideas yourself just post them in my expansion pack proposal thread (If you've read it you also now my ideas... I have many... )

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
StormWarning
StormWarning


Promising
Famous Hero
Archmage of Thunder
posted September 25, 2001 11:20 PM

It's okay as-is

With 48 creatures in towns compared to 56 (really, how often have you used non-upgraded creatures late in a game when it actually makes a difference?) and each town having 8 different ways to build instead of just one, I'm happy with the game as-is. More creatures would be fine with me, but I'm not mad that they've cut down the number a little. At least now each one is more unique.
____________
The calm before the storm is about to end.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RMS
RMS


Responsible
Legendary Hero
-ing yummy foods
posted September 25, 2001 11:26 PM

...hmm, weren't there nearly twice as many creatures in HoMM3? Of course there should be at least a few more creatures...just not a good idea to overdo it and outweigh the importance of the Expansion/s
____________
This space for rent.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Camelnor
Camelnor


Famous Hero
Also known as Blue Camel
posted September 25, 2001 11:46 PM

no....

that was counting the upgrades...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Dragonhunter
Dragonhunter


Adventuring Hero
Anybody got a Band-aid
posted September 26, 2001 11:37 AM

Quote:
With 48 creatures in towns compared to 56 (really, how often have you used non-upgraded creatures late in a game when it actually makes a difference?) and each town having 8 different ways to build instead of just one, I'm happy with the game as-is. More creatures would be fine with me, but I'm not mad that they've cut down the number a little. At least now each one is more unique.


I'm playing the Inferno town right now, (just out of bordom, I don't really like them) but I "do NOT" upgrade the Gogs. The Magogs suck 'cos they hurt my own units! I hope they don't do something stupid like that again.
I don't upgrade most of the Lvl1 creatures since they just seem to be fodder anyway,(why waste the extra money).
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted September 26, 2001 06:55 PM

Quote:
(really, how often have you used non-upgraded creatures late in a game when it actually makes a difference?)


Quite often actually. For various tactical reasons. It usually doesn't happen for level 7 creatures, where the upgrade difference is huge but for lower level creatures I use the non-upgraded creatures throughout the game.

This also depends on the cash situation. If you can afford to upgrade all creatures, then of course you do so but on most maps this is simply not possible.
____________
"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Still
Still


Famous Hero
Your Ultimate Slayer
posted September 26, 2001 07:18 PM

I say

More creatures!
____________
Slayin' all evil for good!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
matthy
matthy


Disgraceful
Famous Hero
banned
posted October 02, 2001 09:49 PM

what about upgrading gremlins? they're not a bad lvl1. and i think personally that there HAS TO BE more creatures because the game will get routine with so few creatures...
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted October 02, 2001 11:21 PM
Edited by alcibiades at 16:38, 19 Jan 2008.

Personally, I think with the new role of heroes in your armies, it's going to be a long time before things get 'routine' in a game for me. There is the very real potential for dozens of new 'creatures' in your armies that gain experience and constantly improve, and the best part is, you never really lose them. Either they'll be in an enemy prison, or on the map under a tombstone if they get defeated in battle. In both cases, you can get them back. (In the Gamespot interviews, Jeff Blattner stated that your heroes, once hired, remain loyal, so there's no fear of your defeated archmage coming back under somebody else's flag)

It seems that every time someone gets nostalgic for the number of creatures in H3, they conveniently forget about the lame or nearly useless units, and they always count the basic and upgraded creatures as different. In most cases, the upgrade was better (I'll concede the point on Gogs...I never upgrade them myself), and was the unit produced and used in the mid and late games.

With the higher growth rate on the lower levels, and the way retaliation has been changed, even peasants in sufficient numbers would seem to be useful now. And it looks like getting those numbers will not be hard.

Would more distinct and useful units make the game more interesting? Yep, but the key words are distinct and useful. Let's give the 66 units we're going to have a chance before we start clamoring for more. Will some of those 66 units turn out to be duds or losers? Very possibly, but I'm hoping the overall ratio is lower than in H3.


Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
____________
Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1313 seconds