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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Post-v1.2 patch bugs / "hidden" changes
Thread: Post-v1.2 patch bugs / "hidden" changes This thread is 3 pages long: 1 2 3 · NEXT»
Maurice
Maurice

Hero of Order
Part of the furniture
posted July 20, 2006 11:15 PM
Edited by Maurice at 23:18, 20 Jul 2006.

Post-v1.2 patch bugs /

I've read the patch message and so far have come across a few things either unmentioned, or not fixed despite the patch message saying so.

- There are new movement cursors. Playing Sylvan right now, I get a blue Unicorn movement cursor.
- The range number is still missing in certain areas - for instance the amount of days travel to a town is still without number.
- When double-clicking a destination while the Hero is out of movement points yields the message "Not enought movement points" (note the spelling error). Was this message already present?
- The ATB now updates at the start of the action turn, instead of afterwards; so the creature in the first spot of the action bar becomes the next creature to act, the current one has already passed off the bar
- Changes to the follow-up order of the ATB due to a Morale bonus also happens at the start of the turn, while the actual effect on the battlefield map occurs at the end of the turn
- Units with a double attack now show the Luck bonus on their second attack, if it gets luck for that attack
- You can now use the ATB to target units for a spell / attack as well
- ATB highlighting on the battlefield only occurs on your units, or enemy units that can be affected through an attack or ability by the current active unit; if the current unit cannot do so, the enemy unit will not highlight on the battlefield on a mouse-over on the ATB

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Darksequence
Darksequence


Hired Hero
For great justice!
posted July 20, 2006 11:37 PM
Edited by Darksequence at 23:37, 20 Jul 2006.

Yeah I also noticed the initiative bar flaws.

Also a strange thing happened when I was playing hotseat duel mode against orson? the zombie master, every time i attacked his spectral dragons (even when they could no longer retaliate) it said resisted before my unit struck them.

btw I was playing nymus...
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Maurice
Maurice

Hero of Order
Part of the furniture
posted July 20, 2006 11:44 PM

I noticed another one with the First Aid Tent. I guess they tried to mess with the First Aid Tent / Plague Tent occurence, and for what I can tell they swapped it around incorrectly. I just saw the following message scroll by:

First Aid Tent: 10 damage dealt to Master Hunter by Plague Tent Ability (0 died)

. No worries, my Hunters got healed despite what the message indicates .

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Shauku83
Shauku83


Promising
Famous Hero
posted July 20, 2006 11:49 PM
Edited by Shauku83 at 23:55, 20 Jul 2006.

Master Gremlins can only repair once per combat anymore...

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BigBadVoodoo
BigBadVoodoo


A poster
posted July 20, 2006 11:49 PM

it keeps showing an obnoxious fps/all kinds of other crap counter in the upper left hand corner that appears at seemingly random... how do I turn this off?

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LastSuRvivoR
LastSuRvivoR

Tavern Dweller
Wanderer of Magic
posted July 21, 2006 12:08 AM

1 repair for combaT ? Lol ? Then they SHOULD give griffins only 1 Dive and archers 1 Scattershot...

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juventas
juventas


Adventuring Hero
posted July 21, 2006 12:40 AM

What is with these patches?  They "fix" all these things no one cares about along with the major changes.  Do you think they could have released this a week earlier if they didn't bother with all this minor stuff?
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Darksequence
Darksequence


Hired Hero
For great justice!
posted July 21, 2006 12:40 AM

Quote:
1 repair for combaT ? Lol ? Then they SHOULD give griffins only 1 Dive and archers 1 Scattershot...


Does anybody ever use scattershot?....

Btw tested the repair thing and yes Razzak is now utterly useless in duel mode :')

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BigBadVoodoo
BigBadVoodoo


A poster
posted July 21, 2006 01:26 AM

now multiplayer via Ubi.com lags like hell.


geez, back to me not playing this game rofl

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browngm1
browngm1


Hired Hero
posted July 21, 2006 01:29 AM

im not sure if it is the new patch or what. Im trying to log onto multiplay and it askes for an online key. What is that? i have already regesterd with ubi.com and got no such key.

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browngm1
browngm1


Hired Hero
posted July 21, 2006 01:55 AM

ubi are the biggest bunch of fing morons. The key is in a little corner and in the game it doesnt say how to type it in. Caps, dashs, i cant figure it out it keeps on saying runtime error and some bs. Why are they so unorganized. They should have delayed they game a year or two to get all the bugs out they had. Either that or hire people that are competent. Plz any help on getting into multiplayer?

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ZeroXcuses
ZeroXcuses


Known Hero
posted July 21, 2006 02:31 AM

LoL!

They need new programmers. They just can't get it right.
*goes to play the"new" maps*

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scooter_me
scooter_me


Adventuring Hero
posted July 21, 2006 09:42 AM

regarding the multiplay key above

the one i used is on the manual. sinse the game didnt ask for a cd key when i installed it, i figured the numbers and letters on the manual would be it. so check your manual, or game case for a cd-key type combination and that will be the online key.

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Izzachar
Izzachar


Adventuring Hero
posted July 21, 2006 10:42 AM

They nerfed combat speed

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Maurice
Maurice

Hero of Order
Part of the furniture
posted July 21, 2006 12:36 PM

The icon for the Silver Unicorn has changed. It now looks kind of dirty grey (which does distinguish it better from the unupgraded version, though).

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Haldowan
Haldowan


Adventuring Hero
posted July 21, 2006 03:33 PM
Edited by Haldowan at 15:34, 21 Jul 2006.

Quote:
- There are new movement cursors. Playing Sylvan right now, I get a blue Unicorn movement cursor.


This reminds me one topic, cartoonish style of Heroes or something like that...

This unicorn is pretty ***-like. Sorry i have nothing against ***s but that's annoying. The horse ok, but that unicorn is a very very bad joke. It is like I'm playing with Barbie in PlasticWorld. Sorry if you like Barbie too.

No option to change it ?

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juventas
juventas


Adventuring Hero
posted July 21, 2006 03:43 PM

You can no longer stack elementals!  If you cast the spell again, the first stack will die.  That makes the spell largely useless.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted July 21, 2006 03:50 PM

rotfl another "imba" spell was made totally useless when jokes like necromancy still exist ;X

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maltz
maltz


Adventuring Hero
posted July 21, 2006 05:53 PM
Edited by maltz at 17:54, 21 Jul 2006.

Question: At the end of the Sylvan campaign there is an autosave file that makes Nicolai "Nicolay". Is this fixed?

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LastSuRvivoR
LastSuRvivoR

Tavern Dweller
Wanderer of Magic
posted July 22, 2006 04:02 AM

Quote:
You can no longer stack elementals!  If you cast the spell again, the first stack will die.  That makes the spell largely useless.


this means gg elementals.... No more summoning ?

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