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Thread: New Fracton: Mytological creatures (Greek) | |
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Golemcrafter
Promising
Famous Hero
Unlimited Fantasy Master
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posted October 07, 2006 05:46 PM |
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New Fracton: Mytological creatures (Greek)
So In the name of my friend I welcome you here! Now we will present a new town for Heres V and with this topic we want to show you our ideas for the new town, the Greek mythology. So without further wait, let us look at the creatures!
Level 2: Centaur / Centaur Archer
Walker / Shooter
Attack: 4 / 5
Defense: 3 / 3
Damage: 2-3 / 2-6
HP: 15 / 20
Speed: 6 / 4
Initiative: 9 / 8
Shots: 0 / 4
Abilities: Large creature, Shooter
Large Bow: The creature takes the same damege on enemy units independent of the distance. (only by Centaur Archer)
Comment: Althougt two skills will be decreased by the Centaur Archer, it is quite strong with the huge hit points and the special ability (Large Bow) of course.
Level 3: Harpie / Harpie Warrior
Attack: 4 / 7
Defense: 2 / 2
HP: 14 / 18
Speed: 7 / 9
Initiative: 13 / 15
Shots: 0 / 0
Abilities: No Enemy Relitation,
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Golemcrafter
Promising
Famous Hero
Unlimited Fantasy Master
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posted October 07, 2006 06:05 PM |
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Sorry a wrong click,it continues here:
Harpie / Harpie warrior
Flyer
Abilties: Wound (by Harpie Warrior only), No enemy Relitation
Comment: Good and swift srike force but does not live too long:-)
Level 4: Medusa / Medusa Queen
Walker / Caster
Attack: 9 / 9
Defense: 8 / 9
Hp: 30 / 40
Speed: 5 / 6
Initiative: 10 / 10
Shots: 0 / 0
Mana: 0 / 20
Abilities: Turning to Stone: If this creature attacks a hostile stack,there is a chance that the enemy will turn to stone.The enemy misses 3 turns.
Caster
Spellbook: Mass Suffering, Stone Spikes
Comment: The Medusa is a must-upgrade creature because of the spellcaster ability.
We will continue...
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actionjack
Promising
Famous Hero
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posted October 07, 2006 06:37 PM |
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Some other that I can think of...
Satyr
Stymphalian birds
Cyclops
Pegasus
Siren
Charybdis
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted October 07, 2006 06:47 PM |
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Yeah ... the Minotaur also goes here, as well as the Hydra and the Cerberus (all already taken). The Erinye als could surface. My problem with this town would be that it's too much of a get-together of unrelated units, and that gives it very little credibility to me.
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted October 07, 2006 07:56 PM |
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Well this is a hoch poch of all the unwanted units in the game. Like pirates?hmmm........
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cantaresg
Known Hero
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posted October 08, 2006 12:58 PM |
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How about this?
Level 1:
Nemean Lion
Level 2:
Ceretinian Hind
Level 3:
Erymanthian Boar
Level 4:
Stymphalian Birds
Level 5
Mares of Diomedes
Level 6:
Cretan Bull
Level 7
Ladon (many headed dragon)
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Golemcrafter
Promising
Famous Hero
Unlimited Fantasy Master
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posted October 08, 2006 01:31 PM |
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Now we will continue... We will react later to the comments...
Level 1: Leprechaun / Master Leprechaun
Walker / Walker
Attack: 2 / 3
Defense: 2 / 2
Damage: 1-1 / 1-3
HP: 5 / 8
Speed: 6 / 6
Initiative: 7 / 8
Shots: 0 / 0
Abilities: Luck: Creature has always positive luck (no less than +1), Aura of Luck: For all friendly units located on titles adjacent to the creature, luck increases by 1. (only by Master Leprechaun)
Comment: Good creature with luck-based abilities.
Level 5: Siren / Siren Mistress
Walker / Walker
Attack: 14 / 16
Defense: 12 / 14
Damage: 10-15 / 13-15
HP: 45 / 65
Speed: 5 / 5
Initiative: 11 / 11
Shots: 0 / 0
Abilities: Song of the Siren: Activited ability. Every enemy unit next to her will be paralized by using this ability.
No Enemy Relitation( only by Siren Mistress)
Comment: Middle strike and defense, quite low damage, but really high HP and initiative. No Enemy Relitation becomes now as added ability.
Level 6: Cyclops / Cyclops King
Shooter / Shooter
Attack: 22 / 24
Defense: 20 / 20
Damage: 20-22 / 22-26
HP: 110 / 135
Speed: 4 / 4
Initiative: 8 / 9
Shots: 4 / 5
Abilities: Large Creature, Shooter, No Meele Penalty, Huge Rocks: The creatures ranged attack will affect on 2x2 squares on the battlefield (only by Cyclops King)
Comment: Awesome creature with high HP and damege. The problems are the speed and the defense
Level 7: Chimera / Dark Chimera
Walker / Walker
Attack: 28 / 32
Defense: 25 / 27
Damage: 35-55 / 35-70
HP: 180 / 205
Speed: 5 / 6
Initiative: 10 / 10
Shots: 0 / 0
Abilities: Large Creature, Flame Attack: There is a chance that the Chimera uses his dragon tail,which -except the normal damage- decreases the defense of the attacked unit. Hexing Attack (only by Dark Chimera)
Comment: An almost unbeatable creature. It can have prblems with shooters.
Well that was it and we hope you can imagine that town very quick...
Thanks for ideas and please give us some more advices.
Golemcrafter
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted October 08, 2006 08:00 PM |
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Quote: Now we will continue... We will react later to the comments...
i wonder if golemcrafter ment my coment, hmm?
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Golemcrafter
Promising
Famous Hero
Unlimited Fantasy Master
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posted October 09, 2006 09:15 PM |
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Whenever you write a letter Ted, remember why you write it. Just because you did not like my idea you must not be so... how can I explain... Anyway please write understandable comment because I did not understood yor last two letters.
Waiting for answer: Golemcrafter
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Ted
Promising
Supreme Hero
Peanut Exterminator
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posted October 09, 2006 09:29 PM |
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I am in a hurry Golemcrafter but still i tray to stay neutral, anyway merrly thought that when you put " will react to comments later" i thought you meant my comemt, no ofensence, so SORRY
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