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Thread: Heroes and Horses | This thread is pages long: 1 2 · «PREV |
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Jenova
Famous Hero
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posted October 04, 2001 09:15 AM |
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How about a Camel for faster desert movement instead?
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wizardboy
Known Hero
Look ma!..a glowing ball...
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posted October 08, 2001 03:00 PM |
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anything can happen...just let ya imagination run wild
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Where do u go when you have gone too far?
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Hexa
Responsible
Legendary Hero
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posted October 08, 2001 03:13 PM |
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Jenova ... and a Sea_lion for seas?
a canoe for rivers?@
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If you want to realize your dreams >>> you have to wake up!@
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wizardboy
Known Hero
Look ma!..a glowing ball...
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posted October 08, 2001 03:50 PM |
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since we are letting our imaginations running wild why not we can ride Hexa as well...(no offense)...teror of the skies...imagine riding an azure...
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Where do u go when you have gone too far?
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titan
Known Hero
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posted October 09, 2001 12:28 AM |
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a camel for desert yea that would be nice
Rinding Hexa hehe really cool but he cant carry some1 he's stuck in some other dimension
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If we ever will time travel in the future . Why haven't people from the future visited us yet
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wizardboy
Known Hero
Look ma!..a glowing ball...
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posted October 13, 2001 02:55 PM |
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come on boys and girls...i wanna hear ya opinion about tis great idea....whatchya all think??
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Where do u go when you have gone too far?
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BoogieMan
Famous Hero
The John of Spades
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posted October 13, 2001 04:08 PM |
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How about seahorses? - No Movement
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Xenophanes
Promising
Famous Hero
Chief Consul to Queen Mutare
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posted October 14, 2001 07:23 PM |
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Just to let everyone know, the Asylum Heroes(Sorcerer and Sorceress) ride Nightmares. You can see Jeddite and Lorelei doing so in a few screenshots.
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<Dragons rule, Titans drool!>
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The_Blue_Camel
Adventuring Hero
Bearer of the Mighty Camelnor
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posted October 14, 2001 10:08 PM |
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CAMELLLLLLS
i want camellllllllllls!!!!!
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Preserver
Promising
Famous Hero
Elemental Druid
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posted October 14, 2001 10:18 PM |
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Blue Camels?
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- The only alert the invaders had was the rustling of leaves on a day without wind -
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lichie_lich
Hired Hero
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posted October 15, 2001 05:11 AM |
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Don't forget that the Necromancers should ride a horse skeleton !!! They gonna look like the Discworld's death...cool!
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Preserver
Promising
Famous Hero
Elemental Druid
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posted October 15, 2001 09:55 AM |
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But not very nice sitting on...
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- The only alert the invaders had was the rustling of leaves on a day without wind -
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Poopman
Tavern Dweller
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posted October 15, 2001 10:33 PM |
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excellent
I honestly think that all these ideas are great, but I think that the most important thing is that these "steeds" should be customizable. I don't mean pick a ride and alter it any way you wish, just that each player should not be stuck with a particular type of horse or other creature if they don't like the look of it. I hope 3dO does good things with this. It would just make the adventure map more enjoyable if your hero rode around (or walked around) looking the way you want him to. Variety is the spice and longevity of ANY good thing, and for games that means maximum options to keep it new and fresh for the buyers.
There should be pros and cons to mounted and dismounted travel. I don't think that a player should have to be too terribly disadvantaged simply because he prefers the look of his hero walking rather than riding. As far as mounted vs. dismounted combat, maybe there are things that can be done for that without having to change much, like a mounted or joust attack option that is available prior to the combat screen. Otherwise it wouldn't make sense that your heroes are automatically dismounted at the start of every combat, just like it doesn't make sense that they sit mounted in the background of heroes 3 combat.
One of the coolest things that 3dO did, to me, is to allow various means of travel other than riding around on a horse, such as spells like Fly, Water Walk, Dimension Door and Town Portal, or artifacts like Angel Wings. Someone on a different thread suggested that players with certain skills should be able to negotiate certain landscape obstacles like mountain ranges. That, to me, is one of the finest ideas I have heard in these forums. Or how about Druids who can braciate (movement through trees via plants and vines)? I probably did not spell that right. It would be nice to see some heroes have the ability to tunnel as well, and this would not necessarily have to alter the adventure map too much to play.
On a slightly related note, I do hope that there are more different looking subterranean gates and monoliths. Why should an entrance to an underground level always look like a skull?
Maybe a high-level spell for heroes with the right skill could create a permanent teleportation circle, functioning the same way a monolith does. Of course, it would require that the spellcaster had already been to the point of destination.
I wish to goodness I could be on a creative panel for such things...
yarg
kd
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"right now might be a fine fine time to lay a turd and not cover it up"
--ruthie the cat
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Poopman
Tavern Dweller
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posted October 26, 2001 04:38 PM |
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Back to Top
I just had to bring this one back up when I saw that there were no responses. C'mon, at least tell me my ideas suck. ;-)
yarg
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Myste
Adventuring Hero
Reality Impaired
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posted October 30, 2001 10:11 AM |
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Hey how about an ostard? They are part ostrich and part horse. And instead of a Zebra to tread on the desert, how about a Camel? I hope you like my ideas.
<Myste>
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Italics'The Eyes He Posses Can Watch The World'
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'The Eyes He Posses Can Watch The World'
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Zilpheg
Known Hero
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posted October 30, 2001 04:24 PM |
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not that it matters but......
I started a thread about this a while ago (not sure how long). Your Ideas are cool, and in case you haven't thought about it, the horse (or camel, or dragon) would have exp. to let it go farther and faster. either on the adventure map or in battle. On the adventure map, if your heroe had a flying steed and all flying creatures, they could have unlimited levitation (fly over mountains, water, etc....)
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Thunder
Responsible
Famous Hero
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posted October 30, 2001 05:01 PM |
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Pegasus should allow only hero to fly not to his army. So if hero wants to fly past mountains he have to left his army in the ground and fly alone. Same could be true for Fly spell. And for those mounts make `em expensive, especially flying ones. Lava should hurt most monster and heroes walking on it. Hero with Nightmare should have immunity to fire (including fire damage) or then atleast horse itself would be immune to fire. Same could be true for cold. If your army don`t have jackets in winter they could freeze to death.
And lets make hero and horse separate units in battlefields.
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Zilpheg
Known Hero
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posted October 30, 2001 09:30 PM |
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I know....
I said that if your hero had a flying steed AND ALL FLYING CREATURES, it could have unlimited levitation.
Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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