HoMMage
Hired Hero
Unundead
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posted November 07, 2006 05:54 PM |
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Custom units - HOMM3
I searched for a thread like this, but I couldn't find one.
Over at GameFAQs, I made a "town" that consists of enemies fought in Baldur's Gate II - Shadows of Amn.
Thought it'd be nice to put it here and see if some of you other geeks invest time in such things
Upgrades are in brackets.
Kobold (Kobold Commando)
lvl 1, ground, ranged
Attack: 4 (6)
Defense: 3 (4)
Damage: 1-2 (1-3)
HP: 6 (6)
Shots: 4 (8)
Speed: 3 (4)
Cost per unit: 35 (50)
Growth: 14
Special: none (10% additional fire damage)
Dust Mephit (Ice Mephit)
lvl 2, flying, melee
Attack: 5 (7)
Defense: 8 (8)
Damage: 2-3 (2-3)
HP: 12 (12)
Speed: 6 (8)
Cost per unit: 110 (150)
Growth: 8 (increase to 12 with Flux)
Special: none (cast frost ring on allies at spell power (amount of creatures/10)
Yuan-Ti (Yuan-Ti Mage)
lvl 3, ground, melee
Attack: 11 (11)
Defense: 7 (9)
Damage: 4-5 (4-6)
HP: 20 (25)
Speed: 5 (5)
Cost per unit: 200 (250)
Growth: 7
Special: no enemy retaliation (that and spellcaster: Stoneskin, adv. level)
Huge Spiders (Phase Spiders)
lvl 4, ground (teleporting), melee
Attack: 11 (11)
Defense: 12 (14)
Damage: 6-8 (7-9)
HP: 40 (40)
Speed: 7 (13)
Cost per unit: 400 (480)
Growth: 5
Special: 20% poison (same)
Wolfweres (Greater Wolfweres)
lvl 5, ground, melee
Attack: 15 (16)
Defense: 10 (12)
Damage: 10-13 (13-15)
HP: 60 (70)
Speed: 6 (9)
Cost per unit: 580 (720)
Growth: 3
Special: Regeneration (same)
Mind Flayers (Ulitharid)
lvl 6, ground, melee
Attack: 16 (16)
Defense: 20 (20)
Damage: 13-26 (20-26)
HP: 80 (90)
Speed: 8 (11)
Cost per unit: 1000 (1300)
Growth: 2
Special: 95% Magic Resistance, intelligence drain: same as death stare (same)
Grey Dragons (Shadow Dragons)
lvl 7, flying, melee
Attack: 19 (24)
Defense: 21 (30)
Damage: 40-50 (40-50)
HP: 180 (250)
Speed: 12 (16)
Cost per unit: 2400 + 1M (4800 + 2M)
Growth: 1
Special: 2-hex attack, 70% Magic Resistance, slows enemy (same, but complete magic immunity)
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