|
Thread: Naga Queen vs Dread Knight | This thread is pages long: 1 2 3 · «PREV |
|
JungleMan
Hired Hero
Funkenstein
|
posted January 15, 2007 12:03 PM |
|
|
Quote: No retaliation is a pernamet skill, and that is strength of Naga(+morale). Death Blow is only 20% chance to exsist.
Pernament? Oh, you mean permanent. No retaliation + naga's damage (30) are awesome, dread's damage isn't reliable, too big range (15-30).
|
|
liophy
Famous Hero
Bulgarian
|
posted January 15, 2007 01:15 PM |
|
|
Quote:
Quote:
Quote: The new results: Dread Knights 51 Victories, Naga Queens 49 Victories.
In your test, DK win more then half times, it's just not possible.
Maybe 100 combats isn't enough...
Thinking about other factor to take into account comparing this units, I've compiled a list of spells useful for both units. I think this list shows it in order of importance:
1 - Tower can slow DK or haste NQ, to make first hit, avoiding double attck from DK. Even can use teleport or prayer.
2 - Necro can blind Nagas, or maybe hipnotize, to avoid retaliation.
3 - Direct damage spells are better for necro, due to lower health of Nagas.
4 - Tower can use Destroy Undead, Resurrection or Mirth, while necro can use Death Ripple, Animate Dead and Sorrow.
5 - Several other spells are equal for both.
Or both could use implosion When we compare 2 creatures magics are not taken in consideration.
|
|
JungleMan
Hired Hero
Funkenstein
|
posted January 15, 2007 01:45 PM |
|
|
Quote:
Thinking about other factor to take into account comparing this units, I've compiled a list of spells useful for both units. I think this list shows it in order of importance:
1 - Tower can slow DK or haste NQ, to make first hit, avoiding double attck from DK. Even can use teleport or prayer.
2 - Necro can blind Nagas, or maybe hipnotize, to avoid retaliation.
3 - Direct damage spells are better for necro, due to lower health of Nagas.
4 - Tower can use Destroy Undead, Resurrection or Mirth, while necro can use Death Ripple, Animate Dead and Sorrow.
5 - Several other spells are equal for both.
Or both could use implosion When we compare 2 creatures magics are not taken in consideration.
Or one hero can just bravely flee.
|
|
maretti
Responsible
Supreme Hero
|
posted January 15, 2007 08:13 PM |
|
|
DKs has 2 more speed than Naga Qeens, which make their hero move faster on the adventure map. This means he is likely to visit more buildings and therefore should be given an estimated aditional plus 2 attack and defence imho. The NQ has no terrain penalty on show so if the DK is forced to move on show (which isnt very likely) this will slow them down. Imho this should lead to an estimated plus 1 attack to the NQ. A skilled necro player will raise skelletons when fighting neutral creatures and keep them after the battle. This will slow him down somewhat, so i suggest that 3 should be substracted from his defence and attack. On the other hand he will have raised (during an average game) around 1500 skelletons, which in the end will lead to a win for the DK. (imho)
____________
Crag rules, Orrin and Ivor suck
|
|
|
|