Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Temple of Ashan > Thread: Secrets of destruction revealed - playing Dungeon faction
Thread: Secrets of destruction revealed - playing Dungeon faction This thread is 61 pages long: 1 10 20 30 40 ... 47 48 49 50 51 ... 60 61 · «PREV / NEXT»
ChaosDragon
ChaosDragon


Famous Hero
posted June 16, 2008 02:51 PM

Imho, sorcery is a must have skill for might dungeon, not only it can fasten your warlock in buffing or debuffing, but it also has distract, a good thing to have for might dungeon, especially for red dragon fanatic like me.

Without sorcery, casting power of speed, teleport assault, and destructive spell can be manipulated easily. I.e: power of speed easily countered by mass slow, for a red dragon users, it's too terible, i know dungeon has black dragon too, but the path of the black dragon is far more easier, and for me it doesn't offer much challenge.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
simko
simko

Tavern Dweller
posted June 23, 2008 10:48 AM

DUNGEON SKILLS & CREATURES

what about this :
Dungeon : Kythra
Skills:
expert luck: magic resistance, soldiers luck, warlock's luck
expert sorcery: arcane training, erratic mana, arcane exellence
expert destructive magic: master of fire, ice, storms
expert irresistible magic: dark ritual, elemental vision , empowered spells, RAGE OF THE ELEMENTS
+
expert attack : battle frenzy, retrebution, cold steel
expert leadership: estates, recruitment, aura of swiftness

Creatures: 2323322
assasin(shooting is still better than invisibility), blood sister, minotaur guard(2x attack (retrebution+cold steel)),brissk raider, foul hydra, shadow matriarch (of course), black dragon
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
simko
simko

Tavern Dweller
posted June 23, 2008 10:50 AM

i never fail with that army
what do u think ?;P
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted June 23, 2008 10:57 AM

Getting dragons is never easy.  Most Dungeon fights are best over long before you get them.  Unless it is a really rich map.  Still, not a bad line up.
____________
Message received.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Cleave
Cleave


Promising
Famous Hero
Raging Blood
posted June 23, 2008 11:53 AM

With Kythra Empathy is really good.

No Enlightenment and no Secrets of Destruction? Might be low on mana.
____________
13 Heroes

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
simko
simko

Tavern Dweller
posted June 23, 2008 11:59 AM

well with new levels your hero gets  + att/ def/ sp/knowledge and the town provides you with knowledge + your starting hero has some, and there are some artifacts and items on the map which raises your mana capacity, if i ran out of mana well then i use dark ritual, in battles there's always enough mana for my hero
kythra is very good at retrebution+cold steel +2x attack of minotaurs+luck+kythra's bonus+ minotaur's bonus( morale is always pozitive...)
minotaurs are a killing machine if you have all that, but slow
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Edwin_Yang
Edwin_Yang


Known Hero
posted June 23, 2008 03:31 PM

the most important thing for the might dungeon i think is how to deal with dark magic.and i think dungoen's troop always die quickly in the beginning of the battle duel to their hero's suck defence.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ChaosDragon
ChaosDragon


Famous Hero
posted June 24, 2008 11:58 AM

That's why dungeon usually take defence, at least if you play magic dungeon your unit serve as cannon fodder, so they need to last longer.

About to counter dark spell, there is no other way. Use destructive to wipe those dark users quickly or light to directly counter it (imo dest is the best option).

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Isabel
Isabel


Known Hero
Dragonblessed
posted June 24, 2008 12:09 PM

Might dungeon is hard to play, their troops have a relatively low growth and the heroes skill is not might-oriented.

There are some perks to counter dark magic like Seal of Darkness, Shrug Darkness and Magic Resistance.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
King_Nikolai
King_Nikolai


Known Hero
with plans of Rebirth!
posted June 24, 2008 12:12 PM

I've been trying to play as Dungeon a few times, but even the AI can beat me, when playing on hard an sometimes even on normal The creeping goes all fine but in most maps I dont get enough creatures to face the enemy, and I are crushed like a bug... IMO Dungeon is the hardest faction to play, but perhaps it's just cause iäve been playinf them too little.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted June 24, 2008 12:21 PM

A lot of people have started the Stealth Creeping with Dungeon.  Works pretty good for the most part (especially after you get some good mana).  They split (stalkers??  The one that goes invisible sorry I have a bad memory ) and have them go invis.  Then they use their hero to do most of the dirty work.  Watch for high init creatures that are ranged or have destructive magic however.

At most you loose a couple of creatures.  You follow with a secondary that has all your other creatures (and all the remaining stalkers to replace the few that die) should you encounter the enemy hero.  (You can also use your second hero to grab loose resources, but try not to fall too far behind.  If you go the dark renewal route you may never run out of mana.  With this tactic you only have to visit your town once.  That is when you have expert in the spell schools you want and a level 5 mage guild.

Though of course, you may want to visit once early to get a spell to actually do this if your hero doesn't start with it.
____________
Message received.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 24, 2008 12:32 PM

Last time I played dungeon single I won enemy hero with 6 stalkers and never bought any army.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Isabel
Isabel


Known Hero
Dragonblessed
posted June 24, 2008 12:32 PM

Quote:
I've been trying to play as Dungeon a few times, but even the AI can beat me, when playing on hard an sometimes even on normal The creeping goes all fine but in most maps I dont get enough creatures to face the enemy, and I are crushed like a bug... IMO Dungeon is the hardest faction to play, but perhaps it's just cause iäve been playinf them too little.


Warlocks have to destroy their enemies with spells before their enemy crush them. If you get crushed too easily, maybe you should get defense and choose upgrades that last longer (such as taskmasters and deep hydras).

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
samiekl
samiekl


Supreme Hero
posted June 24, 2008 12:38 PM

Quote:
Last time I played dungeon single I won enemy hero with 6 stalkers and never bought any army.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ceres
Ceres


Supreme Hero
and sweetness
posted June 24, 2008 12:45 PM

Quote:
Last time I played dungeon single I won enemy hero with 6 stalkers and never bought any army.


I assume you had done another crazy battle, eh?

Lately, I've been winning over the AI using Dungeon.  Just creep fast (with stalkers and shoot 'em with your magic!) and you'll have the advantage.  Though I must admit I only have few creatures left mostly stalkers and deep hydras.  Well, that's with the straight forward most obvious Dungeon build but with the might build, I still have no luck.

But, I never won a game vs human players using this faction.  They always predict my strategy (yeah I do predict they can predict it!) and can make numerous counters to it.  But its all good.
____________
And when the stars fall, I
will lie awake. You're my
shooting star.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ChaosDragon
ChaosDragon


Famous Hero
posted June 24, 2008 12:50 PM

Might is bad for dungeon. Some one above already said the reason.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
samiekl
samiekl


Supreme Hero
posted June 24, 2008 01:34 PM

Quote:
Lately, I've been winning over the AI using Dungeon.  Just creep fast (with stalkers and shoot 'em with your magic!) and you'll have the advantage.  Though I must admit I only have few creatures left mostly stalkers and deep hydras.  Well, that's with the straight forward most obvious Dungeon build but with the might build, I still have no luck.
But, I never won a game vs human players using this faction.  They always predict my strategy (yeah I do predict they can predict it!) and can make numerous counters to it.  But its all good.


They kick your ass because you don't use your army. Using only stalker tactics won't get you far.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ceres
Ceres


Supreme Hero
and sweetness
posted June 24, 2008 02:10 PM

Ofcourse not.  I do use most of my units available.  Though I must admit sometimes, or should I say most of the time, I can't have Black Dragons and/or Matriarchs and/or Minotaurs in my army.  Probably because I am always miscalculating or depends on the resources available or making wrong upgrades or their number is still low and inappropriate or whatever it may be, I don't really know.

And I will be having a game vs my friend some time later.  All I know is he's going to use Necropolis. Oooh, should I be afraid of dark magic or what?  
____________
And when the stars fall, I
will lie awake. You're my
shooting star.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
samiekl
samiekl


Supreme Hero
posted June 24, 2008 02:31 PM

Well, i try to get dragons as fast as possible. Week 2-3.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Edwin_Yang
Edwin_Yang


Known Hero
posted June 24, 2008 05:07 PM

the problem is defence is too rare for dungeon.and usually there is no place for you to take defence, so i think the best way is to focus on your destructive magic and crush you enemy away before they crush you.
btw a warlock with the swift mind is terrible.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 61 pages long: 1 10 20 30 40 ... 47 48 49 50 51 ... 60 61 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1032 seconds