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Thread: * NEW HOMM5 MP MAP * | |
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insatiable
Supreme Hero
Ultimate N00bidity
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posted May 14, 2007 06:41 PM |
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* NEW HOMM5 MP MAP *
OverTheHillsAndFarAway
SEP 15 NEW UPDATE
OverTheHillsAndFarAway_1.3
This one turned out to be quite an epic. Idea was, to produce a gameplay with a tough start, which forces you into making choices cause you cant just build all and kill all, but as game continues to get richer and richer, leaving player with a question: is time and mony enough to build and buy all I have in mind? In short, it is a long game(~ +1-2h than usual) but hopefully not boring because gameplay doesn’t get repetituous. This was main target when making map and having played it to end, with Sir Gauvain, was glad to see that we both weren’t bored.
Map was made to be played and be enjoyed at least once. As an author, this is my goal. You don’t see a good movie 10 times, you may, but this is not director’s ambition.
First 10 days, or more, seem to be quite a struggle, this is why some heroes that help to a much easier start are disabled. Combining that some of those heroes are way overplayed, makes me feel that was right thing to do, for map to have a more fresh feel, having to play with other than e.g Sinitar having dungeon.
Enjoy
Yours hommly, insatiable
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Elit
Famous Hero
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posted May 14, 2007 10:09 PM |
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link not work
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sphere
Supreme Hero
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posted May 15, 2007 12:29 AM |
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Hey,
- Link actually works....But I get routed to a , well adult site, SO try to find a xxx banner free uploading center next time insatiable.
-Guz
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Who is this General Failure, and why is he looking at my disk ?
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insatiable
Supreme Hero
Ultimate N00bidity
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posted May 15, 2007 04:03 PM |
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feluniozbunio
Promising
Supreme Hero
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posted May 15, 2007 04:06 PM |
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I must say that second picture looks quite impressive , i haven't noticed this mountain shape when i was looking from above.
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insatiable
Supreme Hero
Ultimate N00bidity
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posted May 16, 2007 09:11 AM |
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IN -TOWN DEFENDER PENALTY
To discourage players from sit and wait in town to be attacked, in end game, and at same time encourage players to attack in town, this 'feature' has been implemented in map:
2 'RANDOM RELIC' ARTIFACTS, for he who makes it all the way to opponent door step.
(actually, wanted 'random any', seems its editor bug cause 'random any' give 'random relic' always. I let it be as is for now)
SEP 15 NEW UPDATE
OverTheHillsAndFarAway_1.3
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insatiable
Supreme Hero
Ultimate N00bidity
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posted May 22, 2007 08:10 PM |
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1.2 updates
_ +blacksmith built (all towns)
_ +external blacksmith, free to main town area
_ +1 gold pile, +1 random res pile, free to main town area
_ +1 witchhut, close to undeground entrance
HERE IS CHOKE POINT VALUES:
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The_Mysterious
Adventuring Hero
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posted June 04, 2007 12:48 AM |
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Well, the title is borrowed from lyrics of Nightwish? Yep! Tarja rocks!
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nevermind
Famous Hero
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posted June 04, 2007 08:12 AM |
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Quote: Well, the title is borrowed from lyrics of Nightwish? Yep! Tarja rocks!
No more Tarja man from now on its anette
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insatiable
Supreme Hero
Ultimate N00bidity
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posted September 15, 2007 01:26 PM |
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1.3 changes
_Main town: Lev1 upgrade disabled (mostly to reduce necro town kick start)
_2nd town: Lev1 guild and Lev1 upgrade prebuilt (town lev10)
_Less guards in lev7 dwell and gmine on mountains
_Vitorio, Deleb, Dirael, Yrwanna, Havez back in game. Orson disabled.
_Other minor tunings here and there..
Map is made to be first time friendly, with signs, observatories and eyeS of magi to reveal key points in map, such as gmines, boots, sphinx and 2nd town position.
OverTheHillsAndFarAway_1.3
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