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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted March 29, 2008 02:58 PM |
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Yeah, I clicked on it but it just directed me straight here. Perhaps your photobucket account is off-limits?
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted March 29, 2008 03:38 PM |
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It's doing the same thing to me. Grr. Arg.
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How exactly is luck a skill?
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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted March 29, 2008 03:39 PM |
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You've set your account to Private. Just log in, go into Account Options and somewhere in there you can set it to Public.
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted March 29, 2008 04:32 PM |
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It should work now.
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How exactly is luck a skill?
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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted March 29, 2008 06:59 PM |
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Edited by Cepheus at 19:09, 29 Mar 2008.
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It does. And I'll be the first to say it's absolutely amazing. I could never make something like that.
Everyone, get a load of this! Seriously!
All it needs is a little music and it's perfect. Would the Nexus theme be okay with you, Daystar?
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted March 29, 2008 08:52 PM |
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I haven't actually heard it. And Music/Narration is someone else's department. I don't do audio very well.
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted March 30, 2008 10:34 AM |
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Orfinn, thanks for sending your phrases
Daystar thank you for sending your map fantastic work, there were some problems with the rightful owner, but I fixed it. Your video was so impressive!!!! It would be perfect for the opening video, I have no idea how you did it, but it's great
I'll say I've made a little progress fixed most of stuff in the Nexus Town, only the Xepedons' dwelling refuses to work it does not give any Creature and I haven't got a clue why it doesn't work.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted March 30, 2008 04:27 PM |
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Can people download the video? I'm not sure how it works. If not I will put a version on Mediafire (although everytime I try my internet crashes. Bloody comcast...)
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How exactly is luck a skill?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted March 30, 2008 06:13 PM |
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No the video cannot be downloaded, like YouTube it can only be viewed. I don't know why MediaFire doesn't work for you, it works fine for me Is it only MediaFire or other uploadsites too?
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted March 30, 2008 07:01 PM |
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It's proboally just my connection, give me a bit of time.
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How exactly is luck a skill?
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Orfinn
Supreme Hero
Werewolf Duke
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posted March 31, 2008 12:57 AM |
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Edited by Orfinn at 01:00, 31 Mar 2008.
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Quote: Can people download the video? I'm not sure how it works. If not I will put a version on Mediafire (although everytime I try my internet crashes. Bloody comcast...)
That would be neat, but no dont know how really to download it. Also you could post it on You Tube then...
...try with Real Player, you can get to download mostly any videos on You Tube etc by using that one.
here Real Player
Also lovely intro!! I bet its Urgash getting trapped by Asha and the elemental dragons?
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted March 31, 2008 01:29 AM |
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Its supposed to be the Clestial...
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How exactly is luck a skill?
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Orfinn
Supreme Hero
Werewolf Duke
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posted March 31, 2008 08:14 PM |
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sure...I just forgot myself.
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Gnoll_Mage
Responsible
Supreme Hero
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posted March 31, 2008 08:53 PM |
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Quick q.: this will function with the NCF yes?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted April 01, 2008 04:06 PM |
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No it isn't compatible with NCF as I'm using a new exe file too that allows Creatures, Planeswalkers and Seal Keys. But I promissed to release an NCF version of the Nexus Creatures
Finally..... I fixed the Xepedon-bug, the script is working and everything is going as it should. One more wiedr combat and the Beta can be released
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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Orfinn
Supreme Hero
Werewolf Duke
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posted April 01, 2008 04:16 PM |
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Cant wait to see all of the creatures in their full glory
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Gnoll_Mage
Responsible
Supreme Hero
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posted April 01, 2008 04:59 PM |
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But K, surely all you have to do is make your exe from the NCF exe - then the ToK one would automatically allow NCF creatures to work, and moreover you wouldn't have to modify the creatures at all to work with normal NCF, since they'd have the same IDs in each...?
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Gnoll_Mage
Responsible
Supreme Hero
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posted April 01, 2008 05:33 PM |
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Did you see DS's battle suggestion?
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted April 01, 2008 08:33 PM |
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Quote: But K, surely all you have to do is make your exe from the NCF exe - then the ToK one would automatically allow NCF creatures to work, and moreover you wouldn't have to modify the creatures at all to work with normal NCF, since they'd have the same IDs in each...?
Well doing this will give complications, first I could build the NCF's exe out of mine (Not the other way) but either I or the NCF'ers will have to change the main file since I used different ids. Why? Because when I edited the exe I couldn't have known NCF was going to be there. Another issue is that ToK reads from a new "data" folder to prevent people from opening the wrong exe, if a map that contains a new creature is loaded the game will crash.
Oh and I read Daystar's idea and I don't think it's "wierd" enough. In the other twoyou have to get to the other side of the field and in the other one you have to destroy a big black crystal with your catapult while the respawning enemies try to stop you.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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Gnoll_Mage
Responsible
Supreme Hero
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posted April 01, 2008 08:50 PM |
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Confused... Data folder aside, surely the action of making the creatures NCF ones would be very similar to that required to make ToK work with NCF - i.e. changing the xdb files and such to make the ids right...
Well anyway, you know what you're doing, I'll let you get on. As for combat, I have no idea how much control you have over what happens in the player's battles...???
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