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Thread: New spells... Possible...? | |
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bigbadfly
Famous Hero
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posted September 15, 2007 11:44 AM |
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New spells... Possible...?
This may could have gone to ERM topic, so mods, delete these if you please...
Ok, to the real thing...
Im new to ERM and other things, but I would like to know is it possible to program new spells to the game? No spells that you don't even need spell book, but the ones that appear in mage guilds and shrines. And then how to make random maps able to have them in the mage guilds and shrines.
Well, I have some ideas for the spells, but that is what im going to tell only after I know if it's even possible.
Thank you, if you help me someway!
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Mitzah
Promising
Supreme Hero
of the Horadrim
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posted September 16, 2007 11:54 AM |
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I don't know about that but you can change the animation of a spell
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doom3d
Known Hero
Avatar of general Z
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posted September 25, 2007 09:20 PM |
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Impossible with ERM. But You can create an extended magic book with spells appearing in extended pyramides..
If You really want to add spells to the normal spellbook, You will need the source code of H3. Ask Ubi for that.
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disciple
Hired Hero
The Utopian Doctor
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posted September 28, 2007 09:59 AM |
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Quote: This may could have gone to ERM topic, so mods, delete these if you please...
Ok, to the real thing...
Im new to ERM and other things, but I would like to know is it possible to program new spells to the game? No spells that you don't even need spell book, but the ones that appear in mage guilds and shrines. And then how to make random maps able to have them in the mage guilds and shrines.
Well, I have some ideas for the spells, but that is what im going to tell only after I know if it's even possible.
Thank you, if you help me someway!
damn.. haha its a really good idea though, i wouldnt mind seeing new spells.
if you do the extended pyramids let me know
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doom3d
Known Hero
Avatar of general Z
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posted September 28, 2007 08:20 PM |
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I have only 2 new spells, but not avalaible in pyramides.. 'cause all hero have them by default.
Still in development. Latest version at http://doom3d.uw.hu
Don't use it with Enhanced Commander artifacts/Arcane Tower.
I'm working on this incompatibility issue.
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petronio1986
Hired Hero
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posted November 17, 2010 06:04 PM |
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auhuhauh 2007
today is 2010
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Warmonger
Promising
Legendary Hero
fallen artist
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posted November 17, 2010 08:27 PM |
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somebody613
Hired Hero
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posted November 17, 2010 11:21 PM |
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I didn't yet try it...
But MAYBE we can just real-time-check when a spell is used - and alter the outcome by ERM...
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