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Heroes Community > Heroes 5 - Temple of Ashan > Thread: ToE pages on AoH: creatures and more!
Thread: ToE pages on AoH: creatures and more! This thread is 2 pages long: 1 2 · NEXT»
sfidanza
sfidanza


Promising
Supreme Hero
posted September 27, 2007 06:21 PM
Edited by sfidanza at 02:26, 28 Sep 2007.

ToE pages on AoH: creatures and more!

As I explained in the ToE announcement thread, I'll be updating AoH with ToE data from the demo as quickly as I can. I'll post the updates here when they're ready, starting with creatures pages.

You can take part in uncovering ToE features by explaining here how things work, as I'm sure there will be many details and strategies worth checking, explaining and analyzing!

Updates so far:
Creatures
http://www.heroesofmightandmagic.com/heroes5/toe_stronghold_creatures.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_haven_creatures.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_inferno_creatures.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_creature_abilities.shtml
These 3 factions are the only available in ToE, so the rest of the stats are NOT PUBLIC yet!!
ok, there's one exception, the Fortress Dragons:
http://www.heroesofmightandmagic.com/heroes5/toe_fortress_creatures.shtml

Spells
http://www.heroesofmightandmagic.com/heroes5/toe_warcries.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_dark_magic.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_destructive_magic.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_light_magic.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_summoning_magic.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_runic_magic.shtml
http://www.heroesofmightandmagic.com/heroes5/toe_adventure_magic.shtml

Racial Skills
http://www.heroesofmightandmagic.com/heroes5/ability_bloodrage.shtml
Runelore has also been added, and the other racial updated (with 2.1 data):
http://www.heroesofmightandmagic.com/heroes5/ability_runelore.shtml
http://www.heroesofmightandmagic.com/heroes5/ability_artificer.shtml
http://www.heroesofmightandmagic.com/heroes5/ability_elemental_chains.shtml
http://www.heroesofmightandmagic.com/heroes5/ability_training.shtml
http://www.heroesofmightandmagic.com/heroes5/ability_gating.shtml
http://www.heroesofmightandmagic.com/heroes5/ability_necromancy.shtml
http://www.heroesofmightandmagic.com/heroes5/ability_avenger.shtml

Next to come: buildings? heroes? your choice! but it will be tomorrow anyway...

Note that the new pages have a ToE/HoF selector on the right, allowing you to go to the HoF version of the page. Which doesn't have the same selector to come back... yet.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 27, 2007 06:25 PM
Edited by radar at 19:35, 27 Sep 2007.

Keep up good work sfidanza.

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted September 27, 2007 07:16 PM
Edited by phoenixreborn at 19:17, 27 Sep 2007.

Alright, I'm currently playing it.  The first thing I notice is a stack of mixed neutrals.  Squires appear on the map but when you right click you can see there are also some griffins and inquisitors.

There is a wait button on the combat screen now.

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dschingi
dschingi


Famous Hero
the guy with the dragon golem
posted September 27, 2007 07:45 PM
Edited by dschingi at 20:13, 27 Sep 2007.

good work

Edit: Are the haven pictures correct? The Inquisitors, Paladins and Cavaliers have different looks...

Anyway it's great that you got this all up so quickly

edit2: Minor error on the abilities page: the description of Prismatic Breath doesn't have it's own row but is written in the row belonging to Purge

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WarLore
WarLore


Famous Hero
servant of urgash
posted September 27, 2007 07:46 PM

pretty cool creatures for stronghold,some strong but not too strong
____________
A Nightmare from below.A hero from Within

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted September 27, 2007 07:51 PM

VERY impressive. Thanks for your hard work!

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 27, 2007 08:06 PM
Edited by Maurice at 20:09, 27 Sep 2007.

Few things I've noticed so far:

- They changed the sound of the Footman when he gets hit;
- The snare trap ability of the Goblin Trapper can be placed anywhere on the battlefield and reduces movement of the enemy unit moving over it by 1;
- A red hammer on a town indicates you could build something there, but you lack the resources for it;

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sfidanza
sfidanza


Promising
Supreme Hero
posted September 27, 2007 08:13 PM

A note about the 2 maps in the demo:
- the playable one (Father Sky's Fury) is actually mission 3 of campaign 2
- the other (Agrael's Trial) is a single player scenario - I don't know what this activation code is yet.

Quote:
Are the haven pictures correct? The Inquisitors, Paladins and Cavaliers have different looks...

I've rechecked the files and didn't see a difference. I'll check in game to be sure.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 27, 2007 08:28 PM

I think dschingi don't know we have still some beta pics on AoH.

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Radox
Radox


Known Hero
posted September 27, 2007 08:30 PM

GREAT topic! But I think that Stroghold's units have way too low hipoints WTF - a Centaur has 6 hp? Less than a human archer? Come on, this is urealistic, to say the least...

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted September 27, 2007 08:31 PM

Its obviously meant to balance bloodrage.

Too bad it makes orc units lucky man's creeps (no bloodrage )

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 27, 2007 08:35 PM

I don't want to meet Sky's Daughter mixed wth goblins... she wil sacrafice one and thread me with Chain Lightning

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sfidanza
sfidanza


Promising
Supreme Hero
posted September 27, 2007 08:40 PM

At first sight into the demo, there are great new features already!!

- Mixed armies with threat assessment



- Kingdom Overview



Note: the creature abilities page was indeed bugged. It's fixed now, thanks for noticing.

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted September 27, 2007 08:52 PM

Quote:
GREAT topic! But I think that Stroghold's units have way too low hipoints WTF - a Centaur has 6 hp? Less than a human archer? Come on, this is urealistic, to say the least...


Yes 6 Hp for 2x2 creature sounds as too few.

I guess that their apearance will give wrong impression of HP, just like Genie's one does.

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sfidanza
sfidanza


Promising
Supreme Hero
posted September 27, 2007 09:10 PM

I've got the reason for the code-protected map: the code will be sent to you in the M&M newsletter, which you should received shortly. I'm not yet sure what's that supposed to achieve...

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 27, 2007 09:13 PM
Edited by Maurice at 21:16, 27 Sep 2007.

M&M newsletter? I'm not subscribed to anything like that, as far as I know ...

New info:
- They *still* haven't fixed the mouse-click behind large creatures in the combat map (need to turn the camera to reach those squares)
- The Shamaness has 4 strikes in her melee attack
- Rage level increases happen directly when an attack is ordered, not when damage is actually dealt;

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted September 27, 2007 09:13 PM

Well, depends how long "shortly" is.

Perhaps they wanted other half of the demo to be available tenday later or something...

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Homer171
Homer171


Promising
Supreme Hero
posted September 27, 2007 09:30 PM

One word: Fantastic
____________
Don't be too proud of this technological terror you've constructed. The ability to destroy a planet is insignificant next to the power of the Force.

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted September 27, 2007 09:41 PM

For those that dont want to wait for newsletter, a mod that swaps the maps

http://www.filefactory.com/file/3683ba/

put the pak file in data folder and enjoy.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 27, 2007 09:48 PM

I just got 5 gems from a Garden of the Wee Folk ...

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