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Heroes Community > Heroes 8+ Altar of Wishes > Thread: New resources
Thread: New resources
Dajek
Dajek


Known Hero
Psychedelic Knight
posted November 04, 2001 05:37 PM

New resources

I read, that there is a new resource type added in homm4, but according to screenshots its not true! What is  true?
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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted November 04, 2001 05:59 PM

There is no new standart resources in HoMM4.
We still have the common wood and ore, and the rare mercury, crystal, sulfur and gems. Gold should be there too...
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vladpopescu79
vladpopescu79


Promising
Famous Hero
a vampire of taste
posted November 04, 2001 10:13 PM

Not that I'm complaining about the present resources, but I would welcome the stone.Those castles are not built out of bricks, are they?
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Xenophanes
Xenophanes


Promising
Famous Hero
Chief Consul to Queen Mutare
posted November 04, 2001 10:17 PM

There are the same resources as there were in previous games.

Stone is already a resource - in the form of ore.

What was the new resource type you heard about, Dajek?
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vladpopescu79
vladpopescu79


Promising
Famous Hero
a vampire of taste
posted November 05, 2001 11:52 PM

In hmm3 when they say ore they mean stone... maybe they should have both of them since you can't get stone and metal from the same piece of material and both are needed...
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MANE, TEKEL, FARES

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ThE_HyDrA
ThE_HyDrA


Admirable
Famous Hero
The Leader of all Hydras
posted November 06, 2001 06:49 AM

New resources??

I am really not quite sure about this, but there is a possibility for new resources. In my opinion, it would be better for the game. But there should only be another 1 resource, since not many more are really needed. And another resource, such as gold, could be used as an element for building structures such as the Titan dwelling, or the creating of a castle. A possible idea for a new resource, maybe something like diamond, which could be used for Unicorns, and to build castles, and other creature dwellings, it would also be about as useful as the other resources currently available.

Too much or too little of a resource could be your downfall in a big campaign or scenario. If there was another resource, it would broaden the spectrum, by introducing a new material to build and construct new and more diverse buildings. It will help the overall gameplan of Heroes, since there is an extra resource to collect and build up.

As an idea, i'm all for it. But wether it will be used in the game, I doubt it.
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"Dragons may breathe fire, but Hydras have many heads." - The Creed of Hydras
"As the Dragon drew its breath, the Hydra pounced, swiftly but powerfully, and the Dragon was defeated.”

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Jenova
Jenova


Famous Hero
posted November 06, 2001 07:03 AM

That would just unnecessarily complicate the game even further. It would need to be changed and balanced to make that new resource useful, because presently noone needs it. If you find mines and resources there are more types, which means more chances of finding ones you don't need. They can make do with just the 7 or so that they have.
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ThE_HyDrA
ThE_HyDrA


Admirable
Famous Hero
The Leader of all Hydras
posted November 06, 2001 07:18 AM

Waste of Space?

I strongly disagree, Jenova.

There are only 7, 6 of which are real natural resources, Wood, Ore, Gems, Sulphur, Mercury, and Gold.
Gold, you could really substitute for money. It is used to build and pay for things mostly.

Another resource, if you were a bored and unadventurous HoMM player would be an unessary inclusion. But if you want more from the game, and strive for more depth when you are playing, and extra resource would be perfect. It would add much more to the game, and only really take up a small amount of space. Mercury could be used in spellcasting, as it could serve as an ingredient used to make a spell.

If another resource was added, you could be able to gather up on a couple, or spread it out evenly on all. I would like to see most resources have different uses, and different rarity, such as less sulphur and gems, and more wood and ore, since they are used more it Heroes and in reality.
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"Dragons may breathe fire, but Hydras have many heads." - The Creed of Hydras
"As the Dragon drew its breath, the Hydra pounced, swiftly but powerfully, and the Dragon was defeated.”

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Jenova
Jenova


Famous Hero
posted November 06, 2001 01:01 PM
Edited By: Jenova on 6 Nov 2001

I think you misunderstood me.. I never meant 'disk space', infact i never even mentioned 'space'. The reason I think it's unnecessary is because there's enough resources already for each town. Not everyone who plays the game is a die hard gamer who masters it and wants more depth. In fact I'd say that group is a minority. I find the game complex enough already, it doesn't need any more depth.

You could go strolling accross the map and uncover a "diamond" mine, and then say.. "ahh crap. Diamond? My black dragons only need sulfur.. what a waste". If there was no diamond, then that mine would have been another mine, and therefore more likely to be the one you needed instead.

The way I see it, adding an extra resource would just mean another building/unit would require that type of resource instead of the existing 7. Can't they just use one of the existing 7? What other purpose would you need the extra resource for (that couldn't already be done with an existing resource)? I'm at a loss here..

Quote:
Mercury could be used in spellcasting, as it could serve as an ingredient used to make a spell.


Fair enough. But you could just use mercury for that purpose.. I don't see why you would need a new resource just for that.
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ThE_HyDrA
ThE_HyDrA


Admirable
Famous Hero
The Leader of all Hydras
posted November 07, 2001 02:21 AM

No, but you hinted it by saying
'it would unessecarily complicating it further'.
If it was a diamond mine, you could say the same thing about any other mine. If there was a mercury mine, you would say it is bad because you don't need it.

Is adding an extra building/unit bad? And if you have another resource, it would spread out the usage of the more important one. This will also create more opportunities for new buildings, and other new spells which could broaden and possibly change the way we use the limited amount of resources.

We would not need a new resource for spells. If we were to have a new resource, it would have to be used in a wide range of areas to make the inclusion worthwhile and meaningfull.

You could also use certain types of resources to create spells or to make current buildings stronger by upgrading them with a stronger element or resource.
This aspect will make up for the seemingly important 'lack of creature availability' by changing building aspects, which cold even be passed on to the creatures, and they do not have to be upgraded. All you need is a better resource for the build.
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"Dragons may breathe fire, but Hydras have many heads." - The Creed of Hydras
"As the Dragon drew its breath, the Hydra pounced, swiftly but powerfully, and the Dragon was defeated.”

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Darion
Darion


Promising
Famous Hero
posted November 07, 2001 03:53 AM
Edited by alcibiades at 16:58, 19 Jan 2008.

Maybe in order to build the 8th level structure you would need to have a certain resource? But how about this is created only after you accumulate... umm.... 10 of a certain resource? And then you are asked to transform it into this new resource that is very valuable and worth much more than the 10 of the regular resource (So... let's say you have 10 crystal, and it is converted to diamond. You would get more gold for 1 unit of diamond rather than 10 crystal)
But I don't know how that would be worked into building (what if you need to convert it back, and will it be applicable to other structures, such as you only have 10 crystals converted to 1 diamond, and the enchanted spring you needed to build only takes crystal?)


Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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