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Heroes Community > Heroes 8+ Altar of Wishes > Thread: Heroes VI?
Thread: Heroes VI? This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted January 09, 2008 05:15 PM

Quote:
Quote:
Heroes of Might and Magic is Medieval Fantasy centered, not the 16th century+ ages.


Um, sorry, but that's where I have to step in and correct you.  Heroes (the first four games, at least) may be set in a seemingly pure-fantasy world but if you'd played Might and Magic you'd know well that there certainly are futuristic elements.  Check this or this out if you need proof / insight.  It is (or, at least, was) science-fantasy.

That's not to say I agree at all with this pile of spam above, of course...  The sci-fi elements are and always have been subtle, armies of gun-toting warriors are not something you'd ever expect come across.


I'm sure you can see where my critique lies

And no I haven't played Might and Magic, probably won't either.

Frankly, if any heroes game went to switch from fantasy-medieval to fantasy-16th century or whatever, I wouldn't bother playing it. The gremlins using primitive gun-prototypes is the furthest I'm personally willing to tolerate.

Guns suck, period.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 09, 2008 05:18 PM
Edited by Cepheus at 17:20, 09 Jan 2008.

Quote:
I haven't played Might and Magic, probably won't either.


And there it is, the sentence which serves as the very root of all the Forge discussions / debates / wars throughout history.

As for the emboldened part, I wouldn't be moaning at you if you had said "Heroes of Might and Magic V" instead of "Heroes of Might and Magic" which refers to the series.

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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted January 09, 2008 05:52 PM

i wouldn't mind if heroes went up the next stage in historical development because that shows that times really have changed. at the moment, you have races that have been the same since the dawn of time, which is not only boring, it is unrealistic. Times of war often mean times of development, so why they have chosen to fight with exactly the same units for hundreds of years is beyond me. whilst i wouldn't like it if it was space age robots bringing pain, guys with lazer-swords jumping up and down and drones zooming across the battlefield raining fiery death on everyone, i would like to have crazy steam creations, guys with clockwork pikes, muskets and the like, more fantasy geared science, more about engineers and alchemists than sciencists and physicists.
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xerox
xerox


Promising
Undefeatable Hero
posted January 09, 2008 07:49 PM

I cannot accept normal/sci-fi weapons in heroes etc.

But i can accept "steam weapons/machines" like in Warcraft.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted January 09, 2008 08:53 PM

that is generally the limit people want to accept in a heroes game

which is unfortunate, because a part of me says that its not fantasy until you have
-environments don't make sense (ie gravity goes all over the place, trees walk around, floating islands with great big weapons sticking out of them, etc).
-random and strange creatures, some look like strange crosses between existing ones (like a ostrich crossed with an ostrich, or a sheep crossed with a duck) or just completely random ones (for example, a jellyfish that if it gets too frightened, explodes, or a hippopotamus that if you feed them enough turnips they transform into a floating platform)
-strange abilities that come from strange beings (like a man who is obsessed with the theatre can give you the power of flight, or a Chef who first beats your senseless and throws you out of his restuarant, and you somehow gain the power to seduce women)

but then i remember that this is drifting into the area of non-sensical and i need to calm down.
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted January 09, 2008 10:34 PM
Edited by Daystar at 22:34, 09 Jan 2008.

Quote:
at the moment, you have races that have been the same since the dawn of time, which is not only boring, it is unrealistic. Times of war often mean times of development, so why they have chosen to fight with exactly the same units for hundreds of years is beyond me.


You act as though everything came into existance from the get go.  I'm guessing things like Catapults and Balistae are pretty new fangled, perhaps only created 70 or less years ago.  Also, Gremlin Guns work on magic, sort of a very tiny fireball spell wrapped up in there, not gunpoweder.  

Also, why do something with technology when you can do it with magic?  Eg, why make a jetpack from gasoline and metal when you can just make a flying spell?

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Landsknecht
Landsknecht


Adventuring Hero
Askin' for war :p and payments
posted January 10, 2008 05:00 AM

Quote:
i wouldn't mind if heroes went up the next stage in historical development because that shows that times really have changed. at the moment, you have races that have been the same since the dawn of time, which is not only boring, it is unrealistic. Times of war often mean times of development, so why they have chosen to fight with exactly the same units for hundreds of years is beyond me. whilst i wouldn't like it if it was space age robots bringing pain, guys with lazer-swords jumping up and down and drones zooming across the battlefield raining fiery death on everyone, i would like to have crazy steam creations, guys with clockwork pikes, muskets and the like, more fantasy geared science, more about engineers and alchemists than sciencists and physicists.


That's exactly what i mean...... BX

Renaissance fantasy..... Leonardo da Vinci (Wiz) and D'artagnan (Knight). NOT space age Corack VS Shelthem
Both Knights ,Regnan pirates, and Jadamean (they survived the reckoning and settled somewhere else in the universe) dark elves get guns.
Wizs got Gnomes janissary (the whole wizard race often portrayed with middle eastern images) instead of gremlin streltsy
Dwarves has the best gun and steam thingy. but not ANCIENTS scifi things
while wood elves and barbarian stick to old weapons. barbarians got strong units that's hard to kill. while woodelves got bows and can parry bullets!!!

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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted January 10, 2008 01:24 PM

Depends on preference, I suppose...

I for one wouldn't bother buying HoMM if it shifted to the renaisance ages.

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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted January 10, 2008 07:58 PM

Quote:
Quote:
at the moment, you have races that have been the same since the dawn of time, which is not only boring, it is unrealistic. Times of war often mean times of development, so why they have chosen to fight with exactly the same units for hundreds of years is beyond me.


You act as though everything came into existance from the get go.  I'm guessing things like Catapults and Balistae are pretty new fangled, perhaps only created 70 or less years ago.  Also, Gremlin Guns work on magic, sort of a very tiny fireball spell wrapped up in there, not gunpowder.


but thats the thing, the game feels like the level of technology has been this way for centuries, as proved in the bonus campaign of Tote, which happens some 500 years before the main event.

now whilst i am not saying all races of Ashan seem to be technologically retarded, i am saying that some development in the level of technology would be nice to see.

Quote:

Also, why do something with technology when you can do it with magic?  Eg, why make a jetpack from gasoline and metal when you can just make a flying spell?


magic is an exclusive thing, in which about one faction that teaches it to all its subjects, being academy, and even then, their might be some who can't do it. Technology would be available for those who don't have magic to use.
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted January 10, 2008 10:10 PM

Quote:
Quote:
Also, why do something with technology when you can do it with magic?  Eg, why make a jetpack from gasoline and metal when you can just make a flying spell?


magic is an exclusive thing, in which about one faction that teaches it to all its subjects, being academy, and even then, their might be some who can't do it. Technology would be available for those who don't have magic to use.


But that's my point: Magic is technology.  If someone can't do, say, a flying spell, they would buy one from someon who can.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 10, 2008 10:21 PM

Indeed.  Think about it, they are both simply ways of warping and manipulating energy.  In the old storylines before Ashan came along, tecnhology was more powerful than magic, as all the energy used in magic is usually under the control of just one living being while a tireless machine is providing the energy used in technological instruments.

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted January 11, 2008 12:34 AM

And then you get into where technology leaves off and magic begins.  Can we be certain that Ashan isn't really a machine, like Earth, but so complex and so advanced that we can't possibly understand it?

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landsknecht
landsknecht


Adventuring Hero
Askin' for war :p and payments
posted January 11, 2008 06:02 AM

Quote:

magic is an exclusive thing, in which about one faction that teaches it to all its subjects, being academy, and even then, their might be some who can't do it. Technology would be available for those who don't have magic to use.

agree..... remember the whole Might and Magic universe. there are factions that focus on either might or magic. Wizs of course. focus on magic. and Barbarians surely go for might (even they can use spells but they are weakest spellcaster ever!..... Tarnum the Immortal Hero is an exception because he's excel in both Might and also Magic!!!!)
That's why i say "castles should get renaissance units"

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ElectricBunny
ElectricBunny


Known Hero
Pimp My Box
posted January 12, 2008 11:51 AM

Quote:

But that's my point: Magic is technology.  If someone can't do, say, a flying spell, they would buy one from someon who can.


Exactly. For example the wizards get all the magic/technology, but the other factions might also have a cut of the loot, because for example the dark elves pressed the secrets out of the wizards or something? So the dark elvces might also have something like Gremlin Magic Mortar.
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landsknecht
landsknecht


Adventuring Hero
Askin' for war :p and payments
posted January 12, 2008 05:56 PM

Quote:
Quote:

But that's my point: Magic is technology.  If someone can't do, say, a flying spell, they would buy one from someon who can.


Exactly. For example the wizards get all the magic/technology, but the other factions might also have a cut of the loot, because for example the dark elves pressed the secrets out of the wizards or something? So the dark elvces might also have something like Gremlin Magic Mortar.


Magic pulse rifle????


^ Something like this? pure magic gun that ..... not for castellans *ngewwwwwwwwwwwwwwwwwwwwwww~!*

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted January 12, 2008 11:18 PM

Now that I would be cool with!

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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted January 13, 2008 01:06 AM

I think its time for me to put my three cents in. I think that high-powered technology should not be incorporated into the game. That is why its called Heroes of Might and Magic. Might as in melee weapons and magic as in...well...magic. No guns or lasers involved. Now, splicing them together into a magic-powered gun like the gremlins can add to the heroes spirit. But, otherwise, no.
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Next Set: Mirrodin
Beseiged

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 13, 2008 01:13 AM

Quote:
That is why its called Heroes of Might and Magic. Might as in melee weapons and magic as in...well...magic.


According to whom?  By that logic and definition you could argue there shouldn't be ranged weapons in the game.

As for my own three cents:  I say do not put high-technology stuff into the game outside of campaigns / story elements.  Otherwise, if needed to advance a good storyline, go ahead.

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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted January 13, 2008 01:18 AM

Forgive my unintentional blub when saying it, but I meant might as strength and cunning in and of itself, not using artificially powerful weapons such as guns and cannons to kill your foes for you. Bows still need good bowmen to use. Swords need good swordsmen. Fists need good musclemen to attack. Guns need nothing but the right trajectory.
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Steel Yourself for War

Next Set: Mirrodin
Beseiged

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 13, 2008 01:20 AM

Ah.  I see, thanks.

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