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Thread: [MOD] Visual conversion Necropolis tier 7 Knights not Dragons (TotE) | This thread is pages long: 1 2 3 4 5 · «PREV / NEXT» |
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Cleave
Promising
Famous Hero
Raging Blood
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posted August 13, 2009 12:26 AM |
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Quote: This Mod is great! I use the Dark Knight=Tier 6 & Wight=Tier 7 version.
Still on the adventure map the Tier 7 neutrals appear as Bone Dragons and the tier 6 as wights (only the map icon, the creature itself is correct when you attack them)
Have you solved this visual prob, yet?
I use the same version in my game.
As far as the visual issue is concerned I regret that I haven't been able to fix it (truth be told I'm not trying either) since it's not in any way game breaking (a minor inconveniance at most) but if someone could give me a pointer as to how this can be solved or would be willing to fix it I'd be most grateful.
Thanks for the feedback.
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13 Heroes
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ChaosReigns
Hired Hero
Rather inept necromancer
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posted August 13, 2009 01:39 AM |
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Ah, thanks for the link, I totally missed that.
However, I do have one small problem. Is there any way to change the Death Knight's texture from purple back to vanilla red? I'm more than happy to do it myself, if someone will tell me how.
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Cleave
Promising
Famous Hero
Raging Blood
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posted August 13, 2009 11:37 AM |
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Quote: Ah, thanks for the link, I totally missed that.
However, I do have one small problem. Is there any way to change the Death Knight's texture from purple back to vanilla red? I'm more than happy to do it myself, if someone will tell me how.
It's quite straightforward actually, all you have to do is delete the edited pink textures from the archive so it will use the regular red model.
Link (the file can only be downloaded 10 times so don't download it if you don't mean to use it).
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13 Heroes
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ChaosReigns
Hired Hero
Rather inept necromancer
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posted August 15, 2009 02:50 AM |
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Thanks for uploading the file. I appreciate it.
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Cleave
Promising
Famous Hero
Raging Blood
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posted August 15, 2009 01:25 PM |
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Quote: Thanks for uploading the file. I appreciate it.
You're welcome.
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13 Heroes
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rrrazz
Tavern Dweller
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posted August 18, 2009 04:54 PM |
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so i put it in the usermods folder what do i do now
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Cleave
Promising
Famous Hero
Raging Blood
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posted August 19, 2009 01:48 PM |
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Quote: so i put it in the usermods folder what do i do now
You play the game.
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13 Heroes
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rrrazz
Tavern Dweller
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posted August 23, 2009 06:58 AM |
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when i play the game the death nkight and dread night is the same but the black knight works
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Cleave
Promising
Famous Hero
Raging Blood
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posted August 23, 2009 01:31 PM |
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Quote: when i play the game the death nkight and dread night is the same but the black knight works
Which version of the mod are you using? Is it the last one I've posted? Try one of the links in the first post and let me know if it works.
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13 Heroes
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rrrazz
Tavern Dweller
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posted August 23, 2009 11:49 PM |
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i tried every version and its the same
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Cleave
Promising
Famous Hero
Raging Blood
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posted August 24, 2009 11:41 AM |
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Quote: i tried every version and its the same
That's weird. I've checked every version and posted screenshots accordingly so I don't get why it shouldn't work in your game.
Do you have any other mod that may be conflicting with this mod? Especially mods that edit the Necropolis.
Did you edit the mod or your data files? Did you for example modify the folder structure?
Can you post screenshots and the link to the version that is not working for you?
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13 Heroes
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Nebiiiii
Adventuring Hero
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posted March 03, 2010 09:01 PM |
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zanzertem
Tavern Dweller
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posted March 04, 2010 02:42 PM |
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Cleave
Promising
Famous Hero
Raging Blood
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posted March 05, 2010 01:20 AM |
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Thanks for your appreciation Nebiiiii.
@zanzertem: it's quite appropriate for a thread on Necropolis creatures actually. Cute card by the way.
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13 Heroes
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wesker0
Tavern Dweller
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posted July 27, 2010 10:38 PM |
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Sadly mod isn't working on my computer . I'm using the wraiths not dragons version . As always I put the .h5u file into usermods , and it doesn't work . Nothing changes dragons and wights stay the same like the death knight . I have some screens but, I don't think it'll help . I'd be very grateful if someone knows how to fix that problem .
http://img839.imageshack.us/img839/3221/34764511.png
http://img197.imageshack.us/i/98722695.png/
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Warpman
Tavern Dweller
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posted December 29, 2010 11:22 AM |
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*takes a shovel to look on good old mod*
I just "Rediscovered" the dust-covered game box...
And found your mod thread.
Pretty neat idea to make Knights as 6th and Wights as 7th Tier.
Still the link in your fist post is broken so far. Would you mind re-uploading the mod file? Nice mods ought not to die in oblivion.
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theR34p3R
Tavern Dweller
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posted January 04, 2011 10:34 PM |
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I'm liking it You just gave me some ideas about changing a few other creatures too
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Cleave
Promising
Famous Hero
Raging Blood
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posted January 05, 2011 01:59 AM |
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Quote: Sadly mod isn't working on my computer . I'm using the wraiths not dragons version . As always I put the .h5u file into usermods , and it doesn't work . Nothing changes dragons and wights stay the same like the death knight . I have some screens but, I don't think it'll help . I'd be very grateful if someone knows how to fix that problem .
http://img839.imageshack.us/img839/3221/34764511.png
http://img197.imageshack.us/i/98722695.png/
That may be because the date of the file is too old. To make it work you may have to unpack it and repack it with winrar (don't forget to rename it to .h5u).
Quote: *takes a shovel to look on good old mod*
I just "Rediscovered" the dust-covered game box...
And found your mod thread.
Pretty neat idea to make Knights as 6th and Wights as 7th Tier.
Still the link in your fist post is broken so far. Would you mind re-uploading the mod file? Nice mods ought not to die in oblivion.
I'm reuploading the version that I'm using in my game. I'm afraid I've lost the other versions. The one I use has Knights as Tier 6 and Wights as Tier 7 so this should be what you've been looking for.
http://rapidshare.com/files/440849342/purpleknights.zip
Let me know if it's working for you.
Quote: I'm liking it You just gave me some ideas about changing a few other creatures too
I'm glad you like this little modification and even more so if it gives you ideas for other mods!
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13 Heroes
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Warpman
Tavern Dweller
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posted January 18, 2011 11:43 AM |
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Works fine for me.
Still it'll require a little "modding" of RPGStats to make sure the units are raised properly. Maybe even make Angels turn to Wights...
Still, that's just plans
It seems nice that Grim Reaper is the Ultimate Necropolis unit, not some "dragon" corpse... yet it's still not completely what Grim would be.
Reapers need some mass "scythe" attack to cope with other 7th tier units not only with sheer numbers.
Thanks for nice mod.
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sanctifer
Tavern Dweller
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posted January 20, 2011 06:16 PM |
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I have a problem : I can't downlod any of the mods from the first page of this thread
Could you reupload them or give me another link to download them, I'd really like to try those !
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