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Heroes Community > Age of Heroes Coliseum > Thread: ICTC3: The Citadel of Night Elves
Thread: ICTC3: The Citadel of Night Elves This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted March 02, 2008 07:04 PM
Edited by radar at 11:28, 07 Mar 2008.

Thank you

The Perk ideas are born in my head

I alredy see some intriguing strategies for the faction, so I decided to create 3 duel heroes.

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2ndHero
2ndHero


Famous Hero
Floppy Slayer
posted March 04, 2008 05:00 PM

So Gilraen is going to become evil.....Interesting.
Would wolves be good for the recruiting portal? Since the town focusing on night, wolves would suit them. But they already have werewolves, so hard to decide.
____________
Help and suggestions needed here.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted March 04, 2008 05:18 PM

This faction kicks ass, I'll have a hard time trying to compete with it...

Gilraen as Raziel, dunno about that.  Otherwise

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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted March 04, 2008 05:29 PM

Well, this faction's certainly gone a long way since the last time I checked it out
Good work.
____________
"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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GenieLord
GenieLord


Honorable
Legendary Hero
posted March 09, 2008 07:36 PM
Edited by GenieLord at 13:19, 25 Mar 2008.

This is just incredible.
I can say this in many ways, but other people did it better than me, so I'll just add the thing that nobody has said. It is a bit hard to say on a such of a fantastic work, and I hate to be one that says it.

I think that the only mistake that was made here is simple: using HOMM5 too much. I just guess that H6 system will be completely different, and it's too that instead or using the H5 one, that will be replaced, you don't use your own creative system that you create. Ofcourse, using the exsisting things is much easier, but let's be real, they wouldn't leave everything the same, wouldn't they?

Edit: It's the time for ratings.

Cohesiveness: 10 / 10
Imagination/creativity/originality/wow factor: 12 / 15 - As I said above, it's based on H5 too much, what blocks a bit the imagination of creating a new system.
Back story: 5 / 10 - There's no actual story, but the faction is definitely suitable in the trems of HOMM univers.
Battle facets: 9 / 10
Discretionary: 5 / 5

Overall score: 41

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Momo
Momo


Promising
Famous Hero
posted March 25, 2008 05:23 PM
Edited by Momo at 17:25, 25 Mar 2008.

Cohesiveness 10/10: not much to say here. The race chosen is a safe bet with choesiveness, given how many night elves in Warcraft are known for trasforming into beasts. Going wrong with night elves  would have been hard, and radar failed at it.

Imagination 13/15: chosing a particular race belonging to a specifical fantasy world isn't the best for originality, but it's redeemed by the fact that the faction is quite re-invented. Then again, imagining every buildings too deserves an additional point, as most entrants forgot to develop buildings, whereas radar stressed the point properly. Good work.

Back story 4/10: there is no story at all but, humh, better than a bad story I guess. Plus, the faction isn't hard to link with HoMM universe, so you get more than zero despite not a single word about history.

Battle facets 8/10: good charaterization of each unit, the racial skill plays a nice role in balancing the whole faction. As I previously said, hero-centrism is not a means of balance, but the general frailty of the units results in a good combination with the strong racial, resulting in a interesting faction.

Discretionary 5/5: mostly, for effort. Pics, developement and depth are hardly matched by many other factions, and deserve a good mark. This despite me disliking the night elves.

Overall 40/50

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted March 25, 2008 06:04 PM
Edited by OmegaDestroyer at 18:05, 25 Mar 2008.

Cohesiveness 10/10: I agree with Momo.  It sticks.

Imagination 13/15: Spiders, evil elves, and assassins aren't really anything new to the fantasy genre.  I can't help but think of the Drow when I look over this faction.  However, I find the racial abilities, artifact set,  and various perks unique and deserving of some points.  Plus I like the hero.

Back story 1/10: Without a story, I can't award you anything for a back story.  

Battle facets 9/10: I like a lot of the special abilities, and the racial ability seems to fit in nicely with it.  I do wonder how an ability like that would stack up against the Fortress or other factions that rarely employ dark magic.  I'm not necessairly too keen on the assasin's ability to flat out kill a unit in a stack, but really, it's no different than a vorpal sword.  I find the rider interesting in its role as a dedicated anti-tier 7 unit.  

Discretionary 5/5: You put a Hell of a lot of work into this design, so I'm going to give you props for that.  The pictures and kindgom buildings were a nice touch.  

Overall: 38/50
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Snatch
Snatch


Promising
Known Hero
Proud Kappa
posted March 25, 2008 08:43 PM
Edited by Snatch at 20:51, 25 Mar 2008.

Cohesiveness: 9/10 (all works fine together)

Imagination: 13/15 (dark or night elves are not a very new theme but your faction is done very well)

Back story: 0/10 (sadly there isn't one)

Battle facets: 9/10 (not very flexible but very strategic, I like that)

Discretionary: 5/5 (to make up for the missing back story, I really like your faction)

36/50

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted March 26, 2008 05:53 AM

Cohesiveness: 10/10
Imagination: 15/15
Back story: 3/10 There is not one unfortunately, though I think some bonus points are in order for the amazing effort.
Battle facets:10/10
Discretionary: 5/5 (to make up for the missing back story, I really like your faction)

43/50
____________
Message received.

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Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted March 26, 2008 09:00 AM

My Rate about The Citadel of Night Elves

Cohesiveness: 10/10 (I can just congratulate!)

Imagination/creativity/originality/wow factor: 14/15 points (Every creature is superb, but Werevolves does not belong here. There are two types of spiders, even one is tier 1 and the other is tier 7. Overall: very good)

Back Story: 1/10 (No story!)

Battle Facets: 9/10 points (Balance problems with the racial skill: At the beginning, it is quite weak, but by time, it will become more powerful and nera to the end, it will be a bit too powerful.)

Discreationary: 5/5 (Overall work!)

Overall: 39/50 points

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted March 26, 2008 11:18 AM
Edited by War-overlord at 17:05, 26 Mar 2008.

Cohesiveness: 7/10; good, but it lacks a binding factor( the binding factor here is purpose, there is no actual reason why these creatures fight or even fight together(which applies to the non-elves))
Imagination/creativity/originality/wow factor: 10/15; Basicly your average, run of the mill evil-elves. Heavily inspired by  Warlords Battlecry, which is not a bad thing, but still the this idea of combining evil-elves with spiders and werewolves has been done before on many occasions
Backstory: 0/10; With no story whatsoever, I cannot award you any points. While it does fit Heroes of Might and Magic, this is only technically. Story is here aspect judged here and that is just not present.
Battle facets: 10/10; Superb, but it is to dependant on luck for my tastes.
Discreationary: 2/5; I'm sorry, but in my eyes the complete lack backstory, culture, architecture and overall storydepth is unforgiveable. Your focus on importing it into actual gameplay has overshadowed everything, but this does deserve some credit.

overal score: 34/50

I have edited my score, as you both (Radar & Genie) are right I have been a bit harsh, probably because my bad legs was acting up at the time. Still I agree with Snatch, that programming in this is not the factor that is judged here.
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GenieLord
GenieLord


Honorable
Legendary Hero
posted March 26, 2008 04:31 PM
Edited by GenieLord at 17:57, 26 Mar 2008.

War-Overlord, I think you're exaggerating a bit with the criticism on this faction. Reading your marking really makes me feel things are a bit... Unproportional.

Quote:
Cohesiveness: 7/10; good, but it lacks a binding factor
Tell what "binding factor" would you add here? I think this is one of the most cohesive factions here, and I really can't understand what you mean.

Quote:
Backstory: 0/10; With no story whatsoever, I cannot award you any points.
I wonder if you read the requirement for this category, on the masterpost of the contest. It said "how well it expands on one of the HOMM universes". This faction does fit to HOMM. Therefore, giving it taking off 10 points is not fair, cause a part of the requirement for this field has been fulfilled.

Quote:
Imagination/creativity/originality/wow factor: 5/15; Basicly your average, run of the mill evil-elves. All tiers of  ,except the werewolf, are a direct copy of the Warlords Battlecry Dark Elves and most of your heroes are inspired by Warlords Battlecry as well, however I simply cannot overlook the way you've ported them to the Heroes of Might and Magic universe, which deserves some credit.
So what if he took most of the pictures from the same source? He didn't copy the descriptions, the abilties, etc. from there. The images are the least important part on the creatures lineup. They only display how things may look, but not how will the create fight, act, and ofcourse that in the game creatures are designed differently than on other games. Having one main source of images doesn't deserve a penalty of 10 points from the mark!

Quote:
Discreationary: 0/5; I'm sorry, but in my eyes the complete lack backstory, culture, architecture and overall storydepth is unforgiveable. Your focus on importing it into actual gameplay has overshadowed everything.
There are so many things in this faction, and sure it has variety. Even if he didn't focus on the storyline, other things deserve some credit as well, don't you think? There is so much material that you just ignored: Buildings, excellent racial skill, hero abilities, perks, heroes, duel heroes. Most of the other entries don't have all that, and these are made with pure quality. That certainly deserve a credit.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted March 26, 2008 04:37 PM

Quote:
are a direct copy of the Warlords Battlecry Dark Elves


I took the images, because I had to take it nevemind from where, Spider Morph and Assassination ability only.

Quote:
most of your heroes are inspired by Warlords Battlecry as well


that's 3 images only! you cannot say they are based on Legnacy of Kain because there's Raziel's portrait there...

lol!

Quote:
Discreationary: 0/5; I'm sorry, but in my eyes the complete lack backstory


There already was such category and you cannot take your points here back for this.

I put in this more, unique special effort which other factions do not have, like my modding skills to show you in game screenshot or created duel heros, which apparently you can't see.


More luck with reading next time.



Thanks to all for notes.

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Snatch
Snatch


Promising
Known Hero
Proud Kappa
posted March 26, 2008 04:53 PM

Quote:
I put in this more, unique special effort which other factions do not have, like my modding skills to show you in game screenshot or created duel heros, which apparently you can't see.


I don't think that modding skills etc. should be a (big) criteria or that one has a and is skilled in a good graphic program while others are not. It is about the towns and ideas and not about your skills. For me that wouldn't get much more bonus than 1 point.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted March 26, 2008 04:55 PM

Quote:
should be a (big) criteria or that one has a and is skilled in a good graphic program while others are not. It is about the towns and ideas and not about your skills


Guess for what Daystar takes always 5/5

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted March 26, 2008 05:13 PM

I have revised my review and given further explaination of my judgements, however that still does not take away that all the creativity in this was focused on actual implementation and I don't think that was the focus in this contest.

Quote:
I wonder if you read the requirement for this category, on the masterpost of the contest. It said "how well it expands on one of the HOMM universes". This faction does fit to HOMM. Therefore, giving it 10 is not fair, cause a part of the requirement for this field has been fulfilled.



As I said in my judgement, the faction does fit HOMM only technically and the story is judged in this aspect, whch is simply not present.

As I said before and I will repeat it again, I find this entry to much focused on actual implementation and not enough on story and racial depth.


P.S.

Since when is commenting on your own judgements allowed? I nearly got Kicked Out of the first ICTC for doing so.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted March 26, 2008 07:12 PM
Edited by Fauch at 19:15, 26 Mar 2008.

Cohesiveness: 9/10 this wasn't hard, but a few explanations may have been good.

Imagination: 12/15 unoriginal theme, but original skills.

Back story: 4/10 no story, but it will obviously fit in homm.

Battle facets: 8.5/10 interesting overall, the racial is good, heroes has interesting specialities, there is the summoning pit, creatures are all decent or even good. my main problem are no flyers (at least there is the climb wall ability), 3 poisonners and the swift casting (that means that the priestess can, in an action, cast slow twice, call the night, and then attack??)

Discretionary: 5/5 for the overall presentation and all the extra stuffs (duel heroes, lol )

38.5/50

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kookastar
kookastar


Honorable
Legendary Hero
posted March 30, 2008 01:25 AM
Edited by kookastar at 00:35, 09 Apr 2008.

Tobius's revised rating

The Citadel of Night Elves

Cohesiveness(4+2)=6 Well, they're Night Elves, and Night Elves are trademark of Blizzard... Besides i agree with War-overlord that it lacks a binding factor
Imagination(5+2+2)=9 Very creative, sadly you adopted Blizzard's Night Elves and the complete Heroes 5 system
Back Story(0+0)=0 No story, no points
Battle Facets(4+4)=8 Nice and inventive skills, good mix of creatures

Discretionary: +4 for the bunch of skills and perks, the heroes, the town and last but not least the duel heroes; -1 for no emblem

Total Score=26

How I graded these:
Cohesiveness (Internal Coherence [1-5]+HoMM Compatibility [1-5])
Imagination (Creativity [1-5]+Innovations [1-5]+Originality[1-5])
Back Story (How well it expands on one of the HoMM universes [1-5]+How interesting it was to me [1-5])
Battle Facets (Variety [1-5]+Inventive Aspects [1-5])
Discretionary (Bonus for exceptional efforts[1-5])


____________
uhuh

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted March 30, 2008 08:44 AM

Blizzard's Night Elves? I even haven't played Warcraft ever.

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The_Mentat
The_Mentat

Tavern Dweller
posted April 02, 2008 10:39 PM
Edited by The_Mentat at 22:54, 02 Apr 2008.

Cohesiveness: 10/10

Imagination: 10/15 – still oriented to Heroes V

Back Story: 3/10 – the main problem…

Battle Facetts: 9/10 – many tactical possibilities and a great racial skill

Discretionary: 5/5

Total Score: 37/50
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