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Heroes Community > Tournament of Honor > Thread: When the cat's away the mice will play..
Thread: When the cat's away the mice will play.. This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
valkyrica
valkyrica


Supreme Hero
posted April 21, 2008 10:10 PM

Quote:
Map is perfect for his szie
Here no need "well" and its not problem for dungeon only. If you want mana, loss 1 turn in town for fill it

About rune of charge you are very wrong
This race have alot units with 4-5 movment. Most units on other races have 5-7. Now add 2 arts from necro set= -1 movment or Ring of Caution. This will decrese movment to 3-4 on fortres units. They have most low averge ini from all races. For this they need realy much rune of charge to can hit on 1st turn.
Do 10-15 games with Fortres and you will see how low chances they have if not rune of charge.


Ban resurrection rune instead, see how much they whine about that
____________
I'm Guybrush Threepwood, mighty pirate

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Elit
Elit


Famous Hero
posted April 21, 2008 10:16 PM

Quote:
Quote:
Map is perfect for his szie
Here no need "well" and its not problem for dungeon only. If you want mana, loss 1 turn in town for fill it

About rune of charge you are very wrong
This race have alot units with 4-5 movment. Most units on other races have 5-7. Now add 2 arts from necro set= -1 movment or Ring of Caution. This will decrese movment to 3-4 on fortres units. They have most low averge ini from all races. For this they need realy much rune of charge to can hit on 1st turn.
Do 10-15 games with Fortres and you will see how low chances they have if not rune of charge.


Ban resurrection rune instead, see how much they whine about that


More simple is to ban race

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valkyrica
valkyrica


Supreme Hero
posted April 21, 2008 10:18 PM

Quote:


More simple is to ban race


Or just edit the map and give the boots of swiftness

Nobody puts a gun to your head and MAKES you wear the precious ring of power
____________
I'm Guybrush Threepwood, mighty pirate

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Strider_HL
Strider_HL


Famous Hero
posted April 22, 2008 01:34 PM

Quote:
wells is ok. you just want it superfunky-rushrush dont you
Also dungeon is stronger in this map than most other Toh maps.

I'm not talking solely about dungeon but magic races in general. Remeber - heroes of MIGHT and MAGIC For instance, now you just put arcanes (or master hunters with TOH MOD) in corner and roll on.. Anyway, object "well" is an essential part for "magic" element to work hehe I'm just suggesting here. My overall opinion of the map can be read above

elit, good idea - go and sit in ya hole... maybe, just maybe, if you spend a week there it's possible to refill wits as well All right, pal, I'm just kidding - could not resist temptation Love, peace, chewing gum!

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted April 23, 2008 02:09 AM

Quote:
For instance, now you just put arcanes (or master hunters with TOH MOD) in corner and roll on..
map dont even have external lev3 dwell..not even wood mine.. not so good for sylvan.. still is fair..
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infinitus
infinitus


Supreme Hero
posted April 23, 2008 07:11 AM

Very nice map, but played two times, and in both cases have problems with refuse to join of imprisoned army Maybe no need imprisoned army at all on this map ?
____________
Nothing's impossible

http://www.youtube.com/watch?
v=loCSLJ6IodY

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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted April 23, 2008 09:22 AM

Quote:
Very nice map, but played two times, and in both cases have problems with refuse to join of imprisoned army Maybe no need imprisoned army at all on this map ?


1. this "error" regarding the joining army could occur because of the script steps, who executes a series of command one at the time....

Solution: first flag garrison, then attack the joiners , DONT run from outside the gate (still neutral)through it, reaching the creatures stack in one single move!.

will work 100%.

2. one more thing related to joiners, cause has been asked few times.  It's not a random thing, its a scanning script for your heroes script name (which differs from their ingame name). IF u recruit a third hero first day, other than your alignment, and his script name is first in alphabetical order, you might get joiners of his alignment, not yours, and its a waste.

Advice: until u take the joiners , dont recruit a third hero from town in order to avoid the risk of losing the joining army.


enjoy

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fiur
fiur


Promising
Supreme Hero
Map Creator
posted April 23, 2008 10:42 AM

And one more thing  do an "house cleaning" in this  folder

/"your game folder/Editor/H5MMods/

(just for those  how did'nt read the pdf  file....  
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted April 23, 2008 04:09 PM

also buying a 3rd hero is 100% badmove for day1, is a big waste of dollar, you ll have 3 heroes by day2 anyway from garison 'prison'
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infinitus
infinitus


Supreme Hero
posted April 23, 2008 05:26 PM
Edited by infinitus at 17:29, 23 Apr 2008.

I like to make mistakes, people must have maximum options How about if i want to go directly to undergrounds, and skip garison "prison" for week or more ....
____________
Nothing's impossible

http://www.youtube.com/watch?
v=loCSLJ6IodY

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted April 23, 2008 08:25 PM

that wont help much.. i guess is map this way, have kill some upstairs first
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fiur
fiur


Promising
Supreme Hero
Map Creator
posted April 23, 2008 10:05 PM

Quote:
that wont help much.. i guess is map this way, have kill some upstairs first


there is an minor bug  on purple  side...  (fraud  just told me)
you can get to pyramide  without taking guards....

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted May 06, 2008 08:25 PM

ok fixed..

v1.3http://www.uploading.com/files/80VCXHT9/RatRace3x3.h5m.html
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 06, 2008 08:46 PM
Edited by Warmonger at 20:47, 06 May 2008.

Infernal server error.

However I think this host should work?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted May 06, 2008 08:49 PM
Edited by Elvin at 02:43, 11 Jul 2008.

Just dled it, works fine for me.

Edit:

There is something that concerns me a bit. Atm you are forced to build mage guild 5 if you want to teleport back to town and considering that the typical time to break is week 3(assuming all goes well) by the time you gather the middle it's late week 4 already.

Now academy is slow by default so will not break as early as others, chances are that if they break they won't have mini arties which is really bad for week 4. Or you let the opponent get it all while you upgrade, build mage guilds and mini arties

Haven by week 5 can gain a massive army of paladins that is hard to kill and slow factions cannot get to them fast enough. Coupled with Vittorio's amazing creeping skills it's downright scary, he just rules.

Some things I'd like to see:

Maybe a witch hut that gives logistics to even out the difference.

A teleporter back to town so you can upgrade your army and utilize your racial. One possible spot is just before the garrison so that the opponent cannot reach you right away if he breaks too soon.

Maybe one more mage vault so that spellcasting factions don't get the short end if they are unlucky?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted July 11, 2008 11:48 AM
Edited by insatiable at 11:49, 11 Jul 2008.

There is something that concerns me a bit. Atm you are forced to build mage guild 5 if you want to teleport back to town and considering that the typical time to break is week 3(assuming all goes well) by the time you gather the middle it's late week 4 already. / same applies for both players

Now academy is slow by default so will not break as early as others, chances are that if they break they won't have mini arties which is really bad for week 4. Or you let the opponent get it all while you upgrade, build mage guilds and mini arties / aca is very strong here anyway, ask teacher, he kill for middle and teleport after

Haven by week 5 can gain a massive army of paladins that is hard to kill and slow factions cannot get to them fast enough. Coupled with Vittorio's amazing creeping skills it's downright scary, he just rules. / whats week5? also haven lack of footman and priest, if unlucky with diplo 34 champ or so is not a winner army

Some things I'd like to see:

Maybe a witch hut that gives logistics to even out the difference. / mebe.. i ask teach if he can make script
A teleporter back to town so you can upgrade your army and utilize your racial. One possible spot is just before the garrison so that the opponent cannot reach you right away if he breaks too soon. / could be done.. yes not sure if he break both garison and middle you want to dealay your death much.. stop playing russians elvin damit
Maybe one more mage vault so that spellcasting factions don't get the short end if they are unlucky? / could be done, no much need (or space in map).. 2 scrolls can be useful too


Actually.. i was thinking of make a 2nd version with owned garisons, controlled by opponent. Sims may break sooner but sure is much more anti-rush stuf.
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Strider_HL
Strider_HL


Famous Hero
posted July 11, 2008 11:56 AM

Quote:
Maybe a witch hut that gives logistics to even out the difference. / mebe.. i ask teach if he can make script
Actually.. i was thinking of make a 2nd version with owned garisons, controlled by opponent. Sims may break sooner but sure is much more anti-rush stuf.

Giving logistics to all races twists the whole balance thing. There is a reason why powerful faction like academy with high % skills in magic gets only 2% for logs while might factions try to compensate by moving faster with high logs value. Remeber that all skill probabilities are relative and strongly bound to each faction's phylosphy. I suggest you leave it be as intended... Besides, the map is very good as it is.

Controlled garrisons are fun Also, judging from Fiur's maps it won't break sim turns.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 11, 2008 11:57 AM

We'll see how it goes then So far it's one of my favourite maps.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted July 11, 2008 09:39 PM

That v1.3 link takes me to the download page and then to the wrong page and crashes my firefox.  Anyone else get that?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 11, 2008 09:42 PM

I just wait a few secs and I get download option.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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