|
Thread: New Campaings | This thread is pages long: 1 2 · «PREV |
|
Watchman
Adventuring Hero
Defender of small Furry things
|
posted April 30, 2001 07:41 AM |
|
|
I agree with you, SirDunko. The HOMM3 campaigns didn't suck as far as the originality in storyline is concerned. (and, I tend to go through the maps in the campaigns just to get the next point in the story... I dunno. That's probably why I like them...)
____________
"If we are but travellers on the road of life, then I am pleased to have met you here, friend!"
|
|
SirDunco
Responsible
Supreme Hero
|
posted May 02, 2001 03:49 AM |
|
|
Right
So we agree that the campaings didn't suck. They were pretty fair. I thought that some of them should not be locked.
Sir Dunco
|
|
efreeti_man
Tavern Dweller
Djinn burning maniac
|
posted June 22, 2007 07:57 PM |
|
|
secrecy campaign
i think someone should make a secrecy campaign where you have to avoid these patrols and get across, and you lose if you lose a percentage of your army, which would of course carry on to the next one, where you are trying to infiltrate the government and must get a certain artifact to disguise yourself, once again try to sneak around and lose as few troops as possible. And then when you infiltrate the government you have to secretly kill your rivals to take control of the country and you should be a necromancer so that is why you need to get the artifact in the first place.
____________
if you light Djinn on fire, does it become and Efreeti... or an efreeti-cat?
-Floyd Bullock, my father
|
|
|