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Thread: Two questions | This thread is pages long: 1 2 · NEXT» |
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akstylish
Adventuring Hero
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posted June 24, 2008 05:29 AM |
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Poll Question: Two questions
1. When you disable 'cancel after first visit' option for event, why do the guardians still appear only once? Is there any alternative way to battle infinitely besides filling the whole map with creatures or waiting for new creatures to appear?
2. When a hero's level reaches 75, why does it instantly become 88 and doesn't go up anymore? Also, if I have 99 attack/defense at that point, they become 0. I've seen this bug since the original and it never got fixed.
Again, sorry about the poll. I'd appreciate it if someone would tell me what's wrong with my account/computer.
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akstylish
Adventuring Hero
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posted June 25, 2008 07:58 AM |
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46 views and no reply?
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Warmonger
Promising
Legendary Hero
fallen artist
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posted June 25, 2008 08:03 AM |
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Quote: When a hero's level reaches 75, why does it instantly become 88 and doesn't go up anymore? Also, if I have 99 attack/defense at that point, they become 0. I've seen this bug since the original and it never got fixed.
The exp is peaked at integers value, which is 2^31-1. It won't be fixed sooner than VCMI team rewrites the whole engine.
Primary skills were also not designed to reach higher value, not much can be done with it right now. VCMI also tries to extend this value to at least 255.
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akstylish
Adventuring Hero
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posted June 25, 2008 08:13 AM |
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That's good news. Any clue on the first question?
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akstylish
Adventuring Hero
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posted June 26, 2008 03:22 AM |
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Come on. Someone's gotta know.
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ByteBandit
Promising
Famous Hero
Soul Merchant
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posted June 26, 2008 04:33 AM |
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Sorry. Don't know that one.
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Paulemile
Known Hero
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posted June 26, 2008 12:57 PM |
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About your first question, your map editor must be bugging (or you are using some WoG option I don't use that creates a conflict). I have played and created many maps with that kind of event and the guardians appear each time a hero triggers it.
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akstylish
Adventuring Hero
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posted June 26, 2008 11:04 PM |
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Ok, so it was just the settings problem. That's good. Let me know if you find what might have caused it.
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mvassilev
Responsible
Undefeatable Hero
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posted June 27, 2008 01:18 AM |
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akstylish
Adventuring Hero
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posted June 27, 2008 02:23 AM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted June 27, 2008 02:35 AM |
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to your first question: the script should be like this
ZVSE
!#VRv80:S1; [# of dragons](the number of the monsters you wish, here there is one)
!?LExx/yy/0; [local event trigger](coordonates of the event you must visit to raise the monsters again and again)
!!OBxx/yy/0:T?y1U?y2; [get type/subtype where dragons are](location of the monsters)
!!VRv80&y1<>54:*2; [double dragons](at each visit I choosed to double the monsters which appear)
!!UN&y1<>54:Ixx/yy/0/54/132; [place new dragons](132, for example is the ID for azure dragons, you can get all others ID from erm_s)
!!MO22/21/0&y1<>54:Gv80; [set # of dragons]
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akstylish
Adventuring Hero
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posted June 27, 2008 11:58 AM |
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Sorry but I don't know how to make a ERM script. I guess this is a good opportunity to learn though. Where do I need to write the script? I already installed script editor in case you wonder.
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SimmY2
Tavern Dweller
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posted June 27, 2008 08:05 PM |
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Edited by SimmY2 at 20:06, 27 Jun 2008.
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if your heroes is buggy then just download mine... i just uploaded my most complete and bugless version of wog.
it is a torrent:[url=http://www.btmon.com/Games/PC/Heroes_3_WoG_3.58f_script_update_tons_of_maps_mapeditor_patch_chronicles_campains_extra_scripts.torrent.html]Heroes 3 WoG 3.58f+script update+tons of maps+mapeditor patch+chronicles campains+extra scripts[/url]
P.S. am I alowed to post this?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted June 27, 2008 09:18 PM |
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Quote: Sorry but I don't know how to make a ERM script. I guess this is a good opportunity to learn though. Where do I need to write the script? I already installed script editor in case you wonder.
*
All you have to do is to paste mine into events, all players checked, event happens on 600th day. xx/yy are coordinates for your event and creatures. To learn ERM I think the best way is to read help section in erm_s, it is quite complete and then look in good wog maps as Chaser, Thunk, cave of gerfrex and many others. They use tons of original scripts, so take a peek inside, it is always usefull.
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akstylish
Adventuring Hero
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posted June 27, 2008 11:17 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted June 27, 2008 11:53 PM |
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Map specifications, timed events,add event, set it to day 600, available to all players, give it a name, paste the event, give coordinates instead my xx/yy
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SimmY2
Tavern Dweller
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posted June 28, 2008 01:59 PM |
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Edited by SimmY2 at 14:02, 28 Jun 2008.
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Quote: Could you upload it as .zip on filefront instead? I HATE torrents.
here u go: [url=http://files.filefront.com/Heroes+3+WoG+358fscript+szip/;10835732;/fileinfo.html/]heroes wog + all that...[/url]
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ChaosHydra
Famous Hero
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posted June 28, 2008 06:23 PM |
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Metamorph
Sorry for posting in this thread, but is there another way to upgrade Magma Elementals into Metamorphs besides a Hill Fort? Or is there an easy way to get Metamorphs? (Natural Calamity not included)
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SimmY2
Tavern Dweller
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posted June 30, 2008 03:08 AM |
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they are in heroes_wog/games directory...
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Skeleton_King
Disgraceful
Famous Hero
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posted June 30, 2008 10:19 AM |
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i say
a
a this a
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