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Heroes Community > Heroes 5 - Modders Workshop > Thread: New Bone Dragons!!!
Thread: New Bone Dragons!!! This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Berny-Mac
Berny-Mac


Promising
Legendary Hero
Lord Vader
posted July 06, 2008 04:48 PM

that is a good idea actually, what kind of stats should it have then?
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WarLore
WarLore


Famous Hero
servant of urgash
posted July 06, 2008 06:14 PM
Edited by WarLore at 18:16, 06 Jul 2008.

problem is,you cant create spider to in H5.if do,i would like these creatures. Giant Spider-->Giant Spider Queen--->Tomb Scorpion/Gigantic Scorpion.But Dracolich sounds great
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Berny-Mac
Berny-Mac


Promising
Legendary Hero
Lord Vader
posted July 06, 2008 06:20 PM

maybe
Giant Spider-> Spider Queen/ Death Creeper
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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted July 06, 2008 07:38 PM
Edited by Adrius at 19:39, 06 Jul 2008.

Hmm, the spider in Dm has a name actually... I can't remember it right now though...

Ofcourse, I'm just dreaming, all the modded creatures I've seen are based on an already existing creature, finding parts for a giant spider would be extremly hard work.

However, if I had godlike power, I'd create something like this:

(The names are horrible I know...)

Necropolis tier 7: Giant Spider
Description: The Giant Spiders are the avatars of the Spider Godess, and the most fearsome creature used by the Necromancers. Unlike undead, the Spiders are not controlled by necromancy and only serve the Necromancers by its own will.
Abilities: Large Creature, Climber (This creature can move over impassable terrain, including walls.)

Upgrade 1: Giant Queen
Description: The Queens are an even more fearsome being than the Giant Spider, it's known to spawn Spiderlings who quickly srrounds the enemy.
Abilites: Large Creature, Climber, Spawner (This creature can create an egg on the battlefield, the egg has half of the Spider Queens total Hp and is counted as a small creature with armored ability. during the Spider Queen's next turn, a stack of Spiderlings will replace the egg, the amount of Spiderlings depend on the number of Spider Queens. The Spiderlings dissapear after battle.)

Upgrade 2: Giant Infector
Description: The Infectors are Spider hybrids born with extraordinary poison fangs, able to quickly infect several enemies with its disease-like poison.
Abilities: large Creature, Climber, Infector (This creature's attack will infect the target with a poison, dealing 1/2 of the original damage over 1 turn. Any creatures adjactent to the infected creature will also be poisoned. Undead and Giant Infectors are not affected.)

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Berny-Mac
Berny-Mac


Promising
Legendary Hero
Lord Vader
posted July 06, 2008 11:07 PM

isn't the spawning ability like gating other creatures?
it's a pretty good idea, but the infector needs a better ability, like for example, the infection thingie can be ranged, like spitting acid.
since spiders spin webs, perhaps they can have a ability to summon a web connecting some of their enemies together. they cant move and would get 30 poison damage per spider per turn.
the web can only be destroyed by guys not in the web.
that would be an immensely powerful ability for a spider

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted July 07, 2008 07:44 AM

Hmm had a few nice spider creatures in a thread, but it was deleted when the person who started it got banned.  
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted July 07, 2008 10:51 AM

talking 'bout spiders ?


(btw why the hell is it in the workshop)

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espen15
espen15


Famous Hero
posted July 08, 2008 11:57 AM

dark angels are the coolest

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted July 08, 2008 12:20 PM
Edited by Mytical at 12:26, 08 Jul 2008.

Yes, but they would probably either be 'rebel' haven or inferno.  Could always go the Shannara Series type creature.

Skullbearers - Teir 7 - Vile creatures that twist death to their own morbid agenda.  Once powerful casters from various other towns, they have forsaken their life and humanity for power.  Feared by even Death Knights, and Archliches even the free willed undead would never think of ignoring their decrees.

Large Creature, hovering, Caster, Undead, Lords of Death.

Hovering - they ignore any fire traps or obsticles short of city gates.  They can not pass over city gates.

Caster - Dark Bolt (eldritch bolt with a 'dark' element, so affected by shatter dark), Fear (similar to fear my roar), and Bonewalk (raise dead that only works on skeletons).

Lord of Death - Can 'charm' other undead (regardless of normal immunity) 1x per combat and gives all adjacent undead units +1 init.

BoneLords - Some of the Skullbearers take their affinity for skeletons to a whole nother level.  Not as respected (or feared) by any undead besides Skeletons, they do have their own uses.

Large Creature, Hovering, Caster, Undead, Skeleton Lord, transform other.

Skeleton Lord - All friendly skeletons of any type get +2 init and +1 speed while a BoneLord is on the field.

Transform Other - They destroy a stack that has been killed, and 38 their number of skeletons appear in it's place.  They can do this 1x per combat.  The stack is then gone from the playing field (so can not be the target of ressurect or such).  Note : They can do this to their own fallen stacks as well as enemy stacks (to provent consume corpse of a demonlord.)
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WarLore
WarLore


Famous Hero
servant of urgash
posted July 08, 2008 12:26 PM

sounds great.Btw are you doing this like mod or is this just poll?
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted July 08, 2008 12:28 PM

Wouldn't have the first clue how to make a mod I'm afraid.   They would be a nice alternative to undead dragons however.
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WarLore
WarLore


Famous Hero
servant of urgash
posted July 08, 2008 12:34 PM
Edited by WarLore at 12:35, 08 Jul 2008.

i actually meant this poll creator.

so berny-mac,is this going to be mod or is this just a poll?
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted July 08, 2008 12:35 PM

Ah, ok.  My appologies, misunderstood.
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WarLore
WarLore


Famous Hero
servant of urgash
posted July 08, 2008 12:37 PM

dont worry,it's k
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Berny-Mac
Berny-Mac


Promising
Legendary Hero
Lord Vader
posted July 08, 2008 01:21 PM

just a poll, but a mod would be great
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Skyrim RP? YES!
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WarLore
WarLore


Famous Hero
servant of urgash
posted July 08, 2008 01:46 PM
Edited by WarLore at 13:50, 08 Jul 2008.

okay,but i interested to dark angels,so i started modding here is early visual of dark angel base creature,fallen angel,something went wrong about her face and coat.in-game picture will come later.


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Berny-Mac
Berny-Mac


Promising
Legendary Hero
Lord Vader
posted July 08, 2008 02:36 PM

HOLY CRAP!
That is really awesome man, thanks.
by the way, there is also something under her feet, like a square or something.
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted July 08, 2008 02:39 PM
Edited by Warmonger at 14:40, 08 Jul 2008.

Do you have any other brand new ideas left?
Quote:
16 Jan 2008


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Berny-Mac
Berny-Mac


Promising
Legendary Hero
Lord Vader
posted July 08, 2008 02:42 PM
Edited by Berny-Mac at 14:52, 08 Jul 2008.

woah, geez guys, this is awesome!
well, as for more ideas, i've always been playing around with the idea of some sort of giant snow cone with lazer eyes, covered in bones and it is ranged with a spellbook of circle of winter, raise dead, ice bolt, and some sort of dark magic thingie.

There is also this idea about a big undead guy with a kilt and beard and longsword that says "Freedom ta Scotland!" while rampaging around english warlords and throws schnitzels everywhere!
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 08, 2008 02:55 PM

Both ideas are practically impossible to implement without Maya.

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