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Heroes Community > Library of Enlightenment > Thread: Starting Hero Choice - INFERNO
Thread: Starting Hero Choice - INFERNO This thread is 2 pages long: 1 2 · NEXT»
MmmNachos
MmmNachos

Tavern Dweller
posted July 28, 2008 09:30 PM

Starting Hero Choice - INFERNO

I didn't see a post specifically about starting heroes so far. Perhaps if there's interest, we could talk about every castle and the best choices. For now though...

INFERNO: I'd say the best starting heroes are Ignatius, Octavia, and Pyre. For me, I pick Octavia 50% of the time, Ignatius 40% of the time, Pyre 10% of the time. Depends a little on the map.

Pyre is Logistics, Artillery with Ballista specialty: what's not to like. The Ballista can help soak up damage in early battles and be a significant threat at high levels. The only problem with her is ultimately, you're still trying to make something happen with Imps and Gogs early on, which can be tough.

Octavia is Scholar, Offense with +350 gold specialty. And really, it's the specialty that makes her good. An extra 350 gold per day means by the middle of week 2 you have an extra 3500 gold which equals your first 5 Pit Lords. For Demon Farming, this is huge! Unless the map is super-rich, Inferno always has problems with money. Offense is probably the most useful secondary for Inferno, and Scholar, sigh, well it's a good supporting skill. If there's a better main hero in the tavern, I'll recruit them and let Octavia sit back and earn money for me.

Ignatius is Tactics, Resistance with Imps specialty. Here, it's all about the Tactics. Recruit as many Gogs as you can (hopefully the Tavern hero has some too), buy the starting 4 Demons, and you can make that go pretty far in week 1 with Tactics. Later in the game, Tactics is the difference maker for getting your power stack of Demons into the fray faster, not to mention getting the Efreets into striking range before the first round. Resistance can be helpful, but really it's a disappointment here. The Imps specialty is fairly useless, except it makes your Imps a little faster which can help in the first couple battles against the map.

Almost all the Demoniacs (might) are very good heroes, but these 3 are the ones I've had the most success with. The Heretics (magic) are generally not so good. Do you agree? Thoughts?
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maretti
maretti


Responsible
Supreme Hero
posted July 28, 2008 10:37 PM

Fiona is best. One learning stone and you have exp scouting. Find a barb to use as main.
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Crag rules, Orrin and Ivor suck

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MrCash
MrCash


Adventuring Hero
posted July 28, 2008 11:47 PM
Edited by MrCash at 23:48, 28 Jul 2008.

Octavia's not bad, but her specialty is useless in combat. Scholar is okay but not really something your hero needs. IMHO, I find Nymus to be better. She gets a specialty for pit fiends/lords plus starts out with ADVANCED offense. Octavia's a great hero to have as part of a hero chain though.

Pyre's a good hero too, except maybe at the end game when your ballista becomes preety vulnerable.

Btw, I have to agree with you. I would also personally take a demoniac over a heretic any day.

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Lure_of_Lilith
Lure_of_Lilith


Adventuring Hero
2nd Level, Expert Blind
posted July 29, 2008 02:13 AM
Edited by Lure_of_Lilith at 11:20, 10 Aug 2008.

Inferno Heroes

For me, Octavia is a good hero to have, but you shouldn't choose her as your Starting Hero as she is too weak and with one somewhat useless skill: Scholar. You can forget about this skill though if you visit a friendly Market of Time. She can be your second support hero to make use of her +350 gold/day special.

IMHO, if you want to start with a game with a Demoniac try Marius, Calh or Nymus since Demons and Pit Fiends/Lords are really some of Inferno's better creatures. Once you start piling up Magogs in your stack, they can shoot a hefty amount of damage. It's a good case when enemies are congested together as their ranged attack affects creatures around a target (be it friend or foe) within a 1-hex radius.

But I would have to choose a Heretic over a Dominiac any day. I would like to cast a wide array of devestating spells in battles. If you want to try a Heretic, then choose Ash as your stating hero. Her bloodlust special is very useful.

What does everyone think about Olema? She's one of my faves!
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SAG
SAG


Promising
Supreme Hero
WCL owner
posted July 29, 2008 08:01 AM

thread about starting heroes: CLICK HERE

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MmmNachos
MmmNachos

Tavern Dweller
posted July 29, 2008 06:00 PM

Wow, I think we've managed to name every Demoniac except Rashka in our discussion (sorry Rashka, Wisdom and Scholar just ain't gonna cut it!). It's really interesting to hear why people pick who they do.

I think I may need to stick up a little for Octavia here. The main reason she's so good is that the economics of Inferno are pretty grim. If I'm going for Pit Lords, here's what I *must* build: Demon Gate, Hell Hole, MG Level 1, MG Level 2, Upgraded Hell Hole. That alone is $11,000. As an Inferno player, it's also imperative I get Efreets early on: another $4,000. A Citadel and Town Hall would also be nice: another $5,000. I'll need Gogs and Demons to take dwellings in the first couple days: $2,000. Plus Efreets later that week: $1,800. At least two heroes besides my starting one: $5,000. Then the Pit Lords in week 2: $4,900.

By early week two, I have a nice little demon farming army, but I've spent $33,700. In this time, starting gold plus income totals about $23,000. Can I get $10,700 from the map? Kind of a stretch. With Octavia though, I would have an additional $3,150... so I only need to get $7,550 from the map. Maybe difficult, but not as bad. By week two, I've probably had a good fighting hero (Demoniac or otherwise) appear in my tavern so I don't need Octavia to fight for me. If she has to, she isn't bad with her Offense skill. Not great, but not bad either.

My 2 cents.
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted July 29, 2008 06:15 PM

Rashka is not that bad.
Speed 11 efreets in week 1 helps a lot. And speed 15 sultans week 2 are a blast.
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Better judged by 12 than carried by 6.

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thinkminiq
thinkminiq


Adventuring Hero
Hero of the Miniq
posted July 30, 2008 04:12 PM

I agree Rashka is not bad. In the Inferno creatures Efreet Sultans most powerful and useful creatures. And Rashka is the best hero who manage Sultans great.

Demoniac heroes powerful than Heretics. I think Rashka, Marius, Nymus, Pyre is great Demoniacs. And if u play small map Ignatius is great too.

In the Heretics, Ayden and Zydar and maybe Xarfax is good. But i prefer Demoniacs than Heretics. And i prefer Rashka
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http://www.fistikyesili.blogspot.com

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maretti
maretti


Responsible
Supreme Hero
posted July 30, 2008 06:32 PM

"Xarfax is good".

Lol. Xarfax sucks!
____________
Crag rules, Orrin and Ivor suck

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Arx333
Arx333


Hired Hero
posted July 31, 2008 10:07 PM

I always pick Ash. Only hero from that town I can look at without becoming unhappy. And mood is very important for winning

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MmmNachos
MmmNachos

Tavern Dweller
posted August 01, 2008 03:36 AM
Edited by MmmNachos at 03:36, 01 Aug 2008.

By the way, is there a description anywhere of how much Ash's special helps? In general, any threads on how much the increase in damage is from Bloodlust?

I'm still partial to Octavia... but I've heard some convincing arguments and may give Nymus a try next game.

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liophy
liophy


Famous Hero
Bulgarian
posted August 01, 2008 03:11 PM

Nymus and espetialy Marius not even mentioned??? Am i missing something?

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zsa
zsa


Famous Hero
posted August 01, 2008 03:16 PM

Bloodlust give more attack skill to units of lower level. Forget exactly how much more. At expt bloodlust gives 6 AS to every unit, so I guess there would be a bonus that decreases as the unit lvl increases. And since for inferno you don't even use lvl 1-3 units that much, the specialty won't do you much good.

And Ash is a horrible hero, no one in their right mind that wants to win a game (vs a PLAYER) would take her. Same with all heretics in most situations.

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fank0
fank0


Known Hero
There are no limits
posted August 02, 2008 02:21 PM

It should be +3 attack to lvl 1 and 2, + 2 attack to level 3 and 4 and + 1 attack to level 5 and 6.

This is just the bonus from speciality, not the whole effect of the spell.

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted August 02, 2008 02:39 PM

I like Fiona the most. Blazing Cerberi rock. Octavia and Rashka are good too.

But Ignatius? Tactics is fine to start with, but his specialty sucks great deal IMO. Extra attack for Familiars is fine, but they will be saceficed anyway
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Coincidence? I think not!!!!

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keldorn
keldorn


Promising
Known Hero
that casts green flames
posted August 02, 2008 05:35 PM

I prefer ballista-specialized heroes. Not just in inferno, but in every other towns. They rule

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Lure_of_Lilith
Lure_of_Lilith


Adventuring Hero
2nd Level, Expert Blind
posted August 11, 2008 03:11 PM
Edited by Lure_of_Lilith at 15:30, 16 Aug 2008.

Demoniacs are better as I think they have a better chance of balancing out all four primary skills as compared to the Heretics who could only get like a 20% chance of increasing either Attack or Defence when gaining a level. Those two skills are crucial earlier on in the game.

Pyre is a very useful hero though, I must admit. Inferno really needs ranged creatures and the presence of her Ballista (since the blacksmith in the native town doesn't produce them) and her skill in operating it helps in gaining a few levels and defeat low - normal strength monsters. Later on, you may teach her/advance in Archery and Artillery for better damage from the Ballista and the Magogs (Gogs).  
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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted August 17, 2008 06:43 PM

Quote:
"Xarfax is good".

Lol. Xarfax sucks!


WHOOTT!?!?

"Life sucks, but my wife dont"
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Lure_of_Lilith
Lure_of_Lilith


Adventuring Hero
2nd Level, Expert Blind
posted August 18, 2008 03:15 AM
Edited by Lure_of_Lilith at 03:17, 18 Aug 2008.

Hell Hounds!

Quote:
And since for inferno you don't even use lvl 1-3 units that much, the specialty won't do you much good.

And Ash is a horrible hero, no one in their right mind that wants to win a game (vs a PLAYER) would take her. Same with all heretics in most situations.


You could just imagine the amount of damage Hell Hounds/Cerberi would inflict if they are Blessed and are cast Bloodlust on. Actually they need a wide array of beneficial spells to further increase their stats: Stoneskin, Shield, Bless & Bloodlust. Yeah. but they're pretty good compared to other Inferno creatures.

Yes, and I agree a Heretic would have a pretty good chance of losing when you're up against a human player.  
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fank0
fank0


Known Hero
There are no limits
posted August 18, 2008 05:57 AM


You could just imagine the amount of damage Hell Hounds/Cerberi would inflict if they are Blessed and are cast Bloodlust on.


I can also see the number of attacks they will get this way  -  close to zero

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