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Heroes Community > Tournament of Honor > Thread: HELP!! Sim Turn Break Theory????
Thread: HELP!! Sim Turn Break Theory????
Jinxer
Jinxer


Legendary Hero
*****
posted August 03, 2008 07:47 PM

HELP!! Sim Turn Break Theory????

OK.. been working on it all weekend and I am stumped... I need to help on the theory of Sim turn Break...

Does anyone know what the computer uses as a model for deciding to break it?  

On BattleZone the Black Dragon Garrison area... I have seen heroes within 1-2 days walk of each other and Sim turn doesnt break...

In a couple of my test on Genesis... I have 3 days walk between heroes and it still breaks it!!  Makes no sense.  What am I missing????
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 03, 2008 07:58 PM

I don't remember all of it but I hope this will clear a few things. Sometimes the break makes absolutely no sense, like on dragon's cape week 2 and nobody even close to the garrison..
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Jinxer
Jinxer


Legendary Hero
*****
posted August 03, 2008 08:24 PM

Well its becoming quite irritating!!  I have 2 Garrisons and 20 Random stacks of Monsters and 3-4 days walk between the 2 heroes and each hero only has 1 Angel on them and they are level 1.  And the garrisons have 20 Phoenix 15 Titans and 150 airelementals in them... So obviously the power of the Barriers are far greaters then the heroes... So WHY IN THE H*** are the sim turns breaking!!!!!!!!!!!!!
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted August 03, 2008 09:18 PM

somtimes when add a mine or dwarf warren, when game start is alrdy OWNed by some player. ask opponent to check what excactly he has OWNed in his side

also i try avoid copy paste some items like sphinx etc
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 03, 2008 09:52 PM

Why would a copy sphinx cause problems..?
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fiur
fiur


Promising
Supreme Hero
Map Creator
posted August 03, 2008 11:50 PM

well I fixed Jinx problems  so I bet he gonna post 0.8 very soon  
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Jinxer
Jinxer


Legendary Hero
*****
posted August 04, 2008 06:28 AM

lol... well actually the solution finally came to me... and I asked Fiur to confirm it...


It seems that during my testing phase to fix the Sim turn breaking to early I placed test heroes on map lol... well I placed the heroes backwards on map.. i.e. the heroes were setting not in there own areas but in there enemies hehe.. NO WONDER sim turn was breaking right away during my test... WOOPS!  

Anyways... problem solved and Genesis is ready to ROLL!!! Thanks again to Fiur for all his help with testing.
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