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Thread: UBI maps are good ! | This thread is pages long: 1 2 3 4 · NEXT» |
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infinitus
Supreme Hero
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posted October 23, 2008 07:16 AM |
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UBI maps are good !
Last time played and enjoyed a lot UBI maps on UBI server ... I think this native H5 maps are better compared to custom maps. I feel no academy imbalances like on Genesis here, or hero imbalances like Haggash, Wyngaal. For example played, so match blamed "land of outcast" map. It's good map ! Every secondary hero, every pixie of your armie is important here ... I decided to come back on TOH as UBI maps crusader ! I think every new player must give at least a try to native Nival maps ... Not playing this maps it's a great loose of game experience and fun.
P.S. So match silence here now, let's break it with this explosive tread !
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Vangelis21
Supreme Hero
Manchild
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posted October 23, 2008 07:46 AM |
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wanna break this thread huh? ok i will start. OMG what else will i see in here! of course i agree that genesis is full of imbalances and several other custom maps, but saying that ubi maps are better than custom...that's just "infinitus". no more comments, just think better of what you say!
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Heroes VI is here and Necropolis is serious trouble!
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Warmonger
Promising
Legendary Hero
fallen artist
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posted October 23, 2008 08:19 AM |
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Don't worry Infinitus, no one is going to disrespect you because of your unusual preferences
The main disadvantage of UBI maps is lack of content and simplicity. It looks just like a half of the map.
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infinitus
Supreme Hero
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posted October 23, 2008 09:17 AM |
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Quote: but saying that ubi maps are better than custom..
Better visual design for sure - just look at Hour Glass how it's look ...
Quote: The main disadvantage of UBI maps is lack of content and simplicity.
Subterranean treasures, Battle of sexes are examples of complex native maps.
99% of custom maps are mirror map, this is simplicity ...
Lack of content ? You mean not overstaffed ? This is good not bad ...
Quote: Don't worry Infinitus, no one is going to disrespect you because of your ususual preferences
Ususual here, yes ... But on UBI server i very usual
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Vangelis21
Supreme Hero
Manchild
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posted October 23, 2008 09:38 AM |
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infinitus by sticking to your opinion that ubi maps are better you just keep showing how ungrateful and ignorant you are about certain things. thanks god , not a lot players think like you
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Heroes VI is here and Necropolis is serious trouble!
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infinitus
Supreme Hero
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posted October 23, 2008 09:43 AM |
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Feel free to enlightenment my Vangelis. A lot of players think like me, look at UBI server, 4-20 games any time in progress on native Heroes 5 maps.
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 23, 2008 10:04 AM |
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Of course the designers from UBI were always better(layout and design) than ToH mapmakers who were anal about avoid having 1 extra gold chest for x player while making awful layout maps.
But the purpose is not the same: ToH maps are designed to offer perfect balance for MP(do they?) while UBI scenarios are designed to suggest/familiarize with game atmosphere and impress solo players.
I am not sure about HoMMV but in HoMM3 some original maps were true jewels and never played while ten thousand ToH players did the same moves again and again on their half mirrored side of some awful map pounded by JB in less than half an hour.
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Era II mods and utilities
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Elit
Famous Hero
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posted October 23, 2008 10:05 AM |
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Edited by Elit at 10:08, 23 Oct 2008.
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Blame eatch other for different view is not constructive. I'm perfect understand Infinitus for dislike some ToH map. So far i dont like alot from them too. From other side most UBI maps are so smal for me.
About Genesis i'm play my second game from ToH cup here and its will be my last game on this map. Its realy very unbalanced. One from main problem is Mentoring no native hero for main with academy. On most maps its not effective because you can visit alot bildings for Stats and they are distant but here all this bildings are 1-2 turns from teleports so your second main hero can get them all and have same stats. Its totaly kill balance. Other big problem is how map is desing. From main teleport you can go to any guard for ~2 turns...so when you kill guards here have so many ways for meet. So few mentored heores can make you alot problems. Its not ubi unbalaces because cant hapend on most maps.
I can say alot inbalances for RatRace too.
Another problem on ToH map is how map makers ban heroes/arts/spels/runes. Its simple bad way for create maps. Sometime smal "balance" ban can bring new imbalances in game. When new game patch out they "balance game" and when one map have his "subjective balance" this can make alot problems after new patch.
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MysticPhoenix
Adventuring Hero
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posted October 23, 2008 10:06 AM |
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I think Infinitus has a point here. There are currently discussions again on German forums concerning some imbalances Heroes V definitely has.
And some people (including me) don't blame Nival for that, but the mapmakers of custom maps. Nival designed a balanced game, but nor for high level heroes and armies of 4 week productions in two towns. Look at their maps, look at the duel heroes. For example Destructive Dungeon is a good choice tehre.
Don't get me wrong, I love the ToH maps designed here and I exclusively play them, not the native maps. But I suppose, playing native maps may show a different light on the so called imbalances of some factions.
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Vangelis21
Supreme Hero
Manchild
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posted October 23, 2008 10:25 AM |
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some of you MUST be kidding. why to play an ubi map when the final battle will be week 2? week 2 , dungeon, haggash, havez, necro WILL win. is that balanced? i only respect elit's opinion. the rest of you (and i am saying it in a very calm and advising way) play and get experience and then start talking about custom maps. YES there are stupid custom maps, YES genesis is imbalanced. but that is not a measure. the majority of custom maps is better than the majority of ubi maps. Just play the abysmal and see if an ubi guy can make that
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Heroes VI is here and Necropolis is serious trouble!
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JollyJoker
Honorable
Undefeatable Hero
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posted October 23, 2008 10:37 AM |
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I agree with the initial poster as well. Many map makers don't seem to realize that the game becomes imbalanced when there is too much in a map with too easy going all around and heroes are levelling too high. It is for a reason that the duel heroes are level 15 and not level 25.
That this is so, may be Nival's fault. But ignoring it doesn't make things better.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted October 23, 2008 10:39 AM |
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I have played ubi maps and I wasn't really impressed, I feel they can't even compare to most custom maps on many levels. However I will agree that I dislike the custom maps that allow for insane troop growth with many towns/dwellings.
My view of the game is that it should end about week 4/5 without you having to waste more time killing powerful neutrals and running around, with enough artifacts to keep you satisfied but not too many as to allow possible set imbalances and finally a reasonable level about 20+. Beyond that timeframe some skills become useless, that alone should speak volumes. The time should be just right so that every choice can have an impact than trying to balance a longer game with resources and artifacts. Finally we are missing open maps, nowadays it's all about human controlled beefed up garrisons that are not possible to take on early and definitely not without a way to resurrect yourself. That limits your creativity.
A few examples:
Fiur's abysmal that is a great map but unless you get light or dark it will be hell to pass these garrisons without noticeable casualties. But at least he gives you a weapon against them, even the abyss units can be valuable aid.
Genesis whose garrisons are intimidating. If I want long battles I want them with the enemy's main, not garrisoned neutrals. Again they require light or dark, necro can use summoning as well. I suppose dungeon can still use destructive but the others I doubt it. To my mind they only serve to prolong the game.
Twilight world whose design I cannot praise enough but there are too many garrisons around to drive you crazy. So many times I attacked and because my opponent was in town or fighting I had to wait till he was done to attack his garrison. That takes part of the fun.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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infinitus
Supreme Hero
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posted October 23, 2008 12:58 PM |
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Quote: some of you MUST be kidding. why to play an ubi map when the final battle will be week 2? week 2 , dungeon, haggash, havez, necro WILL win. is that balanced?
Not final battle, but first battle can be On Art of Strategy (i like this small UBI map), Havez is strong, but Willgefors defeat my Havez with Sylvan, was great battle, 6 final battles ! He retired first battle, i loosed half of my army second battle and retreat ... Wilge say to me - surrender please ... I respond - i like to continue our training... Next battle was in my town, we loosed both almost all our armies, he retreat ! This way is fun to play too ... If you want to test balance Vangelis, playing vs Wilgefors using strong heroes is the best way I proposed to many good players to test Sylvan power on small maps, all responded no chances for Sylvan ... Havez have war machines and vengeance, Ossir - destruction, cold death, circle of winter.
Quote: From other side most UBI maps are so smal for me.
Yes, good or not, they are designed for one session game ...
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Jinxer
Legendary Hero
*****
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posted October 23, 2008 01:49 PM |
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Edited by Jinxer at 13:55, 23 Oct 2008.
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Quote:
About Genesis i'm play my second game from ToH cup here and its will be my last game on this map. Its realy very unbalanced. One from main problem is Mentoring .
LMAO#1... you only play a map 2 times and you claim to know how imbalanced it is??? There is 1000 different way to play the map.. how can you know all the strategies after playing it 2 times? Noone should have any kind of serious complaints about any map until they have played it atleast 6+ times.. then if every single game is unbalanced and bad there comments sound more logical. In recent game one of my opponents was on his way to attack me.. he got within 2 days of me and was sitting by well to summon rest of troops when new week hit and placed a djinn in front of his main town so he couldnt caravan his troops and summon them... Is that the Maps fault? No! My point is.. you cannot blame the map for poor GAME creation.
LMAO#2... again dont blame the map because UBI was Drunk when they made this game... And Salamadre as always made a Brilliant POINT. UBI designed this game around SOLO player/campaigns... NOT Multiplayer...
So ALL these imbalances are because of how the game is designed. We are trying to play a Solo player based game in Multiplayer enviroment. There will be imbalances... That is why... player made rules are a MUST IMO. Even in the Great H3 days.. Player made rules for balance was required.
And one last comment... It used to be that NO DV was my only player made rule for games... but now I have only 2 rules now a days. No DV or MENTORING... Mentoring is stupid and ofcourse is gonna make ANY MAP and ANY GAME you play unbalanced and silly... Very easy solution.. Dont use mentoring! UBI is to blame not the maps.
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Elit
Famous Hero
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posted October 23, 2008 02:19 PM |
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Quote:
Quote:
About Genesis i'm play my second game from ToH cup here and its will be my last game on this map. Its realy very unbalanced. One from main problem is Mentoring .
LMAO#1... you only play a map 2 times and you claim to know how imbalanced it is??? There is 1000 different way to play the map.. how can you know all the strategies after playing it 2 times? Noone should have any kind of serious complaints about any map until they have played it atleast 6+ times.. then if every single game is unbalanced and bad there comments sound more logical. In recent game one of my opponents was on his way to attack me.. he got within 2 days of me and was sitting by well to summon rest of troops when new week hit and placed a djinn in front of his main town so he couldnt caravan his troops and summon them... Is that the Maps fault? No! My point is.. you cannot blame the map for poor GAME creation.
I'm play not second game on genesis just second from ToH cup. I have alot more games on genesis. Read more careful my comments about inbalances on map. My view is bassed not only from my games but from how play my oponent/s too. He know map perfect and abuse all maps inbalances. Its not UBI fail.
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JollyJoker
Honorable
Undefeatable Hero
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posted October 23, 2008 02:31 PM |
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Quote:
Mentoring is stupid and ofcourse is gonna make ANY MAP and ANY GAME you play unbalanced and silly... Very easy solution.. Dont use mentoring! UBI is to blame not the maps.
That's a very silly thing to say, because it's just plain wrong.
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Jinxer
Legendary Hero
*****
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posted October 23, 2008 02:31 PM |
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Edited by Jinxer at 14:34, 23 Oct 2008.
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Stop using Mentoring... Then there is nothing to abuse.
And I am suprised from you Elit... Hourglass is the KING of maps that people ABUSE.. and you love that map.. I bet if you played as many games on Genesis as you have on HourGlass you would also be as good at abusing the map as your opponents
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Clay_Man
Known Hero
TOH gamer
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posted October 23, 2008 02:42 PM |
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Quote:
Quote:
Mentoring is stupid and ofcourse is gonna make ANY MAP and ANY GAME you play unbalanced and silly... Very easy solution.. Dont use mentoring! UBI is to blame not the maps.
That's a very silly thing to say, because it's just plain wrong.
Yeah, having 3 perks to pump out lvl 15-20 heroes for free is quite ok.
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Vangelis21
Supreme Hero
Manchild
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posted October 23, 2008 02:44 PM |
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Jolly Joker you are funny and obviously new at this. mentoring is the most idiotic thing in thins game and whoever uses it is a real noob and unable to play correctly.
as for genesis. is a tragically imbalanced map. nothing serious about this map. light magic users are greatly in favor there. nothing else to comment on that. whoever things that genesis is balanced for every faction then he has a problem...
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Heroes VI is here and Necropolis is serious trouble!
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Clay_Man
Known Hero
TOH gamer
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posted October 23, 2008 02:54 PM |
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Edited by Clay_Man at 14:54, 23 Oct 2008.
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Quote:
as for genesis. is a tragically imbalanced map. nothing serious about this map. light magic users are greatly in favor there. nothing else to comment on that. whoever things that genesis is balanced for every faction then he has a problem...
Then I might be the worst idiot, but IMHO Genesis is one of the best maps around. X faction vs Y faction imbalances are not the map's fault.
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