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Thread: [WIP Mod] Symbiosis faction | This thread is pages long: 1 2 3 4 5 ... 10 20 ... 31 32 33 34 35 · «PREV |
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kainc
Famous Hero
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posted September 07, 2009 08:27 PM |
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Well I made Oblivion creatures slightly stronger than Infernal ones, so it should compensate a bit...
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mirtininkas
Tavern Dweller
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posted September 08, 2009 03:32 PM |
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One more question. Many cratures have ability "forgotten" which gives protection from Something like chain shot i think (now don't realy remember how it's writen), but when i played no one creature had ability something like chain shot.
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted September 08, 2009 04:45 PM |
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Quote: One more question. Many cratures have ability "forgotten" which gives protection from Something like chain shot i think (now don't realy remember how it's writen), but when i played no one creature had ability something like chain shot.
That is because Kainc replaced the only creature with chainshot ;p The Tier 4 upgrade in inferno town! Infernal Succubus..
Quote: It's really sad that I had to finish this mod with such a haste. I'm not too happy with tier 1 myself, but then again, they were my first modding object ever (well, the very first was a minelayer gargoyle named as Blaze Gargoyle. It was never published). Personally I like the marble landscape and "void-lava". The gating / seizure works only with creatures that are present in "the real world" (excluding Infernal scape and Oblivion). So it only works with actual animals.
Yes i know, and it is an awesome mod ;p , but changing the Tier 1's loks is something even i can do, so no problems there ;p
Ahh, i can see the desc of UNI's hehe ;p My mistake
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mirtininkas
Tavern Dweller
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posted September 09, 2009 12:02 PM |
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But if there are no chain shot than why write in ability description that there are resistance to it ? Maybe i'm too detailed but still. Or maybe chainshot will be added?
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted September 12, 2009 08:25 PM |
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Cuz the ability is just a rename of Demonic..
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mirtininkas
Tavern Dweller
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posted September 13, 2009 08:18 AM |
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I understand this..
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Nebiiiii
Adventuring Hero
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posted March 07, 2010 02:25 PM |
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Edited by Nebiiiii at 14:44, 07 Mar 2010.
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Is it still in development or not? The campaign?
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kainc
Famous Hero
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posted April 07, 2010 10:45 AM |
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Hopefully I'll find time and strenght to finish and polish this. First I lost interest, then I regain it but had no time to Mod. Now I'm reconsidering to do a proper documentation (creature stats etc.) and FINALLY the campaign. Thanks for showing interest in this project
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Willow
Adventuring Hero
Tree of Knowledge
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posted October 11, 2010 06:15 PM |
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Very interesting. Keep up the work.
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Fauch
Responsible
Undefeatable Hero
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posted March 24, 2011 07:21 PM |
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Edited by Fauch at 19:23, 24 Mar 2011.
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I fixed some glitches :
download
.h5u and .zip files go in UserMods.
.ogg file goes in musics and replace the inferno music.
here are some of the fixes :
-agility didn't seem to work for gryphus. the ability is removed, the growth is increased from 6 to 7. price decreased
-I think some units were lacking the forgotten ability or ability to gate, while the base unit, or an upgrade for example had them.
-unlimited retaliation for the decimator didn't work
-uni's resistance was still called succubus seducer
-the amethyst lizard had the stats of the pit spawn
-the 2 tier 7 upgrades lost weakening strike. the 1st upgrade now keeps it.
-the 2nd tier 7 upgrade had both enchanted obsidian and child of light. obsidian enchanted prevents child of light from working, so I deleted child of light.
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kainc
Famous Hero
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posted April 12, 2011 09:54 PM |
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TY, Fauch.
Unfortunately I didn't have time to continue this/any mod, so it was left half done. Maybe I'll return if Heroes VI has modding potential and I finally have some spare time
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Fauch
Responsible
Undefeatable Hero
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posted April 12, 2011 10:35 PM |
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well, it's a pity, it seemed very close to completion. but maybe there is nothing else to fix now?
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fersch
Known Hero
Heral knight
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posted August 13, 2011 02:08 AM |
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Really good work, you made it briliantly but my fierce hounds are familiars, my fourth forms upgrades are just succubuss mistress' and seducers, the lizards 1st upgrade is a pit lord and i dont know with the last form. could you maybe realease a repairing patch please? thanks
( I would have written this on the bug forum but its locked, sorry! )
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Fauch
Responsible
Undefeatable Hero
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posted August 13, 2011 02:41 AM |
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you are talking about my patch?
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fersch
Known Hero
Heral knight
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posted August 13, 2011 12:17 PM |
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Quote: you are talking about my patch?
No i was talking about his mod, your patch is really good aswell though. Do you know how to solve my problem?
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Fauch
Responsible
Undefeatable Hero
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posted August 13, 2011 05:53 PM |
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I see no problems. try playing with just the mod I posted 6 posts above and nothing else.
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fersch
Known Hero
Heral knight
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posted August 13, 2011 11:24 PM |
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Yeah that worked, thanks alot
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