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Heroes Community > Heroes 5 - Modders Workshop > Thread: [Tutorial] Add new Arenas
Thread: [Tutorial] Add new Arenas This thread is 3 pages long: 1 2 3 · «PREV
Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted October 13, 2010 03:44 PM

You can do it, as the Abyss official Duel Arena and my "test3" arena aka "Past Glory".

Open the MOD New Arenas and look for:
Scenes/CombatArenas/test3.xdb, you must modify the ObstaclesGroup line like this:
Quote:
<ObstaclesGroup href="/ArenaObjects/_(ArenaObstaclesGroup)/Test3Obstacles.xdb#xpointer(/ArenaObstaclesGroup)"/>

Then you must of course create the Obstacles file, in the ArenaObjects folder (watch in the MOD), as for exemple the Test3Blocked.xdb:
Quote:
<?xml version="1.0" encoding="UTF-8"?>
<ArenaObstacle>
   <Model/>
   <blockedTiles>
       <Item>
           <x>2</x>
           <y>10</y>
       </Item>
       <Item>
           <x>13</x>
           <y>10</y>
       </Item>
       <Item>
           <x>7</x>
           <y>3</y>
       </Item>
       <Item>
           <x>6</x>
           <y>8</y>
       </Item>
       <Item>
           <x>10</x>
           <y>6</y>
       </Item>
   </blockedTiles>
   <Shared/>
</ArenaObstacle>

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jojo
jojo

Tavern Dweller
posted October 14, 2010 12:11 AM

oh, thx for the advice... but it seem's I can't find the right way to calculate the X and Y to block =/
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El_Chita
El_Chita


Known Hero
Actually, my name is El Chita
posted October 14, 2010 12:11 PM

I am not quite sure if it works in arenas, but what could work is when you create a new object and add just the block tiles and then place the object where you want to have an obstacle.

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jojo
jojo

Tavern Dweller
posted October 16, 2010 10:59 PM

ehh, I think it won't work...
the mark is static even if you move the item you just created =/
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