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Thread: 3rd upgrade for Mummy and Manticore | |
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted April 23, 2009 04:33 PM |
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3rd upgrade for Mummy and Manticore
The 3rd Upgrades for the Mummy and the Manticore is kind of ready..
They can be overpwered, but i only spent 4 hours of making them..
I will post images as soon as you can tell me where i can upload images with a file size on 350 kb? I don't whant to make them smaller! They started at 6,72 MB....
But i can tell you that the burned corpse looks like a burned corpse! Quite cool i'd say!..
The Ancient Thunderbringer has it's cool looks and some bad looks! He could use som lightning effect if you ask me... But i don't know how :s..
The Manticore 3r upgrade is 452...
Now the line is: Manticore - Scorpicore or Supreme Exemplar, and now Ancient Thunderbringer.
Stats for Ancient Thunderbringer: (Kind of strange name) TIER 6 UPG
Att: 18
Def: 18
DP: 40 - 40
HP: 120
Spe: 5
Ini: 11
Spells: None
Abilities: Large, Flyer, Stormstrike, Call Lightning
The mummy 3rd Upgrade is 453...
Now the line is: Mummy - Royal or Dark Mummy, and now Burned Corpse.
Stats for Burned Corpse: TIER 5 UPG
Att: 12
Def: 10
DP: 26 - 34
HP: 60
Spe: 4
Ini: 12
Spells: Advanced Fireball, Expert Raise Dead
Abilities: Undead, Fire Shield, Searing Aura, Avenging Flame
I packed them together with the previously creatures, so just replace the download.
Download
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SimonaK
Promising
Supreme Hero
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posted April 23, 2009 11:02 PM |
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Edited by SimonaK at 23:50, 23 Apr 2009.
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I don't have checked your work and your files yet but
I don't understand why you prefered to create third upgrades for 2 neutral creatures (knowing there is just 2 upgrades for others ones)
rather than to create entirely 2 new NCFs.
ok, you said about big pictures, but that is not too hard to resize a picture to reduce the weigth to make a nice presentation in the master thread. So this is the worst NCF presentation I've seen. Are you ashamed of your textures?
Moreover, all of your NCFs do not still support NCF Editor
btw, do you plan to create a third upgrade for all neutral creatures? ....
EDIT:
I come from the game and your NCF are anyway enough interesting.
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted April 24, 2009 02:26 PM |
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I know its a bad presentation.. But as i said, creating them and posting them only took 4 hours! I rarely play heroes 5 anymore, i was just bored.. But in the end i liked the texture for the Burned Corpse.
Does it matter if it is an upgrade or not? If you get one of them you have the choice of 3 creatures instead of just one..
You can do whatever you whant with them.. I'm not good at modding or creating..
About the pictures: I'm not a shame of them, if i where i would just make them smaller..
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SimonaK
Promising
Supreme Hero
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posted April 24, 2009 10:26 PM |
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Edited by SimonaK at 22:26, 24 Apr 2009.
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I guess all of that.
anyway, your Burned Corpse is very interesting and it could be an entirely NCF without to be an upgrade of mummy
some smog effects on him could be awesome as well
also for your new "manticore" model could be other creature than a "third" upgrade....
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted April 25, 2009 12:05 AM |
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Yes. I will re-make them...
But tell me, how do i give the corpse smog?
And the Thunderbringer some lightning effect?
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SimonaK
Promising
Supreme Hero
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posted April 25, 2009 12:28 AM |
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Edited by SimonaK at 00:31, 25 Apr 2009.
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oooh.
I just know a little bit about adding effect, I'm able to put that on NCF but not to re-localised them on it. -just because I never tried-
(create a new effect from one and changing some x,y,z etc etc)
TSoD or Fauch are able to do it.
I think it's a good idea to have smog effects on the Burned Corpse, and lightning on Thunderbringer as well
If TSoD or Fauch read it, perhaps one of them could make that.
Other idea: wings could be removed on Thunderbringer just to say: it's another creature.
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted April 25, 2009 02:28 PM |
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Oh yes, Tsod and Fauch can do that! But the question is: Will they do it?
Removing the wings fro the thunderbringer would look strange? Unless i give him a teleport effect.. But how does that work? hehe.
EDIT# Damn! Why can't i run that stupid NCF editor on Vista?!? I cannot test my creatures without creating a map first!... Damn, damn, damn... The only reason i could test them before was because i did create a NCF testing map on my old computer, so i did have maps with mummies and Manticores...
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Fauch
Responsible
Undefeatable Hero
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posted April 26, 2009 02:29 AM |
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I won't do it. I can't even be bothered to mod my own ideas.
a good way to test your creature is to replace an official creature first. you don't need to modify your map through a text editor to add an official creature in it.
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SimonaK
Promising
Supreme Hero
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posted April 26, 2009 07:34 AM |
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Quote: I can't even be bothered to mod my own ideas.
what are ideas you have now?
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Lord_Immortal
Famous Hero
DoR Dev Team
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posted April 26, 2009 10:01 AM |
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Can you post some screenshots?
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Fauch
Responsible
Undefeatable Hero
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posted April 26, 2009 06:00 PM |
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Quote:
Quote: I can't even be bothered to mod my own ideas.
what are ideas you have now?
a few creatures :
- a sorceress based on the matriarch model (nothing that hard to do)
level 7 unit with the stats of a tier 6
shooter, manoeuver, teleport, magic proof 50%, incorporeal (dodge attacks by teleporting out of their range)
- a massive hydra made of several water elemental (it's a hydra moving underground, you can only see the heads. rubbles are created when it moves, like with the stone spikes spell for example)
level 8 unit
attack all around, no retaliation, ride by attack (use the attacking animation as the moving animation), lizard bite, blade of slaughter.
and 2 cities.
1st one based on dungeon :
mystic ==> familiar/manacrafter
arcane blades ==> mystic sabers/runic axes
arcane archer ==> dream archer/sharpshooter
bomb ==> pyro-bomb/meta-bomb
arcane crystal ==> air crystal/fire crystal
rock ==> garuda/nebula
wizard king ==> lore keeper/???
I actually have some of the creatures working, I also made most of the heroes, but didn't work on any texture. I have the descriptions and abilities of almost all the creatures.
well, if someone wants to finish it, I can provide a lot of informations
the 2nd one is a modification of necropolis :
skeleton ==> skeleton archer/skeleton warrior
tombstone ==> cursed tombstone/glacial tombstone
ghost ==> wraith/banshee
undead mount ==> ghost charger/merciless stallion
lich ==> masterlich/ice lich
black knight ==> dread knight/death knight
reaper ==> harvester/condemner
this one should be easier to made, it mostly uses already existing creatures. I also have the abilities for them. it should also modify 1 or 2 heroes.
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SimonaK
Promising
Supreme Hero
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posted April 26, 2009 06:13 PM |
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Edited by SimonaK at 18:20, 26 Apr 2009.
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very interesting
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted April 26, 2009 06:19 PM |
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Wow! You have a huuge modding going on there!
Sounds cool. ;p
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SimonaK
Promising
Supreme Hero
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posted April 26, 2009 06:21 PM |
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Edited by SimonaK at 18:21, 26 Apr 2009.
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Disturbed-Gnu:
meanwhile, if you're still interessed to try to add smog effect on burned corpse, you perhaps could
open another NCF already using a special effect to understand how that works.
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Fauch
Responsible
Undefeatable Hero
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posted April 27, 2009 01:02 AM |
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at least that's easier than merging 2 models.
not sure which creature you could check.
maybe magic blades?
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SimonaK
Promising
Supreme Hero
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posted April 27, 2009 01:34 AM |
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water golem..or wizard king too? ..or one with smoke.
the need is just to put some smoke on a mummie....or lightning on a manticore...
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Disturbed-Gnu
Supreme Hero
Pro Bacon Vodka Brewer
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posted April 27, 2009 04:01 PM |
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I think i'll try to figure it out then..
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