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Thread: WCL feedback | This thread is pages long: 1 2 3 4 5 · NEXT» |
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted June 02, 2009 08:59 AM |
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WCL feedback
It is pretty common on HC nowadays, every forum has its own Feedback thread. So no exceptation for WCL
Post everything you want to know related to WCL here please.
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Better judged by 12 than carried by 6.
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maretti
Responsible
Supreme Hero
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posted June 03, 2009 11:43 PM |
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First of all ill say that I find that WCL is working very well and that Sag is doing a fine job. But ofcourse there is allways room for improvement. I have a few suggestions.
It would be nice if confirmed prereports would be deleted at some point. Maybe when they are more than 1 year old and/or if both players agree to do so.
When you report, the maps you have played till now, occur on the top of the list. This is very nice and saves a lot of time. It would be nice if it was the same with the players list.
I dont really see why an inactive player should be on top of the rankings for a full year. The great hall should be enough imo.
The restart rules in default rules should be changed. As far as I know noone uses restarts for no reson. No road to 2nd town on balance is questionable.
The hit and run rule dosent prevent sacrificing scouts, which is a problem.
Dbl build should be allowed on balance.
(I know most people disagree with me but I wanna mention it anyway) All heroes should be allowed.
The powerindex is worthless. A hero with 10000 games and 9900 loses would be on top of that ranking. If you wanna get an indication of the heroes strenght maybe make wins over games. A certain minimum of games played like 10 or 20 required. Same with the towns.
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Crag rules, Orrin and Ivor suck
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SAG
Promising
Supreme Hero
WCL owner
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posted June 04, 2009 08:43 AM |
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thanks Maretti, very good suggestions.
Quote: It would be nice if confirmed prereports would be deleted at some point. Maybe when they are more than 1 year old and/or if both players agree to do so.
yes. I've planned to do so.
Quote:
When you report, the maps you have played till now, occur on the top of the list. This is very nice and saves a lot of time. It would be nice if it was the same with the players list.
yes. I've planned to do so. Not difficult.
Quote:
I dont really see why an inactive player should be on top of the rankings for a full year. The great hall should be enough imo.
There should be some clear and easy rule. I can't manage this manually, so it must be automatic. I would propose that player with King/Queen status must play at least 2 games per month to stay on top of the rating. Else he/she will still own status, but will not lead the rating
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The restart rules in default rules should be changed. As far as I know noone uses restarts for no reason.
Well, that's a problem. Russians play with 2 restarts without reason (on day 1 and on/by day 3) and they use this rule very often. There are even special strategies to play with restarts, like taking very risky fights at beginning of game (e.g. fighting cons day 1 and taking restart if no success). I personally don't like restarts as they take a lot time, though I think that with restart(s) you can get more balanced game. Ideal balance is never achieved though. I will consider any possibility to make better rule for restarts or any way to decrease probability of restart situations. There was good idea: normally player asks for restart if he is blocked early in game, so we can try to make 1 cell passable around starting town.
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No road to 2nd town on balance is questionable.
That's a clear bug of generator, so i think that some other roads are misplaced too
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The hit and run rule dosent prevent sacrificing scouts, which is a problem.
Please offer rule definition.
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Dbl build should be allowed on balance.
You can play any rule that your opponent agree to play. DB on Balance makes sense, and on some other templates too. Though, I don't wanna change it in DEFAULT rules. So, when you play, just agree with opponent that you play DEFAULT+DB.
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(I know most people disagree with me but I wanna mention it anyway) All heroes should be allowed.
I play most games on TE now and all heroes allowed definitely Even on SOD it's acceptable too. Though, I don't wanna change it in DEFAULT rules yet. Maybe I will chance it if some more players will ask about it.
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The powerindex is worthless. A hero with 10000 games and 9900 loses would be on top of that ranking. If you wanna get an indication of the heroes strenght maybe make wins over games. A certain minimum of games played like 10 or 20 required. Same with the towns.
Powerindex shows not only relative strength, but strength as starting hero. E.g. Orrin - he is not the best overall hero, but one of the best from Castle native heroes. Take it easy, it's not so important for expert as you are, but is useful for novice players who don't know game well.
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Pavelismus
Hired Hero
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posted June 08, 2009 03:30 PM |
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Hi all
great idea to start a wcl subforum...
i dont think that log heroes are playable on rich maps with sod...they develop just too fast...but im not sure about that because im not that good...
many suggestion should be seen as optional(in-game rules, restarts and DB)but the improvements on the wcl site(player names on top etc.)would be great
gl hf
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maretti
Responsible
Supreme Hero
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posted June 08, 2009 05:58 PM |
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Ofcourse all rules are optional but it still matters how the wcl default rules are. Because often you just agree to play wcl default with no further discussion. Its fast and easy.
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Crag rules, Orrin and Ivor suck
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black_knight
Known Hero
LT League
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posted June 09, 2009 05:10 PM |
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In our league we have few big events like season and championship.
Dont you think about WCL Championship or any normal Tournament? 16 best players - knock out for example.
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Pavelismus
Hired Hero
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posted June 09, 2009 08:24 PM |
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i had the idea of making a subtournament thread but there is one on wcl site..great idea from black knight-but how would choose the 16 best?
not from ranking im sure cus im not good and im nr 10 sometimes so..some high decorated players had their last games in february
but i would love to analyse the save from those games
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black_knight
Known Hero
LT League
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posted June 09, 2009 10:05 PM |
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Quote: but how would choose the 16 best?
It's not a problem. For example in heroes.by is Big 10 tourney. In this tourney play season winner, selection tourney winner and more 2 places about from that tourney, last Big 10 tourney top 3 and similar. It's only example. Possible to make unlimited players or selection first
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SAG
Promising
Supreme Hero
WCL owner
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posted June 10, 2009 07:27 AM |
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I've planned to do double-elimination championship with money prize - 8 players. All players send me $20 for participation, $10 in second round, $10 in third round. Total prize around $200 split between first and second place. All players invited What do u think?
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black_knight
Known Hero
LT League
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posted June 10, 2009 09:20 AM |
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Quote: I've planned to do double-elimination championship with money prize - 8 players. All players send me $20 for participation, $10 in second round, $10 in third round. Total prize around $200 split between first and second place. All players invited What do u think?
It's economic crisis now Sure, where is money, is more azart, but i think first better without it
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liophy
Famous Hero
Bulgarian
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posted June 10, 2009 11:26 AM |
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Some years ago i have tried to organize a mini leageu in Bulgaria with the following format:
10 players, 9 games against each.
Each game must be played with different town. Wich mean you play with all the towns.
The selection is random. Wich mean that some games you will have luck to be with a good town against an opponent with slower town.
On SOD you have 2 aces - Conflux and Necropolis. But all of the players will play them once.
The idea is to bring back those forgoten towns.
On TE ofcourse there is not big difference anyway.
So - on WCL such mini-leagues can be organized.
If more than 10 participants want to play - 2 or 3 leagues can be made.
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Pavelismus
Hired Hero
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posted June 17, 2009 03:05 PM |
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i just had an idea for a sort of subtournament like "demon farming" where the players have to farm, lets say, 250 demons to win the game...i know its difficult to play on random but on special fixed maps it would be fun and something other than normal games on jebus
its even possible to make template where only inferno is generated...but i dont know how balanced it would be so...
but its a lot of work and i dont know if there are enough peeps to play this kind of stuff..
so there
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black_knight
Known Hero
LT League
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posted July 24, 2009 09:24 AM |
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I offer in the future maybe to make near the games option - upload game saves / screenshot / commets (Public).
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maretti
Responsible
Supreme Hero
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posted September 09, 2009 12:11 AM |
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It seems theres an error in the points calculation. People dont allways lose at least one point.
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Crag rules, Orrin and Ivor suck
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SAG
Promising
Supreme Hero
WCL owner
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posted September 09, 2009 09:32 AM |
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Quote: It seems theres an error in the points calculation. People dont allways lose at least one point.
No error. Penalty is always >=0. If difference is >=400 points, then loser doens't lose points. Formula is mentioned at Rules page
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maretti
Responsible
Supreme Hero
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posted September 09, 2009 11:05 AM |
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Ok, in my opinion you should allways lose at least one point. A loss shouldnt be for free.
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Crag rules, Orrin and Ivor suck
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liophy
Famous Hero
Bulgarian
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posted September 09, 2009 11:15 AM |
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I do not agree. 1 point - come on, who cares for 1 point.
Plus - to be in such situation the looser must be very low in ranking. Whats the sence to punish him with ONE POINT, if he is in the middle of the rang.
Remember, there is not much activity. New and not so active people must be encouraged to play.
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SAG
Promising
Supreme Hero
WCL owner
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posted September 09, 2009 11:47 AM |
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Quote: to be in such situation the looser must be very low in ranking.
or winner must be in very high ranking actually i don't think that 1 point will change something...
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liophy
Famous Hero
Bulgarian
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posted September 09, 2009 01:05 PM |
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Quote: actually i don't think that 1 point will change something...
Exactly, thats what i am saying.
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maretti
Responsible
Supreme Hero
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posted September 09, 2009 11:58 PM |
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"actually i don't think that 1 point will change something..."
"Exactly, thats what i am saying."
Oh, I thought you were saying that losing 1 point might disencourage some people from playing.
Ofcourse 1 point wont change much. Im talking about the principe here. A loss shouldnt be for free. Thats a healthy principe. That was how it worked on TOH too. But ok if its to difficult to change then nevermind.
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Crag rules, Orrin and Ivor suck
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