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Thread: Question about a tiny mod | |
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radox
Known Hero
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posted September 16, 2009 03:52 PM |
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Edited by VokialBG at 18:32, 28 Jul 2011.
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Question about a tiny mod
Can someone tell me if it is possible to change the amount of money the Estates perk contributes per day? I want to make it 500 or possibly 1000, because 250 seems a bit useless to me. I cannot find where the code controlling it is.
Moderator's note: for minor questions, please use the questions topic. This one is now locked!
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NeoCat1993
Hired Hero
Upcoming Master-Modder :p
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posted September 16, 2009 05:17 PM |
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of course it's possible
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SimonaK
Promising
Supreme Hero
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posted September 16, 2009 06:52 PM |
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Quote: of course it's possible
yes? weird because I searched a long time and never found.
how do you do to say that is possible?
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NeoCat1993
Hired Hero
Upcoming Master-Modder :p
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posted September 16, 2009 07:13 PM |
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I don't found it, too
But you can add totally new hero classes, why can't you do such an easy thing?
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<Signature>Crap posted by NeoCat</Signature>
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SimonaK
Promising
Supreme Hero
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posted September 16, 2009 07:15 PM |
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Quote: I don't found it, too
But you can add totally new hero classes, why can't you do such an easy thing?
avoid to talk script in modding system
anyway hero classes system has none of relate about estate perk
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radox
Known Hero
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posted September 16, 2009 08:36 PM |
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The big DefaultStats.xdb file in the Heroes 5 system files contains settings about many of the secondary skills and perks (for example, the bonus that Basic, Advanced and Expert Attack give). But unfortunately nothing that controls Estates...
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SimonaK
Promising
Supreme Hero
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posted September 16, 2009 08:37 PM |
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Edited by SimonaK at 20:46, 16 Sep 2009.
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Quote: The big DefaultStats.xdb file in the Heroes 5 system files contains settings about many of the secondary skills and perks (for example, the bonus that Basic, Advanced and Expert Attack give). But unfortunately nothing that controls Estates...
Exactly. That means the "250" is probably hard-coded in the exe
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radox
Known Hero
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posted September 17, 2009 05:54 PM |
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Why the hell have Nival hard-coded half of the game parameters and left the others in the easily-editable .xdbs? Seems like a lazy job to me...
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SimonaK
Promising
Supreme Hero
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posted September 17, 2009 06:01 PM |
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Quote: Why the hell have Nival hard-coded half of the game parameters and left the others in the easily-editable .xdbs? Seems like a lazy job to me...
you are not wrong. Estate perk is surely a first one created. Perhaps too all none-prerequiste perks are unmoddable. I agree 250 gold pratically makes this perk useless because it's really not enough. Moreover a lot of stuff from H5 seems to be lazy job.
seems to be? are!
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NeoCat1993
Hired Hero
Upcoming Master-Modder :p
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posted September 21, 2009 04:04 PM |
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I searched in the .exe and found nothing like "GameMechanics", just Declarations of the Existing Skills, Creatures, Buildings etc., but no effects they should have
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