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marfounet
Tavern Dweller
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posted October 27, 2009 10:15 PM |
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Edited by VokialBG at 18:34, 28 Jul 2011.
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Hero Damage
Hi,
Is there a way to change the hero damage? I made a not so wise mod that makes my creature very good but are very expensive to get. The problem is that my 500 health points or so "tier 1" creatures get killed by heroes because they always kill a fixed amount no matter the hp.
Thanks
Moderator's note: for minor questions, please use [url=http://heroescommunity.com/viewthread.php3?TID=24429]the questions topic[/url]. This one is now locked!
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SimonaK
Promising
Supreme Hero
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posted October 27, 2009 10:22 PM |
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if you don't find how to change the hero damage..
you always can change the tier of your creature to put it to 8, 9, 10 or bigger yet....so the heroes will not be able to kill it one shot.
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 27, 2009 10:25 PM |
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i believe it is somewhere in defaultstats.xdb
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marfounet
Tavern Dweller
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posted October 27, 2009 10:25 PM |
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mmm maybe but don't you need to have the creatures tier assigned t1 to t7 for a faction? Maybe you are right, I just started that stuff 2 days ago.
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SimonaK
Promising
Supreme Hero
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posted October 27, 2009 10:29 PM |
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tier 8 for a faction surly is not a big idea...I don't know, that is more usual for neutral.
but changing the general hero damage just to make functionnal a creature is not a big idea as well !
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marfounet
Tavern Dweller
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posted October 27, 2009 10:40 PM |
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I think I found the spot in defaultstats for it, testing it in a few.
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beidiwang
Hired Hero
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posted October 28, 2009 10:12 AM |
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Quote: i believe it is somewhere in defaultstats.xdb
<Melee>
<HeroDamageLevel1>
<Item>2</Item>
<Item>1</Item>
<Item>0.8</Item>
<Item>0.5</Item>
<Item>0.3</Item>
<Item>0.2</Item>
<Item>0.1</Item>
<Item>0.01</Item>
</HeroDamageLevel1>
<HeroDamageLevel30>
<Item>12</Item>
<Item>9</Item>
<Item>6.5</Item>
<Item>4.5</Item>
<Item>3</Item>
<Item>2</Item>
<Item>1.5</Item>
<Item>0.15</Item>
</HeroDamageLevel30>
</Melee>
is it right£¿
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