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Thread: WOG 3 Concept map.Feedback please | |
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robizeratul
Known Hero
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posted August 16, 2010 03:13 PM |
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WOG 3 Concept map.Feedback please
hey guys!thanks for reading this post,i will be swift for the sake of not overcomplicating my ideas.
It;s kinda simple,i made this map in 2 weeks,and it's only a concept,it's far from being finished,and i don't know if i will do it,that only depends on your feedback.
The ideea is simple,you can choose your fate,i don't know ERM so i had to improvise,Evil and Good are represented by Magic and Knowledge.You are a peasent and by choosing your path you get enemys and friends.
This is only a little part of my whole concept,hope you can give some sugestions of the concept and how it would be.
I will finish this map,with or without ERM,i only want your opinions for now!Thank you very much!
http://www.girlshare.ro/1493905.6
PS:my english is not perfect,sorry for that!
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solitaire345
Promising
Famous Hero
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posted August 16, 2010 03:31 PM |
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The download page doesn't allow me to download (or I am too dumb to figure this filehosting out). Can you upload this somewhere else?
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robizeratul
Known Hero
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posted August 16, 2010 03:54 PM |
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Quote: The download page doesn't allow me to download (or I am too dumb to figure this filehosting out). Can you upload this somewhere else?
http://rapidshare.com/files/413283406/Elma.h3m
http://www.megaupload.com/?d=T7KU7NEW
hope it works!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 16, 2010 04:16 PM |
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I love the events:
"Your instinct tells you to go forward!and you always trust your instinct!"
When you have no other choice but follow the road.
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Era II mods and utilities
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robizeratul
Known Hero
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posted August 16, 2010 04:19 PM |
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Quote: I love the events:
"Your instinct tells you to go forward!and you always trust your instinct!"
When you have no other choice but follow the road.
you could always settle down and live live like a hill Billy all your life...but no,you just had to trust your instinct
What do you think of the map?Can u offer me please some sugestions?it would be apreciated!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 16, 2010 04:20 PM |
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted August 16, 2010 04:29 PM |
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some scripts who might help you:
Change creature name:
!#VRz858:S^singular^;
!#VRz859:S^plural^;
!#UN:G1/ID/0/858 G1/ID/1/859;
ID-creature ID
Set script at day 500 or more
ZVSE
!?PI; [Start of game, post-instruction trigger]
Change town line-up
!!UN:TA/0/0/B TA/0/1/C;
!!UN:TA/1/0/B TA/1/1/C;
!!UN:TA/2/0/B TA/2/1/C;
!!UN:TA/3/0/B TA/3/1/C;
!!UN:TA/4/0/B TA/4/1/C;
!!UN:TA/6/0/B TA/6/1/C;
A-town ID
B-un upg creature ID
C-upg creature ID
Set script at day 500 or more
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robizeratul
Known Hero
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posted August 16, 2010 07:24 PM |
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Thank you all for your support!I've gotten some pretty encouraging messages from some of you!So i decided to work harder and try to make this map enjoyable for all players!In order to do that i will need your help.I will post here regularry so anyone who wants to help just ad me on robizeratul@yahoo.com or send me a message here!
I hope we will make this project memorable,and thanks to everyone for helping!
What i need(ERM-In no particular order)
1:Hero doesen't need a town for survival
2:Hero starts with no commander,just his units
3:a Good and Evil sistem(this is the hard one..i think)where your actions are rewarded with Good or Evil.Each point is needed to progress the stage on your choosen path(Good-Evil-Neutral).I've tried this with Resourses and stats,but if a system like that is possible it would be great!
4:Buildings have different functions
5:Unique monsters with skills
6:Hero gets teleported when he goes to a place he shouldn't
7:Unique hero portrate
8:The ability to choose a path,when a monster ambushed you in the forrest you can either attack it,run for it..etc.
9:Monsters spawnig durring battle
10:2 monster's can be upgraded to one!
More to come!
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solitaire345
Promising
Famous Hero
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posted August 17, 2010 09:17 AM |
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Quote:
1:Hero doesen't need a town for survival
done
Quote:
2:Hero starts with no commander,just his units
done
I also tried to remove quest guards at the part where you rescue pixies, but done only about a quarter of this and comboed two quest huts where you choose to what upgrade your peasant into one house.
the hero starts with 99 knowledge and spell power for testing purposes.
download map
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