|
Thread: City building games | This thread is pages long: 1 2 · «PREV |
|
Doomforge
Admirable
Undefeatable Hero
Retired Hero
|
posted November 26, 2010 05:10 PM |
|
|
Quote: Apparently, you don't build a lot of Cities in Civ 5, you just build a whole lot of Horsemen, right, Doom?
yes
____________
We reached to the stars and everything is now ours
|
|
Adrius
Honorable
Undefeatable Hero
Stand and fight!
|
posted November 26, 2010 07:49 PM |
|
Edited by Adrius at 19:50, 26 Nov 2010.
|
Firefly is developing Stronghold 3 now.
It's time to launch the cows again.
Wiki:
Quote: The game mechanics in Stronghold 3 will be more like those of the original Stronghold, instead of Stronghold 2 (which was less well-received). Buildings in the game will be more dynamic; the housing capacity and appearance of hovels will change as they are built further from the player's castle, and the keep will be upgradeable. The game engine will utilise Havok physics, which will affect the effectiveness of traps, such as rolling logs, and cause buildings and walls to crumble more realistically.The game engine will also feature a new weather system, and advanced lighting
Another addition to the game is a fog-of-war mechanic for night-time gameplay, during which all the areas outside of the immediate vicinity of the player's castle will be hidden in darkness, although the player will be able to employ a variety of fire-based devices to illuminate areas of the map.
Developers have also stated that the option for players to launch diseased cows from trebuchets will return, and have hinted at the possibility of firing multiple smaller animals, such as pigs or sheep
I want to fire rabid hamsters at my enemies.
____________
|
|
|
|