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Thread: My improved H6 factions | |
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thehiddeneye
Adventuring Hero
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posted January 15, 2011 10:53 AM |
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My improved H6 factions
Here are my ideas for improved H6 factions:
Necropolis: Unchanged. I think it's perfect as it is, except the Vampire shouldn't look exactly like Arthas from Warcraft 3/WoW.
Haven:
Core: Sentinel, Longbowman/Sharpshooter (changed weapon and abilities), Priest/Bishop (a male version of the Sister)
Elite: Griffin, Glory, Cavalier/Solar Champion (only the upgrade rides the sun-horse)
Champion: Seraph/Nemesis (becomes more androgynous- is hooded with light hiding its face, upg. has four wings)
Inferno:
Core: Gog/Magog (melee unit), Succubus (ranged unit), Orthos (upg. is the three headed Cerberus)
Elite: Efreet/Efreet Vizier (spellcaster), Tormentor, Breeder
Champion: Pit Fiend
Stronghold:
Core: Warrior, Goblin (ranged boomerang attack), Gnasher/Frenzied Gnasher (a fast melee unit, a monstrous beast which looks like a large wolf with spines on its back and boar's tusks)
Elite: Hag/Crone (spellcaster- replaces the Dreamwalker), Troll (a regenerating heavy melee unit), Rainbow Serpent (a flying unit from Australian Aboriginal myth)
Champion: Cyclops
OR, a more Beastmen oriented Stronghold:
Harpy, Goblin, Orc
Centaur, Minotaur, Hag
Cyclops
Sanctuary/Naga:
Core: Reef Hunter/Reef Warrior (the shark-man_, Kappa, Basilisk/Deadeye Basilisk (its gaze now kills- the Medusa gaze turns to stone)
Elite: Medusa/Gorgon (has a geisha dress), Wave Samurai/Tidal Samurai (with four and 6 hands respectively), Cloud Ray/Storm Ray (a flying manta ray with electrical powers)
Champion: Ki Rin
And here's Academy and Dungeon, for the sake of it
Academy
Core: Gremlin, Nomad, Golem
Elite: Mage, Djinn, Ogre (a semi-Demonic, magical tatooted giant)
Champion: Collosus
Dungeon (Faceless faction- Dark Elves weren't created yet):
Core: Troglodyte, Watcher/Beholder, Gargoyle
Elite: Drake Rider, Hydra, Minotaur
Champion: Domintator (a Faceless unit)
Opinions?
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Raelag84
Famous Hero
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posted January 15, 2011 01:55 PM |
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I hate your sanctuary faction, it's a gross missuse of Naga.
The other factions on the other hand are fine. I enjoyeed that you made a faction for the faceless to command even if you did use them as a way to bring back the old dungeon faction. I always wanted to see more of the facless.
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Gnoll_Mage
Responsible
Supreme Hero
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posted January 15, 2011 02:00 PM |
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Isn't there only one Naga?
Also here's my compulsory lore whine: Minotaurs were enslaved by Elves, not Faceless .
I wonder what other Faceless units we could think of: Overmind maybe, and make them Psionic-based (or is that too Mindflayer-ish)?
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Warlord
Famous Hero
Lord of Image Spam
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posted January 15, 2011 02:03 PM |
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I don't really like your Inferno and Stronghold. I think Ubi's is better.
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Gnoll_Mage
Responsible
Supreme Hero
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posted January 15, 2011 02:05 PM |
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Thematically I think Ubihole have got Stronghold spot on.
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Raelag84
Famous Hero
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posted January 16, 2011 02:50 AM |
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Quote:
Sanctuary/Naga:
Core: Reef Hunter/Reef Warrior (the shark-man_, Kappa, Basilisk/Deadeye Basilisk (its gaze now kills- the Medusa gaze turns to stone)
Elite: Medusa/Gorgon (has a geisha dress), Wave Samurai/Tidal Samurai (with four and 6 hands respectively), Cloud Ray/Storm Ray (a flying manta ray with electrical powers)
Champion: Ki Rin
Are you sure you can't do better than this?
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Warlord
Famous Hero
Lord of Image Spam
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posted January 16, 2011 02:52 AM |
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Deadeye Basilisk=No Champions for opponent
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thehiddeneye
Adventuring Hero
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posted January 16, 2011 08:38 AM |
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Another Naga try
Sanctuary/Naga:
Core: Reef Hunter/Reef Warrior (the shark-man- fast melee unit), Kappa/Kappa Shoya (tank), Medusa/Gorgon (shooter/caster)
Elite: Raincaller/Monsoon Witch (caster- the geisha Naga, has snakes for arms), Wave Samurai/Tidal Samurai (a male Naga with four and 6 hands respectively), Cloud Ray/Storm Ray (a flying manta ray with electrical powers)
Champion: Basilisk/Deadeye Basilisk
Better?
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MattII
Legendary Hero
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posted January 16, 2011 09:19 AM |
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Strange, you have Academy and Dungeon in there, but not Sylvan.
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thehiddeneye
Adventuring Hero
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posted January 16, 2011 11:09 AM |
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Sylvan
Well, here's my Sylvan:
Core: Basilisk/Deadeye (tank), Ranger/Master Ranger, Dryad/Hamadryad (flyer)
Elite: Glade Maiden/Forest Lady (an Elf maiden riding a Unicorn- a caster with some melee capabilities), Ripping Mantis/Crystal Mantis (a fast and deadly flying assault unit), Dendroid/Raging Dendroid
Champion: Firebird/Phoenix
And the Naga Champion becomes Ki-Rin once more...
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Raelag84
Famous Hero
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posted January 16, 2011 02:23 PM |
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Edited by Raelag84 at 14:24, 16 Jan 2011.
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Quote: Sanctuary/Naga:
Core: Reef Hunter/Reef Warrior (the shark-man- fast melee unit), Kappa/Kappa Shoya (tank), Medusa/Gorgon (shooter/caster)
Elite: Raincaller/Monsoon Witch (caster- the geisha Naga, has snakes for arms), Wave Samurai/Tidal Samurai (a male Naga with four and 6 hands respectively), Cloud Ray/Storm Ray (a flying manta ray with electrical powers)
Champion: Basilisk/Deadeye Basilisk
Better?
Ok I like the monsoon whitch. But I donot see the common thread uniting these units. How is a Manta ray related to a Basilisk, and how is that related to a Naga, and how is that related to a Mudusa?
The faction seems to be modled heavly after the Ubihole Naga faction, but from what I've seen so far that faction needs a complete and total overhaul.
Since this a Naga faction I think it is also important to ask what a Naga is.
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SBlister
Famous Hero
Rakshasa Commander
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posted January 16, 2011 06:29 PM |
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Let me give it a shot:
HAVEN
Core:
Sentinel-Praetorian
Crossbowman-Marksman
Priestess-High Priestess
Elite:
Griffin-Imperial Griffin
Archon-Radiant Archon (a name change for the glory)
Cavalier-Crusader
Champion:
Angel-Seraphim
optional new unit: inquisitor-grand inquisitor. a heavy melee unit that specializes in killing demons and undead.
INFERNO
Core:
Hellion-Frenzied Hellion (name change for the maniac)
Hellhound-Cerberus
Succubus-Vile Succubus
Elite:
Ravager-Infernal Ravager (name change for the juggernaut)
Tormentor-Corrupted Tormentor
Broodmaw-Abyssal Broodmaw (name change for the breeder)
Champion:
Pit Fiend-Pit Lord
optional new unit: efreet-efreet caliph. a fiery version of the djinn.
NECROPOLIS
Core:
Skeleton-Skeletal Lancer
Ghoul-Ravenous Ghoul
Ghost-Spectre
Elite:
Vampire-Vampire Noble
Lich-Arch Lich
Lamasu-Graven Lamasu
Champion:
Fatespinner-Fateweaver
optional new unit: wight-wraith from homm5
STRONGHOLD
Core:
Goblin-Goblin Headhunter
Harpy-Fury
Mauler-Slayer
Elite:
Dreamwalker-Dreamreaver
Centaur-Centaur Marauder
Enforcer-Overseer (New name for the panther warrior)
Champion:
Cyclops-Savage Cyclops
optional new unit: Roc-Thunderbird
NAGA
Core:
Sharken Conscript-Sharken Warrior
Kappa-Kappa Brute (or Boghopper and Boghopper Brute)
Mireserpent-Serpenthawk: a giant swamp snake that when upgraded gets a pair of wings and can fly.
Elite:
Naga Guardian-Naga Champion (replacing the wave warrior)
Coral Mystic-Reef Mystic (replacing coral maiden)
Baslisk-Greater Basilisk
Champion:
Kirin-Emperor Kirin
optional new unit: Crocodon. a two legged crocodile humanoid.
if I were to do Academy, Dungeon and Sylvan, I'd keep the same lineup as HOMM5 adding the following optional new units:
SYLVAN - Satyr-Feral Satyr
DUNGEON - Wyvern-Dire Wyvern
ACADEMY - Juggernaut-Dreadnought: A giant mechanical bull (or rhino).
FORTRESS
Shieldbearer-Shieldbreaker (same as lvl 1 homm5 unit)
Defender-Vanguard (Throws hammers instead of javelins)
Grizzly Rider-Kodiak Rider (bear riders)
Brawler-Berserker
Runekeeper-Runewarden (ranged caster)
Valkyrie-Verdant Valkyrie (females mounted on flying horses or giant owls, not of dwarven descent)
Thane-Storm Thane (not dwarves, but frost giants)
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There's nothing worse than seeing a fat man weep...
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thehiddeneye
Adventuring Hero
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posted January 16, 2011 08:34 PM |
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Well, the Naga theme is aquatic lizard-thingies, alongside some fish (shark and manta ray). The original Naga according to Buddhist myth (which is where they come from) is a powerful snake-being with mystical powers, like fire breathing, sometimes with multiple heads, who is usually the guardian of sacred places. Naga statues are seen in many temples in Thailand, Cambodia etc. In HOMM myth, according to my understanding, they are the snake-like children of Shalassa the Water Dragon. They guard her underwater realm, and are therefore allied to other creatures of the deep like the Shark-people, the Basilisk/Ki Rin, Kappa and the Rays. The Medusa, Sirine and Samurai are the true Naga units of the Sanctuary- the rest are allied creatures.
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Raelag84
Famous Hero
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posted January 17, 2011 02:36 AM |
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Edited by Raelag84 at 02:45, 17 Jan 2011.
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Quote: Well, the Naga theme is aquatic lizard-thingies, alongside some fish (shark and manta ray). The original Naga according to Buddhist myth (which is where they come from) is a powerful snake-being with mystical powers, like fire breathing, sometimes with multiple heads, who is usually the guardian of sacred places. Naga statues are seen in many temples in Thailand, Cambodia etc. In HOMM myth, according to my understanding, they are the snake-like children of Shalassa the Water Dragon. They guard her underwater realm, and are therefore allied to other creatures of the deep like the Shark-people, the Basilisk/Ki Rin, Kappa and the Rays. The Medusa, Sirine and Samurai are the true Naga units of the Sanctuary- the rest are allied creatures.
Naga come from Hinduism maybe. The Naga deity Manassa might acctully be from Aryan myths meaning that tales of Naga would be from even before Hinduism. No matter.
The first thing I suggest you do is dispose of blatent refrences to Japanese culture. As you may have noticed in your research Japan was never as deep into Naga legends as Cambodia, Thailand and India is (these countries still have people that worship Naga). Instead you could make their culture more like south east Asian culture or better yet give them an entirly new culture not heavily based on any culture we humans have made.
The second thing I suggest you do is to stop thinking of Naga as just reptlian mermaids, for this is an over simplification of what a Naga is. Rather what really makes a Naga a Naga is that they are symbols of fertilty, water, and arcane knowledge the fact that they are usialy (but not always) reptlian is inmaterial.
People would pray to Naga for a good crop and they would try to appease Naga so they would not create storms or droughts (Hence I like your Monsoon whitch).
The Third thing I suggest you do is research creatures called Garuda. You don't have to include one in your group of units, but do research them.
After doing these three things tell me what is wrong with your units. And so you know that my opinon dosen't come from no where I want you to see the Naga faction I proposed. http://heroescommunity.com/viewthread.php3?TID=32565
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SBlister
Famous Hero
Rakshasa Commander
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posted January 17, 2011 03:45 AM |
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Nagas are from the Hindu culture that started in India. Every other country like Cambodia and Thailand have Nagas cuz they were conquered by Indian kingdoms of old and hence embraced Hinduism. The Nagas were snakes, not half man, half snakes. They lived underwater and could take the form of men, women or half snakes, half men. They were both good and evil and fiercely territorial and venomous. the word naga in sanskrit means snake.
In any case, they're not real. So its perfectly ok for anyone to create their own version of the naga. be they japanese naga, american naga or whatever. doesn't really matter.
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There's nothing worse than seeing a fat man weep...
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MattII
Legendary Hero
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posted January 17, 2011 08:21 AM |
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Edited by MattII at 08:22, 17 Jan 2011.
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Well there's some interesting stuff there. it'd be easier to make sense of the whole thing if it was arranged like:
Faction
Core
Base > Upgrade (description)
Base > Upgrade (description)
Base > Upgrade (description)
Elite
Base > Upgrade (description)
Base > Upgrade (description)
Base > Upgrade (description)
Champion
Base > Upgrade (description)
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Raelag84
Famous Hero
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posted January 17, 2011 01:56 PM |
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Edited by Raelag84 at 14:03, 17 Jan 2011.
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Quote: Nagas are from the Hindu culture that started in India. Every other country like Cambodia and Thailand have Nagas cuz they were conquered by Indian kingdoms of old and hence embraced Hinduism. The Nagas were snakes, not half man, half snakes. They lived underwater and could take the form of men, women or half snakes, half men. They were both good and evil and fiercely territorial and venomous. the word naga in sanskrit means snake.
In any case, they're not real. So its perfectly ok for anyone to create their own version of the naga. be they japanese naga, american naga or whatever. doesn't really matter.
There are indeed dipictions of Naga as half snakes and half humans.
http://www.khandro.net/mysterious_naga.htm
http://en.wikipedia.org/wiki/File:Naga182.JPG
http://en.wikipedia.org/wiki/File:Indischer_Maler_um_1640_001.jpg
To say those formes were not their true form is arbituary and not important to what a Naga realy is.
There is even a story where a human marries a Naga and bares children with her which are said to be the ancestors of the Cambodian people. Also it is inaccurate to say India conqured all the areas that Naga legends exist. Hinduism spread just fine with Indian salors. Conquest not needed.
As for you Hiddeneye...It is true you can make this Naga faction however you wish, but I think you have the potential to make this faction and other factions not just adaquate but truly great. Something better than my Naga faction and deffintly something better than Ubihole's faction. What say you?
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