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Thread: Question about these portraits | |
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revolut1oN
Famous Hero
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posted February 23, 2011 07:36 PM |
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Question about these portraits
I dont know what's wrong with these portraits. Large is 58x64, small is 48x32 and they both are .pcx. They are also named correctly and I put them into my Data folder. But still there is some kind of error - in game or in editor whole portrait is white. Any ideas?
http://www.speedyshare.com/files/27040397/portraits.zip
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e-lysander
Known Hero
Lysander
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posted February 23, 2011 09:02 PM |
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The files need to be 256 colors. If you don't have a sufficient method of doing so without atrocious color-loss, let me know and I can convert them for you.
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revolut1oN
Famous Hero
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posted February 23, 2011 10:41 PM |
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Thanks, it would be great if you could fix that for me. I appreciate that.
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e-lysander
Known Hero
Lysander
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posted February 24, 2011 09:52 PM |
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revolut1oN
Famous Hero
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posted February 26, 2011 04:31 PM |
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Mitabrin
Famous Hero
kłoribaz to kutaspociąg
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posted February 27, 2011 07:48 PM |
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Quote: Sure thing, here you go :
Fixed Portraits
Could you share with us knowledge about how do you do that? Making good portraits always was a very hard job, atleast for me...
____________
I'm surgeon,not doctor - LizardWarrior
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 27, 2011 09:17 PM |
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e-lysander
Known Hero
Lysander
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posted February 27, 2011 09:36 PM |
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Quote:
Quote: Sure thing, here you go :
Fixed Portraits
Could you share with us knowledge about how do you do that? Making good portraits always was a very hard job, atleast for me...
Sure.
If you're using Photoshop, it's Image >> Mode >> Indexed Color..
It should say 256 already, so just press OK and save the file.
If you don't have Photoshop but use Gimp, the principle should be similar, but unfortunately I don't use Gimp so I can't say for sure. Sorry.
What I do know is that MSPaint alone won't cut it. Saving files from a 24-bit BMP/PNG format to a 256 BMP file is palette suicide. You'll get some hideous color loss. Unlike Photoshop it doesn't dynamically conform to existing colors in your image.
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Mitabrin
Famous Hero
kłoribaz to kutaspociąg
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posted February 27, 2011 11:10 PM |
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Ok, I'll simply type in google "256 colors converting gimp".
Quote: Because you need portraits? I have <>1000, already done.
Just a few
Well, the problem is that I'm making a mod based on already existing game, and it would be better if I'd make portraits straight from ingame images...
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I'm surgeon,not doctor - LizardWarrior
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e-lysander
Known Hero
Lysander
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posted February 27, 2011 11:14 PM |
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Quote: Ok, I'll simply type in google "256 colors converting gimp".
Quote: Because you need portraits? I have <>1000, already done.
Just a few
Well, the problem is that I'm making a mod based on already existing game, and it would be better if I'd make portraits straight from ingame images...
Hope it works out for you...
Question, what game are you basing your mod off of out of interest?
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