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Thread: Heroes Might Campaign Expert | |
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sunderlandbg
Tavern Dweller
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posted March 08, 2011 12:57 AM |
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Heroes Might Campaign Expert
Guys is there any possible way to win the first mission of might on expert,because it takes me so much time to defeat screaming tom and then blue just finish me
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TheUnknown
Known Hero
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posted March 08, 2011 07:06 AM |
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Look at this thread (Might campaign on champion difficulty):
http://heroescommunity.com/viewthread.php3?TID=30829
There are some advices about passing it on champion level so it should be no problem with the expert level if you try some of the steps proposed by the guys there (including me).
And I hope you talk about normal heroes not equilibris mod because I believe with equilibris this scenario is nearly impossible.
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sunderlandbg
Tavern Dweller
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posted March 08, 2011 09:25 AM |
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thank you very much!And i play with the normal hearoes never heard of this scenario that you have spoken of
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TheUnknown
Known Hero
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posted March 10, 2011 10:24 AM |
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Equilibris is a mod for heroes 4 that makes balance changes, after you get some experience with the game you should try it.
It makes some changes like giving more spells to the ogre mage to be more competitive against the cyclops.
Its totally free and here's the official download site :
http://equilibris.celestialheavens.com/eng/downloads.html
Most of the people love it.
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Bones_xa
Known Hero
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posted March 12, 2011 01:48 AM |
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Quote: Equilibris is a mod for heroes 4 that makes balance changes, after you get some experience with the game you should try it.
It makes some changes like giving more spells to the ogre mage to be more competitive against the cyclops.
Its totally free and here's the official download site :
http://equilibris.celestialheavens.com/eng/downloads.html
Most of the people love it.
Ive never tried it and I don't think I want to download it if some of the campaigns are impossible like the barb/might campaign and possibly the Alita campaign and/or others.
Just curious though, what other skills does the Ogre mage have other than bloodlust?
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TheUnknown
Known Hero
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posted March 14, 2011 01:25 AM |
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The mod focuses on making balance changes that mostly focuses on multiplayer experience, so to say it focuses on making battles start up with even odds for every player.
Please don't get me wrong, the campaigns aren't harder, it just happens to be the case with Might, but there are some that are maybe even easier. It was fun for me to play them on both normal and equilibris
Added spells to Ogre mage: Magic Resistance, Mana Drain, Spell Shackle, Snake Strike, Sparks. Mana lowered from 6 to 5. Description changed to reflect the change.
If you have 5 * base growth ogre mages in your army they get mass version of bloodlust in their spellbook for 5 mana.
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