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Fester
Adventuring Hero
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posted July 03, 2011 03:27 PM |
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Endless ERM loop
I got a game where there comes and some ERM thingys during the A.I. turn. Its not a crash , just says some wierd ERM thing a cycles thru perhaps 5-7 ERM things over and over no matter what I click (yes/no) it keeps looping those messages.
Is the anyway to it to bypass this? ie opening with era , another version or such.
The game is an autosave so I cant do anything to change the outcome.
This is getting to me a little because i had quite a lot of games that ends like this.
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Bersy
Honorable
Supreme Hero
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posted July 03, 2011 04:01 PM |
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What is your WoG version and scripts set?
Upload the save game.
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Fester
Adventuring Hero
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posted July 05, 2011 06:49 PM |
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I dont have anymore im afraid but I have a feeling this is not the the last case so whenever a similar one comes along iŽll post it.
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Fester
Adventuring Hero
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posted July 07, 2011 09:33 AM |
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ok got another one now http://www.sendspace.com/file/655mgt
its the autosave , just load it and press end turn and it should be there during the A.Is turn.
I run on it on WinXP x32, WOG 3.58f installed ontop of SoD. No addons whatsoever except the exe is patched with the 32 bit thingy that makes windowed play work under 32bit color desktop.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted July 07, 2011 09:51 AM |
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Using ERA, I don't have any loop, but AI taking huge time to move around. As I see, the random map is heavily modified with a lot of subtype 63 buildings (equally your heros are also edited to be insanely strong), so in my opinion, this is the problem, AI does not know how to react and is confused. I think that WOG can only satisfy in custom maps, the randoms will always have problems because AI thinking range is too low anyway.
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Era II mods and utilities
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Bersy
Honorable
Supreme Hero
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posted July 07, 2011 12:55 PM |
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63 is treated as Pyramid, nothing complex for AI. But thinking radius is too small maybe.
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