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Thread: Wights to Dread Knights mod | |
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redgreen
Tavern Dweller
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posted August 14, 2011 11:27 PM |
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Edited by redgreen at 23:28, 14 Aug 2011.
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Wights to Dread Knights mod
This is a mod which I found somewhere on this forum but it was outdated so I actualised this. So this replaces Wights from Necropoly to Dread Knights. Also changed stats and skills (old knights had wights stats) - both versions are now very powerful...
Here's link - http://www.speedyshare.com/files/29866640/Wightstoknights.h5u
Stats:
Black Knight:
Attack: 22
Defence: 22
Damage: 15-25
Hp: 110
Speed: 7
Initiative: 11
Skills: large creature, undead, crusing attack.
Upgrades:
Dread Knight:
Attack: 23
Defence: 23
Damage: 15-25
Hp: 120
Speed: 8
Initiative: 12
Skills: large creature, undead, crusing attack, death blow (25% chance to kill half of enemy creature stack units!)
Death Knights:
Attack: 25
Defence: 25
Damage: 15-30
Hp: 110
Speed: 9
Initiative: 13
Skills: large creature, undead, crusing attack, rider charge (decreases enemy defence 20% per 1 square, like dungeon riders)
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Fasmodey
Tavern Dweller
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posted September 28, 2011 10:06 PM |
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Edited by Fasmodey at 22:14, 28 Sep 2011.
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I like wights and black knights but i think wights should stay in the Necropolis. Orginal is always better.
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E1Churich
Adventuring Hero
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posted June 23, 2012 02:15 AM |
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Vasilisa995
Hired Hero
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posted July 22, 2014 09:47 AM |
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pekute99
Known Hero
The prettiest I must say
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posted January 30, 2016 04:41 PM |
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zmudziak22
Supreme Hero
Heroes 3 Fan
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posted January 31, 2016 01:34 PM |
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Better Knights as Tier 6 and Wights as Tier 7
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