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Thread: Are the Developers Hiding In Shame? | |
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SBlister
Famous Hero
Rakshasa Commander
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posted October 28, 2011 09:52 AM |
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Are the Developers Hiding In Shame?
You know when starcraft 2 came out, there was a constant stream of interviews and feedback from Blizzard, talking about the game, where the game is heading, problems that they were working on blah blah. they listened to the fans and addressed the issues the game had.
with HOMM6, I have not heard one peep out of UbiHole. The game is seriously bugged from the imperial griffin's attack to the sh*tty duel mode and no one from their end is interested in addressing these issues. a patch 1.2 is seriously needed yet no one's saying anything. what are they doing and where is their community person (irina or whatever her name is)? it almost seems like they're lurking in shame.
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xerox
Promising
Undefeatable Hero
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posted October 28, 2011 10:14 AM |
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their way of interacting with the fans was basically having "VIP" fans doing the job for them
and right now, it isn't working out very well
look at the town screens, its likely that they are discussing them in the internal VIP forum and even though we have found a WIP town screen in the game files, they do not want to share any of their work on them.
If they did that, then that would be EVIDENCE to the people that they are actually working on the town screens right now.
they are just making fools out of themselves right now
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill
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Jac
Hired Hero
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posted October 28, 2011 12:05 PM |
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This is something that I can never understand about game developing companies. They always have to be secretive about everything and just really quiet. They always have a forum but they don't go there, and those who do go once a fortnight or so, and only answer one question a month. It's like they're all doing it just for the tease.
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted October 28, 2011 12:32 PM |
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Edited by Adrius at 12:32, 28 Oct 2011.
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Uh yeah... Blizzard might not be the best company to compare Ubihole to... I mean Blizzard are like gaming superheroes, they have a huge audience and Starcraft is one of the biggest E-sport games there is.
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Maurice
Hero of Order
Part of the furniture
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posted October 28, 2011 12:34 PM |
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The reason they don't is probably two-fold. First, dealing with the community doesn't generate direct revenue (ignoring the fact that a satisfied customer is a returning customer, but hey). Community managers need to be paid a salary, but at the end of the month, what did they actually produce? What did they make, that's worth paying money for? And keep in mind: you have to be able to measure it somehow. Making people happy or satisfied is hard to measure, actually. Producing new code for a patch is something that can be measured easily.
Secondly, they're getting a lot of flack from people who think it's all about them. People who think they own the company because they bought a product from them and who think they can voice their displeasure with the product in condescending or inflammatory manner, cursing and insulting the people of the company posting on the forums. Of course, this is likely a minority - but a vocal one. Most of the moderate players won't likely bother to post much, if at all, on those forums.
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forest001
Known Hero
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posted October 28, 2011 12:37 PM |
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Quote:
Secondly, they're getting a lot of flack from people who think it's all about them. People who think they own the company because they bought a product from them and who think they can voice their displeasure with the product in condescending or inflammatory manner, cursing and insulting the people of the company posting on the forums. Of course, this is likely a minority - but a vocal one. Most of the moderate players won't likely bother to post much, if at all, on those forums.
this and beside that developers are working not browsing the forums... as this is not what they are paid to do.
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted October 28, 2011 12:43 PM |
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A lot of people didn't get paid to test their game, and yet they did.
Maybe they have received one of those nasty death threats?
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SBlister
Famous Hero
Rakshasa Commander
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posted October 28, 2011 12:47 PM |
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What i'm really pissed off about, is there has been absolutely no addressing of the problems with the game. It really needs another patch and there has been no indication from UbiHole on the matter.
Now, I can see where you are coming from about fans thinking they own the company and some of them can be real douchebags but nevertheless, some of us who want to see the game be as great as Starcraft II, are lumped into the same category and brushed aside.
i for one don't think i own the company nor am i interested in having all my wants and needs in terms of story structure and what creature lineups for the next factions be a must. Like, put hydras in dungeon or i won't buy the game. nope. that's up to them to decide. i just don't like the idea of having a faulty product. have you guys tried the duel mode? it stinks!
and also, like when Starcraft 2 came out, Dustin Broeder was all over the place getting feedback, disseminating info, talking about how pleased he was with the game. there's no such pride coming from UbiHole. That's very strange and sad.
plus that bald dude who did all the interviews for UbiHole, I'm assuming he's the lead designer/producer, he was trying so hard to be like a rockstar from Blizzard. the whole way in which information was being teased out years before the game came out was done in a very subpar Blizzard wannabe fashion. sigh.
and i wanted this game to be so much better than it is.
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forest001
Known Hero
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posted October 28, 2011 01:59 PM |
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Quote: A lot of people didn't get paid to test their game, and yet they did.
Maybe they have received one of those nasty death threats?
ehh... be reasonable i know you like fooling around but still... those guys are being paid to do specifically something else, and communication with bunch of angry trolls on forum is not a good pass time in anyones book.
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blizzardboy
Honorable
Undefeatable Hero
Nerf Herder
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posted October 28, 2011 02:10 PM |
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There's like 3 people and a part-time receptionist that work for Ubisoft. That's why. It's almost like wondering why Hearts of Iron or Europa Universalis don't get tons of feedback and interviews.
The Heroes series is a turn-based strategy game. That alone puts it outside of the mainstream.
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"Folks, I don't trust children. They're here to replace us."
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Cepheus
Honorable
Legendary Hero
Far-flung Keeper
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posted October 28, 2011 02:14 PM |
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I don't believe they're hiding in shame, but Ubisoft's legal department apparently has this strange hyperactivity disorder which disallows any kind of post about the game from any employee to be made without first being validated and mutilated five times or so. Frank statements are probably thrown out. So it's not necessarily about "want to", it's about "not allowed". Incredibly frustrating and stupid policy but the developers themselves can probably do little about it.
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"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII
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SBlister
Famous Hero
Rakshasa Commander
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posted October 28, 2011 03:10 PM |
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Quote: I don't believe they're hiding in shame, but Ubisoft's legal department apparently has this strange hyperactivity disorder which disallows any kind of post about the game from any employee to be made without first being validated and mutilated five times or so. Frank statements are probably thrown out. So it's not necessarily about "want to", it's about "not allowed". Incredibly frustrating and stupid policy but the developers themselves can probably do little about it.
you make a very valid point. EA is also very much like that so I don't doubt what you said. Its too bad really. If only more companies can be like Blizzard. That being said, Blizzard too has its own ****edupness.
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Momo
Promising
Famous Hero
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posted October 28, 2011 05:47 PM |
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Quote: The reason they don't is probably two-fold. First, dealing with the community doesn't generate direct revenue (ignoring the fact that a satisfied customer is a returning customer, but hey). Community managers need to be paid a salary, but at the end of the month, what did they actually produce? What did they make, that's worth paying money for? And keep in mind: you have to be able to measure it somehow. Making people happy or satisfied is hard to measure, actually. Producing new code for a patch is something that can be measured easily.
My money is on this for the most part.
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