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Heroes Community > Heroes 6 - The New Beginning > Thread: [Strategy] How to counter necropolis?
Thread: [Strategy] How to counter necropolis? This thread is 5 pages long: 1 2 3 4 5 · «PREV
natalka
natalka


Supreme Hero
Bad-mannered
posted March 15, 2013 07:09 PM
Edited by natalka at 19:19, 15 Mar 2013.

Yes that was exactly what I meant. It is hard/luck involved to have permanent GA on marksmen.

I think main problem is that necro can "out-ressurect" you easily. What is dead is not dead really

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NamelessOrder
NamelessOrder


Famous Hero
posted March 15, 2013 07:50 PM

any time nik, also negro is online like everytime, i cannot believe you cannot connect

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Nikolas
Nikolas


Hired Hero
posted March 15, 2013 09:57 PM

Quote:
any time nik, also negro is online like everytime, i cannot believe you cannot connect

i have problem connecting with a lot of people thanks to ubi. usually i resolve to hamachi but it seems that negro is never on any chat channel or simply does not want to use hamachi.
i m going online now so feel free to challenge me if you are online too
Also i have been told that Negro uses pressing time limits and when its his turn he tries to play fast so that you will not have time to see what spell he casted.
My opinion is that if i wanted a pressing limit on my decisions i would probably play a RTS not a TBS.Maybe i am too slow for some people
But then again we just talked about your haven army trying to keep up with his necro.
Maybe you should try picking inferno and tears might and bring him down with a nice Sword of Binding.

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NamelessOrder
NamelessOrder


Famous Hero
posted March 16, 2013 01:17 AM
Edited by NamelessOrder at 09:45, 16 Mar 2013.

Quote:

i m going online now so feel free to challenge me if you are online too



We tried, 2-0 for me playing Necro for the first time in duel (but to be honest i've seen it so many times that it was easy to copy).

Although you could try to get lucky and kill my liches relatively quickly and then put glories in place of liches. I don't think i'd work, b/c you'd have to have GA2 every turn but it might force me to open my position.

Quote:

Also i have been told that Negro uses pressing time limits and when its his turn he tries to play fast so that you will not have time to see what spell he casted.



you can leave log open. I never play without time limit (unless it is between me and sb from the forum) and so does most people online.

Quote:

Maybe you should try picking inferno and tears might and bring him down with a nice Sword of Binding.



Oh, yeah we played inferno vs haven and OMG, forget Necro how to beat Inferno!!! Seriously though, Nik is so good that he changes my views on the game balance every time we play. It's always pleasure to play with you (maybe except the late hours) b/c one rarely can play with such a good player online.

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NamelessOrder
NamelessOrder


Famous Hero
posted March 16, 2013 09:07 AM

Quote:
Yes that was exactly what I meant. It is hard/luck involved to have permanent GA on marksmen.



The game with Nik showed that it IS possible to have GA on your core creature almost all the time without even choosing morale as abilities.


Quote:

I think main problem is that necro can "out-ressurect" you easily. What is dead is not dead really



Precisely....


Anyhow, i've beaten the guy with Haven Blood Might, no magic, not even magic power abilities just charging, taking down lamasu and putting praetorians or angels in the center of their army. It doesn't work 100% and you have to be lucky with position (basically be in the same corner) but i manage to steal two victories in a row.

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natalka
natalka


Supreme Hero
Bad-mannered
posted March 16, 2013 10:07 AM

I think I wrote somewhere here that with vindicators you get the best chance of beating necro. As of the morale thing.. I know for example in creeping with inferno - one battle I get 2-3 luck in a row with 25 destiny on lilims and next battle I don`t get at all and the battle becomes super tough.

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ravniCa
ravniCa

Tavern Dweller
posted October 28, 2013 02:47 AM

NamelessOrder said:
Hi,

I returned to heroes 6 after a year break to check whether they repair the common bugs (which apparently they didn’t). Anyway, I play only duels (they are fast while normal map game can last at least 2 hours) and I have problems with Necro.

How can I beat Necro Might Tears with Haven might (preferably tears but blood I good too)?

Specifically there is a guy named Negro126 and he plays Necro Might tears and he turtles in the corner. We played a lot and I think I beat him only once (although it might be a disconnect). I checked him profile and he played almost 4000 games, and won 99%!! It’s insane!
He plays with dynasty bonuses, which I don’t mind that much. He has Sword of the Wolf (lvl. 5) and i'm using Sword of Whistlebone (lvl. 5).

[URL=http://imageshack.us/photo/my-images/571/negroqs.jpg/][/URL]

Uploaded with [URL=http://imageshack.us]ImageShack.us[/URL]

The game usually goes as fallows (he camps in the corner):
1 turn: I start with heroic charge on crusaders to charge Lamassu to get to his archers, shoot with marksmen.

He attacks mostly with vampires (which are extremely hard to kill especially that his heroes has vampires specialty (+10/+10 defence), casts reinforcement on them and they have drain life) and shooters.

During the first 2-3 turns im trying to kill Lamasu, he defends with them, cast necromancy and depletes my army with shooters.

Any advice??

Also what are your traits and abilities for a duel hero??
I have:
max: defender, morale, assailant, counterstrike, toughness
resilience, cleave, reinforcement, ambush, tactics 1,
stand your ground mass, pressed attack, heroic charge
magic defense 2 and magic power 2, burning determination mass

hero specialty: marksmen master or painless (+2 to defense).

dynasty traits: +3 attack, defense, magic defense.

Do you guys play ranked duels on ladder (it seems to be a new feature)? It seems that nobody is playing ranked duels nowadays and became 3rd on the server even though im kinda a noob.

thanks for any help



Necro might tears with vampire specialization is not possible to play @ duels as far as I know.
This specialization can be played with purchasable heroes only, and the only 4 heroes with this specialization are either blood- or without reputation (Corlagon is without reputation at all).
Tell me if I'm wrong and you can edit their reputation or something.

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NamelessOrder
NamelessOrder


Famous Hero
posted October 28, 2013 04:18 PM

ravniCa said:
Necro might tears with vampire specialization is not possible to play @ duels as far as I know.
This specialization can be played with purchasable heroes only, and the only 4 heroes with this specialization are either blood- or without reputation (Corlagon is without reputation at all).
Tell me if I'm wrong and you can edit their reputation or something.



1. Notice that the post was written so long ago. After patch 2.1.1 you can no longer have Vamp specialization as tears might hero UNLESS you get it from Necro Shades of Darkness' campaign (you have to finish the campaign, and choose the tears path with your main hero). Anyone who had a hero with vamo spec before the patch, they can still use it.
2. I've crushed this guy repeatedly and now he refuses to play with me (although we no longer play). However, i still consider necro tears might with vamp spec the strongest in might vs might.
____________
Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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ravniCa
ravniCa

Tavern Dweller
posted October 30, 2013 01:00 AM
Edited by ravniCa at 06:26, 30 Oct 2013.

Quote:

1. Notice that the post was written so long ago. After patch 2.1.1 you can no longer have Vamp specialization as tears might hero UNLESS you get it from Necro Shades of Darkness' campaign (you have to finish the campaign, and choose the tears path with your main hero). Anyone who had a hero with vamo spec before the patch, they can still use it.
2. I've crushed this guy repeatedly and now he refuses to play with me (although we no longer play). However, i still consider necro tears might with vamp spec the strongest in might vs might.


I'm not able to play might tears with vamp spezialization yet but thanks for the information.
Sorry for missunderstanding, but is it still possible if I finish the campaign now or was it only possible for players who finished it before the patch?

I agree with necro might tears being overpowered even without vamp specialization due to the fact they have the highest value of shooters and are able to camp/force the enemy to play the necro's and not his own game.

I thought if there's any answer for necro might tears it is either forcing the necro to stop from camping with aoe spells like blizzard (as magic hero) or haven might tears with a skill tree that synergizes with guardian angel, but I'm new to the game and still need to test stuff.
I'm honestly tired of testing magic and started to doubt magic being able to keep up with might (in duels), especially when you play with dynasty bonus.

If you could beat this guy several times a row, I think he either didn't play his strategy too well (no offence) or it has a weakpoint.

May I ask how you crushed him repeatedly?

The only necro's weak spot I see is his placement, he can't protect all of his shooters (one 1x1 field will be free), so lichs or spiders (preferably lichs) can be blocked.

Edit:
I see how this dude got his winrate....it was before necro got nerfed....80+ vampires with tear reputation and that vamp specialization I see...Bet there was no way to beat that before it got nerfed ;X

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NamelessOrder
NamelessOrder


Famous Hero
posted October 30, 2013 07:18 AM

ravniCa said:
Sorry for missunderstanding, but is it still possible if I finish the campaign now or was it only possible for players who finished it before the patch?

It's still possible as far as  i know

ravniCa said:
I'm honestly tired of testing magic and started to doubt magic being able to keep up with might (in duels), especially when you play with dynasty bonus.

I'm not experienced with magic and with DWs but as far as  i know DWs helps magic heroes (might be wrong on that). I consider magic rather weaker than might in general.

ravniCa said:
If you could beat this guy several times a row, I think he either didn't play his strategy too well (no offence) or it has a weakpoint.

May I ask how you crushed him repeatedly?

He is not a great player actually. He has such a high winrate b/c he leaves when he's losing (not against leaving when it's over but Ubi's system counts it as a win).

I beat him with Haven might tears. I put my marksmen under GA and sent my Angels and crusaders to weaken his blockers.
I think that some magic hero would have higher chances, like necro magic.

Do people still play? I left because it was really hard to find opponents.
____________
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ravniCa
ravniCa

Tavern Dweller
posted October 30, 2013 08:01 AM
Edited by ravniCa at 08:04, 30 Oct 2013.

NamelessOrder said:
I beat him with Haven might tears. I put my marksmen under GA and sent my Angels and crusaders to weaken his blockers.  


I knew it ;X I have tested this already and failed, might have been a wrong skill tree (no morale), since I wasnt able to constantly put marksmen under GA.
To be honest I still think necro is slighty favored and you were just the better player.

NamelessOrder said:
Do people still play? I left because it was really hard to find opponents.


Unfortunately it's hard to find opponents online, at night no one would join your game at all.
In the afternoon you have to wait about 10 minutes if you open a game and well considering their playstyle I guess most of the players don't take the game too serious nowadays

Thanks anyway

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Locksley
Locksley


Promising
Famous Hero
Wielding a six-string
posted October 30, 2013 08:36 AM

ravniCa said:
I thought if there's any answer for necro might tears it is either forcing the necro to stop from camping with aoe spells like blizzard (as magic hero)
Might heroes can also use the blizzard well because both magic attack & defence are low in a might vs. might duel, which means that the blizzard isn't a but adds a decent pressure over time in a long game.
NamelessOrder said:
Do people still play? I left because it was really hard to find opponents.
I can play tonight and will be online (Wednesday 30 october from 18 GMT+1) and probably in the day tomorrow.

I have invested almost all my gaming time this autumn in Vein (blood rep, I had had enough of corner camping), it's a very good campaign but it's not very good duel preparation. I hope I remember enough from the duel map tournament.


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ravniCa
ravniCa

Tavern Dweller
posted October 30, 2013 10:08 AM
Edited by ravniCa at 11:54, 30 Oct 2013.

I've played quite a few games with necro might tears and haven might tears against myself.
Haven just doesn't stand a chance and I know what I'm doing next as necro and try to counter it...even though I still get owned by myself. ;X
Maybe its because I spam ice armor on my targeted minions as necro, its way overpowered.

I'm currently testing a way to beat a necro playing sanctuary might blood.

Your kirin has the highest speed in this matchup,
so place kirin in the middle of the front line (you will be able to attack one of the necro's units in the first round if hes camping in a corner) ->
wait with kirin ->
atk either vamps or lamassu with shooters in the first round [depends on placement(focus the one that can be targeted by kirin from its starting position)] ->
cast the two fangs on kirin at the end of the turn (enemy can't dispell, because he won't get an action before you did your combo) ->
attack, you will have 2 actions because kirin got the last action of round 1, and the first action of round 2 ->
cast reinforcements(maybe pressed attack is better here) on kirin ->
atk again (4 attacks) ->
vamp/lamassu stack is dead in the first round

Necro still wins in the longer run, but sanctuary has a ridiculously strong early game.
When the necro doesn't manage to protect his shooters (blizzard helps a lot here), there will be a hope for sanctuary to win.

I think there is a way to force the necro from protecting his shooters like using blizzard/fireball/firestorm.

And maybe sanctuary is even stronger with tears reputation.


Locksley said:
Might heroes can also use the blizzard well because both magic attack & defence are low in a might vs. might duel, which means that the blizzard isn't a but adds a decent pressure over time in a long game.


Yes, especially in the later part of the game I usually only use ice armor and pressed attack.
Adding an aoe spell is worth it, but I don't know which ability I'm going to trade for it yet.

Locksley said:

I have invested almost all my gaming time this autumn in Vein (blood rep, I had had enough of corner camping), it's a very good campaign but it's not very good duel preparation. I hope I remember enough from the duel map tournament.


My ingame name is ravNlCA (with small L) anyone feel free to add me I would also love to play against namelessorder's haven and finally lose with necro ;X

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NamelessOrder
NamelessOrder


Famous Hero
posted October 30, 2013 11:28 AM

Yes, Necro has an edge, esp. with vamp spec. Vamo spec is more important in vs Inferno matchup.

I started installing the game. I'll try to find some time (i'm kinda flooded with gaming request).

Quote:
When the necro doesn't manage to protect his shooters, he loses.

You're underestimating necro , although i've never really played the race (maybe a couple of duels).





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Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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ravniCa
ravniCa

Tavern Dweller
posted October 30, 2013 11:52 AM
Edited by ravniCa at 11:55, 30 Oct 2013.

NamelessOrder said:
You're underestimating necro , although i've never really played the race (maybe a couple of duels).



Yeah, you're right, I edited that part.

But to be honest, the sanctuary strategy is a mentionable counter, and the idea of using blizzard as might hero is one, too.

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kayna
kayna


Supreme Hero
posted January 03, 2014 11:49 PM

How to counter necropolis :

Do not take a might hero.
Do not take sanctuary.
Get petrification, weakness, time stasis.
When you have a unit stack close to death, without the hero debuff, send it to its death.

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-Bitmaid

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kayna
kayna


Supreme Hero
posted January 03, 2014 11:55 PM
Edited by kayna at 23:59, 03 Jan 2014.

About Negro126 :

I don't bother playing against him. He knows how the undead might tear works ; Some build trash it, some builds simply cannot win against it, and it is very easy to determine when it will work or not.

What players that absolutely want to win at any cost do is that they take undead might tears against any might and once you swap to a magic hero they swap to another build ( usually haven might ). Then if you swap back he will swap back as well.

If you start thinking and acting the same way, you will both swap heroes back and forth and the game will never start lol.

That's why its good to lower your guard a bit for the sake of having fun. It's always annoying to play vs someone that abuses of bugs like walking a morale round of a sactuary unit back in the mist so the morale round becomes full damage and full movement, or splitting blazing glores and blinding everything with a "blind" that strangely doesn't disappear once you attack the unit.
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Ubisoft web browser MMO best MMO.
-Bitmaid

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NamelessOrder
NamelessOrder


Famous Hero
posted January 04, 2014 10:39 AM

kayna said:

That's why its good to lower your guard a bit for the sake of having fun. It's always annoying to play vs someone that abuses of bugs like walking a morale round of a sactuary unit back in the mist so the morale round becomes full damage and full movement, or splitting blazing glores and blinding everything with a "blind" that strangely doesn't disappear once you attack the unit.


Negro no longer plays with me . He started loosing every time so he kicks me out of his games.

Sanc getting full turn after returning to the mist is not a bug imho. Glories are bugged but rather that they can blind everything regardless of HP ratio. The fact that the blind stays might not be a bug (although i think it is).
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 04, 2014 11:13 AM

kayna said:

What players that absolutely want to win at any cost do is that they take undead might tears against any might and once you swap to a magic hero they swap to another build ( usually haven might ). Then if you swap back he will swap back as well.

Lame
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