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Thread: The Empire of the World IV, in test | This thread is pages long: 1 2 3 4 5 6 · «PREV / NEXT» |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 21, 2012 11:55 AM |
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There is much to translate from french->english, so it will take another two weeks for sure. There are many unique objects to visit, and every of them needs at least a realist introduction, as why nodes have a bikini girl, why market is so expensive, why halfings offer free market places and so on. I like when transitions between areas are supported by a story, even short, not just walk in blindly.
Fire node first visit, so when the girl pops on, its not like wtf
then:
and then:
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Era II mods and utilities
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popabogdan1
Adventuring Hero
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posted January 21, 2012 12:19 PM |
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Quote: There is much to translate from french->english, so it will take another two weeks for sure. There are many unique objects to visit, and every of them needs at least a realist introduction, as why nodes have a bikini girl, why market is so expensive, why halfings offer free market places and so on. I like when transitions between areas are supported by a story, even short, not just walk in blindly.
It really seems nice to see that the Nodes doesn't have that images just for making boys more attracted by the game )
Hmmm 2 weeks? I think I can wait
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 21, 2012 12:28 PM |
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popabogdan1
Adventuring Hero
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posted January 21, 2012 01:20 PM |
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Quote: Oh you know, the fun...
Response for now: 3
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Magissia
Adventuring Hero
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posted January 22, 2012 08:27 AM |
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Good luck with your map
Most interesting thing i see here from the screenshot are the spells upgrade and the speciality pick at start
Some fights looks very interesting too.
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My works
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master_learn
Legendary Hero
walking to the library
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posted January 29, 2012 01:34 PM |
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Quote: There is much to translate from french->english,
How the translation goes?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 29, 2012 02:01 PM |
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Almost done and waiting for Bersy to be fixed on the ERA version I use for the release. I had to tune down some of the features, Estates faction proved to be a game killer.
Credits and warning, don't do what I did!
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted January 29, 2012 03:34 PM |
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:)
Quote: Estates faction proved to be a game killer.
Credits and warning, don't do what I did!
Maybe the team work for this size of map and the wish of others to do such maps may work as helpful for finding solutions to themes of some of the threads in the forums here,so maybe you should encourage it!
What do you mean by "game killer"?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 29, 2012 03:42 PM |
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Because if played well, you can raise 20 heroes to 100th level, therefore get every day enormous quantities of gold and resources from heroes only. So AI is annihilated in 1 battle turn.
Daily income from 20 heroes >60 level:
So I halved the bonus.
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Era II mods and utilities
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Warmonger
Promising
Legendary Hero
fallen artist
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posted January 29, 2012 03:43 PM |
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Summoning Horned Demons? Great, finally someone used that possibility. Would be easier if you didn't have to hack memory, though ;P
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The future of Heroes 3 is here!
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 29, 2012 03:44 PM |
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It is only for convenience, to save player time of going town to upgrade, boring.
bad news: the IV does not enter in high score dialog, so you will end with Empire I only
good news: the time spent is divided by three before win, so you can get a good score.
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Era II mods and utilities
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 31, 2012 12:56 AM |
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Ok, Map is 100% ready, tested and packed. Bersy is working on some important update to ERA II, thus I will delay the release until it is done. He said "days".
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted January 31, 2012 02:04 PM |
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Ready
Quote: He said "days".
Hip,hip,horeeey!
Finaly I will be able to play a map from its release date and not much time after!
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master_learn
Legendary Hero
walking to the library
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posted February 04, 2012 08:38 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 04, 2012 08:43 PM |
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heh, maybe tomorrow. I had to run a last test on ERA II, things did not always work, Bers fixed bugs, now ok. But I would prefer to finish game at least once on ERA II before release. On previous game, it froze on high scores because my stupid manipulations with mod files.
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Era II mods and utilities
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master_learn
Legendary Hero
walking to the library
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posted February 07, 2012 10:57 AM |
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Tavern
Quote: heh, maybe tomorrow.
In taverns there is a hint,that says "Today is the yesterday's tomorrow!"
Maybe new difficulties...
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 07, 2012 04:54 PM |
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I would really love to release it, but Bersy is changing ERA II again
So what I release today will not be playable tomorrow with new version.
$#!%£#!
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Era II mods and utilities
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Bersy
Honorable
Supreme Hero
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posted February 07, 2012 05:25 PM |
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Hey, it's not fair to blame me! U have just finished testing this evening!
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AdamK
Hired Hero
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posted February 10, 2012 08:01 PM |
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i sit on needles ))
i've played TEW3 some days ago..and i hope, i'll play Commodus adventure soon )
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted February 10, 2012 09:34 PM |
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Sorry, chances are close to zero. I fully tested my map under the first ERA II beta and it worked. A new beta is out, and probably a new one will come soon, and a new one after. I have no more forces to run a 100 hours test for each beta. It became obvious that ERA II is a long and complex project which will not be (and shall not) hurried because a simple map is waiting for release. As now is impossible to convert it back to 3.58, I see no chances for releasing it one day, lack of testing.
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Era II mods and utilities
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