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lea
Adventuring Hero
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posted February 18, 2020 07:56 AM |
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Bersy said:
Example of higher-level ERM:
!?FU(dex_SetDwellingSlotByTownType);
; Configures monster slot for all towns of specific type
; $xTownType$ - town type (0 for castle, 1 for rampart, etc)
; $xDwellingLevel$ - dwelling level (0..6)
; $xUpgraded$ - upgraded or not (1 or 0)
; $xSlot$; - slot ID (0..3)
; $xMonType$ - alternative monster type, -1 to make slot empty
is it possible to add 8th dwelling instead of portal of summoning?
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Draker
Known Hero
Building the Dragon City
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posted February 18, 2020 09:38 PM |
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Edited by Draker at 22:03, 18 Feb 2020.
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Is WoG Revised necessary to use with new WoG scripts mod?
EDIT:
monsters drop artefacts.erm
monsters drop resources.erm
are from WoG Revised and not included in WoG Scripts mod.
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Bersy
Honorable
Supreme Hero
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posted February 18, 2020 11:53 PM |
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Bersy
Honorable
Supreme Hero
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posted February 19, 2020 12:09 AM |
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Hero_of_Light
Responsible
Supreme Hero
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posted February 19, 2020 12:21 AM |
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Thanks, but it is password protected. I can't open it.
**Edit**
It was 123. I got it. I tried it out, it seems to be working fine. Thanks a lot!
____________
Not idly do the leaves of Lorien fall.
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Drake
Adventuring Hero
Satisfying no one since 1994
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posted February 19, 2020 01:18 AM |
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Edited by Drake at 01:43, 19 Feb 2020.
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Draker said: Is WoG Revised necessary to use with new WoG scripts mod?
EDIT:
monsters drop artefacts.erm
monsters drop resources.erm
are from WoG Revised and not included in WoG Scripts mod.
Funny thing that you mentioned it. The Era Scripts mod contains most of what's contained in Revised. The plus is that the scripts in Era Scripts are better/newer.
The WoG Scripts mod contains a lot of it now too, but the only scripts that Revised has that it and Era Scripts don't have (or is less current of) is:
13 wog - monolith costs.erm (Changes/Newer)
20 wog - espionage.erm (Changes/Newer)
29 wog - henchmen.erm (Changes/Newer)
29 wog - henchmen.ert (Changes/Newer)
42 wog - mithril enhancements.erm (Changes/Newer)
52 wog - artificer.erm (Changes/Newer)
52 wog - artificer.ert (Changes/Newer)
53 wog - map options.erm (Changes/Newer)
dispel.erm
dwel.ini
resolve battle.erm
Technically, the txtres.txt meant to go in Mods/WoG/Data/zvs/Lib1.res that's in Revised is newer too, containing only an additional line about caution.
EDIT: Sorry to stray so much into detail, just been looking at it very closely with some interests.
____________
~Drake Lyon~
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Archer30
Adventuring Hero
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posted February 19, 2020 07:37 AM |
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Drake said:
The WoG Scripts mod contains a lot of it now too, but the only scripts that Revised has that it and Era Scripts don't have (or is less current of) is:
13 wog - monolith costs.erm (Changes/Newer)
20 wog - espionage.erm (Changes/Newer)
29 wog - henchmen.erm (Changes/Newer)
29 wog - henchmen.ert (Changes/Newer)
42 wog - mithril enhancements.erm (Changes/Newer)
52 wog - artificer.erm (Changes/Newer)
52 wog - artificer.ert (Changes/Newer)
53 wog - map options.erm (Changes/Newer)
dispel.erm
dwel.ini
resolve battle.erm
Thanks for the list! Now I can make a personal build with your findings
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lea
Adventuring Hero
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posted February 19, 2020 08:23 AM |
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Bersy said: lea, via scripting only, not as regular dwelling.
are you aware of any existing mods that did it?
also does it mean that 8th creature will not be visible in castle window (that shows all creatures available for hire) and at bottom left corner of town window?
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Drake
Adventuring Hero
Satisfying no one since 1994
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posted February 19, 2020 11:48 AM |
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Edited by Drake at 11:49, 19 Feb 2020.
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Archer30 said: Thanks for the list! Now I can make a personal build with your findings
Can't take all the credit for that lol. daemon_n helped a lot with it. I'd hold off on a personal build though as we have some plans for it. I can send you what I have later if it doesn't resolve soon enough.
____________
~Drake Lyon~
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Bersy
Honorable
Supreme Hero
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posted February 19, 2020 12:24 PM |
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Quote: are you aware of any existing mods that did it?
also does it mean that 8th creature will not be visible in castle window (that shows all creatures available for hire) and at bottom left corner of town window?
I don't know such mods.
Right, it will not be shown in all dialog elements.
____________
Heroes 3 Era and everything for it. Releases folder for releases.
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Archer30
Adventuring Hero
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posted February 19, 2020 04:18 PM |
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Edited by Archer30 at 16:20, 19 Feb 2020.
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Drake said: I'd hold off on a personal build though as we have some plans for it. I can send you what I have later if it doesn't resolve soon enough.
That sounds great! Can't wait to see your release!
I find it amazingly useful to use Beyond Compare to compare and merge files, especially for noob modder like myself Just to let you know so you can give a try and boost your work
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Drake
Adventuring Hero
Satisfying no one since 1994
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posted February 19, 2020 11:12 PM |
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Archer30 said: That sounds great! Can't wait to see your release!
I find it amazingly useful to use Beyond Compare to compare and merge files, especially for noob modder like myself Just to let you know so you can give a try and boost your work
THAT WAS THE NAME OF THE PROGRAM!! Thank you! I forgot the name awhile back when switching computers. That would've helped so much lol. Thankfully I'm on ADHD medicine so I was able to zone out
____________
~Drake Lyon~
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Draker
Known Hero
Building the Dragon City
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posted February 20, 2020 12:40 AM |
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WoG scripts mod
Extended upgrades allow converting Faerie, Rust and Crystal Dragons at Hiull Fort. This was fixed by Salamandre in Wog Revised if I recall correctly.
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xericsin
Famous Hero
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posted February 20, 2020 11:50 AM |
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Drake, Draker, Drakest?
Haha, I just find it so fun seeing Draker replied after Drake.
Is there anything behind your names?
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Drake
Adventuring Hero
Satisfying no one since 1994
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posted February 20, 2020 06:17 PM |
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xericsin said: Drake, Draker, Drakest?
Haha, I just find it so fun seeing Draker replied after Drake.
Is there anything behind your names?
I've always gone by Drake everywhere lol. We're still waiting on a Drakest too though. I think it's hilarious
____________
~Drake Lyon~
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Drake
Adventuring Hero
Satisfying no one since 1994
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posted February 20, 2020 06:20 PM |
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Draker said: WoG scripts mod
Extended upgrades allow converting Faerie, Rust and Crystal Dragons at Hiull Fort. This was fixed by Salamandre in Wog Revised if I recall correctly.
I don't recall seeing that script in Revised. I can double check later though.
____________
~Drake Lyon~
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Draker
Known Hero
Building the Dragon City
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posted February 20, 2020 09:39 PM |
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xericsin said: Drake, Draker, Drakest?
Haha, I just find it so fun seeing Draker replied after Drake.
Is there anything behind your names?
When I registered here in 2007/2008 Draker sounded more cool.
Anyway, here comes what Salamandre fixed.
http://heroescommunity.com/viewthread.php3?TID=37208&PID=1115973#focus
Just a variable name.
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Draker
Known Hero
Building the Dragon City
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posted February 22, 2020 02:02 PM |
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ERA 2.9.10 crash without any error message.
Save game:
https://1drv.ms/u/s!Agkzb-Ndg2gFl2Vas4sqdufMWYHi?e=uDbHOp
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RerryR
Promising
Supreme Hero
Researching Magic
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posted February 22, 2020 02:08 PM |
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Edited by RerryR at 15:00, 22 Feb 2020.
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Draker said: ERA 2.9.10 crash without any error message.
Save game:
https://1drv.ms/u/s!Agkzb-Ndg2gFl2Vas4sqdufMWYHi?e=uDbHOp
Strange yes.
But when I press F12 ingame I can play without crash the next day. Can you try?
Also can you upload Debug folder.
Edit: Please upload the complete Debug folder, a lists of mods is not enough.
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Draker
Known Hero
Building the Dragon City
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posted February 22, 2020 02:47 PM |
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>> Core: CheckVersion
Result: 2.9.10
>> Core: ReportModList
$ <= $ModsHmS_Improved_Interface [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsTraining Facility [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsMithril Smelter [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsHeroes 2 Objects [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsNew Objects Patch [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsDrake [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsUnhotify [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsSecondary Skills Scrolling [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsFast Battle Animation [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsWoG Scripts [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsWoG Revised [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
$ <= $ModsWoG [Overwrite = 0, Flags = 0, $ = "C:Program Files UAC3DOHeroes 3 WoG ERA 2.9.10 HD"]
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