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Boodler
Tavern Dweller
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posted June 01, 2012 08:02 PM |
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Newb questions
Hi all,
I have been playing Hereos since the 2nd part, but after a limited time playing the 6th, I'm having some questions. Mostly about balance. If any of these have been answered before, please copy the link to the discussion, I haven't found them after some searching.
So, without further adieu:
1. Might vs. Magic heroes.
And the skill differences that comes with the selection.
The 3rd row of warrior skills, I think, are nowhere near as powerful as the 3rd row wizard skills. On the other hand, there are quite useful 1st row warrior skills that a wizard can choose.
Furthermore, the initial spells like water shield, stone skin, regeneration, heal, etc seem vital in the early creeping.
A warrior hero doesn't have the mana to cast the spells.
2. Creature growth
I have downloaded and browsed the fan-made user manual but didn't find the numbers for weekly growth of various creatures.
The question came up as I wanted to see if the hero has to be in the town to give the bonus or only in the area of a given castle.
Are they the same for every castle or do they vary, if so, how?
3. Blood / tear.
In the hero creation, what does choosing either of these influence?
That's it for first try, thank you in advance for any help.
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted June 01, 2012 08:09 PM |
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Hi, welcome to the forum. To answer questions like these, please use the Questions Topic. I copied your questions to that thread, hopefully someone will answer them before long.
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What will happen now?
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